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Hearthstone Posted by Created 4 years, 8 months ago Updated 4 years, 8 months ago
Card Reveal
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New Paladin Minion - Soldier's Caravan

A new Rare Paladin Minion, Soldier's Caravan, has been revealed!

Soldier's Caravan Card Image

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Comments

  • A new Rare Paladin Minion, Soldier's Caravan, has been revealed!

    Soldier's Caravan Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Forged in the Barrens

    Head on over to our dedicated guide for Forged in the Barrens!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

  • If it survives it great

  • I'm loving the idea of Dude-a-din

  • Nice, but barrens seems to be ripe with removal, this caravan will rarely reach Northwatch.

  • if it doesn't survive, its not great

  • Doesn't survive

  • Maybe too slow, but if unchallenged pretty good

  • Orgrimmar shall be overrun by duties.

  • Garbage like all the other caravans, although at least Paladin has ways to buff this out of Holy Smite range...

  • The worst caravan yet. 

  • Dunno maybe

  • can be very annoying ...

  • This is the only caravan that I think might be strong honestly. It isn't too strong if it gets removed but it very much requires an answer almost immediately if this is played on curve.

  • Might be too slow, but if it keeps surviving it's an extremely powerful and annoying card in Dude Paladin.

  • Might be too slow for Silver hand decks unfortunately. 

  • Arena pick, right?

  • 2 mana 1/3 is very sub-par, and historically start of turn effects are bad since there is no guarantee that they will ever trigger. However, the effect is very powerful, so if you can reliably secure the board in the early game, I could see you playing this.

  • Groan, another caravan. This one has a great effect for Paladin, but like the others, it won't live.

  • meh, too easy to kill...

  • now this, might be the best caravan card. even paladin would love this.

  • Seems like most classes are getting a card like this not great but not horrible either.

  • good card

  • dont see it survive to use the ability

  • Great card if it sticks, which will be the problem as it is a priority target

  • OMG! More support for dude paladin!

  • I've tried some Pure Dude Paladin. It's already a decent deck. This will be a great inclusion.

  • Even paly in wild? Anyone?

  • Dude Pally support.nice

  • its not just if it survives or no, its that your opponent gets thrown off  their own track to deal with this

    its not great but it will be useful

  • Good enough!

  • this is a turn 1 coin kind of card pretty powerful

  • Very slow, but has a lot of snowball potential in a Dude Paladin

  • This is one of the better caravans coz dude paladin will probably be very strong next expansion.

  • With the amount of rush minions I don't think this has many changes to survive, and if it doesn't it was a terrible play.

  • Start of turn effects SUUUUCK. Please, Blizz, just stop.

  • Nice

  • Not impactful enough and too slow.

  • "start of your turn" :(

  • This one seems a little better, if you can protect it and have your dudes buffed

  • This Caravan, maybe with some Holy Spell on it could be good and live longer than one turn. The best caravan card.

  • Get in loser we got some crusading to do.

  • The payoff for waiting a turn is garbage. This is worse than 2/1 dormant murloc.

  • good card for Dude pally

  • One of the stronger caravans, but I still don't think this good enough.

  • Out of all the Caravans, this one probably has the highest chance of seeing play, but it's still not that good.

  • More support for Dude'ladin is getting a bit stale. Wish they had pushed for more Libram or Dragons, to only mention a few paladin's archetype that could have evolved over time and refined... a miss opportunity, if you ask me

  • Not really good, but it's support for the Dudadin in standard.

    I guess shaman and warlock got the worse Caravans.

  • Dude paladin is stronger with this card, if survive

  • Like all the caravan cards, if it lives, you benefit! 

  • I can't imagine an SHR Paladin that doesn't run two of these. The big issue, then, is whether SHR Paladin can be good enough with all its other cards. This is OK, and the strategy it plays with is OK. Not great, just OK.

  • Bad. Because unless you coin it out on 1, its always going to just die in most cases.

    Fact is that paladin can barely draw anything now, so all their cards must count. The payoff isn't really that great and is not even a guaranteed payout, so why are we putting this in the deck again?

  • Release the dudes!

  • Like a Sigil, but with counterplay. Hm. Should survive most of the time if played on curve.

  • This is one of the better Caravan cards. With all the silver hand recruit buffs this could be strong. A free hero power if it lives! I'll test this out for sure.

  • It has to survive to be useful, so it's not that exciting to me.

  • Maybe good? Again it needs to survive, but dude paladin could be nice. Can buff this with librams too

  • If SHR Paladin is a thing, they might be desperate enough for SHR summoners to run this. However, I don't think SHR has the consistency yet to be a competitively viable archetype. There is also the fact that Soldier's Caravan isn't consistent enough of a SHR summoner to help bolster the archetype's power as you feel miserable if this doesn't survive a turn, which a likely outcome.

  • Another 'at the start of your turn'....

  • Not sure if it succeeds

  • This will be great with Lothraxion and that new +1 attack spell.

    • Early swing for Dude Pala, but I honestly can't see it

  • Well since Paladin can buff up his minions pretty good this could be the best caravan right now. But only if it is buffed because the survivability !

    If Buffed - very good - normal version is decent but to easy to remove.

  • Good if it procs once.

  • Not sure if buff/dude paladin will be a thing this season.

  • Again, would have been nice with "at the end of turn". Caravans stats are too weak for a "start of turn" effect...

  • Not bad, if you want to fill up you board but doesn't need to hurry.

  • 2 mana 1/3 do nothing

  • When your dudes don't have permanent buffs, this is not good, and when they do this never survives so late into the game

  • Dude paladin might be decent? With secrets you can protect this pretty well seems good.

  • This is probably the second best caravan, but that's not saying much. Between Lothraxion the Redeemed and Pursuit of Justice, this caravan could be summoning two 3/1 divine shield minions every turn. That's really strong if it goes off in the late game, so I could easily imagine running 1x Soldier's Caravan in my Dude Paladin deck. 2x would probably be too many, though, given how low tempo this card is.

  • AnonymousUser's Avatar

    "Start of your turn" destroys any viability of this card.

  • good

  • Buff this, then buff it again, and then it's really good.

  • Will dude paladin be a thing? i hope so

  • With all the cheap buffs and Dude synergies that Paladin has, this is the most likely Caravan to see play. But it's still quite weak.

  • I think the only way the caravans have to survive is summoning on turn 1 with the coin. They are a soft taunt

  •  

    I think this caravan is the most viable because it's in paladin. They've got "Get Down" secret and Righteous Protector so there is a decent chance that you get to play this on curve behind some sort of protection.

  • Seems good.

  • Nice 

  • Nice 

  • Eh... Basically never going to survive long enough to do anything. Maybe if you can drop it after a Lothraxian and distract the opponent with another threat it might be okay. But by that point the 1/1s are hardly impactful.

  • Will this be good with Warhorse Trainer or Lothraxion the Redeemed? I have no idea.

  • All of these Caravan cards seem like junk. Maybe the effect goes off if you play it on turn two. Highly unlikely if you play it later, unless you're already winning anyway.

  • the second best caravan card, and maybe worth playing in dude decks

  • Doesn't look that strong initially, but given Paladin has lots of buffs this has the potential to snowball hard

    • The best caravan by far IMO, Paladin has the tools to develop an early board to defend it and/or the ability to buff its survivability.

  • Soldier's Caravan is the best caravan. It's still a terrible card.

  • Paladin might make this work with their buff cards? Though the fact that it's tied to start of turn and not end of turn means that you can't even make use of the dudes immediately.

  • I guess this could be good if it sticks on the board, but that's a BIG if nowadays

  • good card

  • If it survives this is strong

  • Very unlikely to survive unless you have both a taunt minion and that minion which prevents your minions from being targeted by spells. I don't think it's worth the effort 

  • This is going to be a frustrating caravan to play against. You have to keep Paladin off the board to avoid the buffs and that might be tough at 2 mana against three health.

  • Too bad standard is losing Never Surrender! right when this goes live.

  • Has some highroll potential, but won't have a big enough payoff to see play

  • Recruits synergy doesn't really work in Standard and this looks way too slow for what that deck wants to do anyway.

  • If you build for Silver Hand recruits, and can buff/protect this, I think it will generate a lot of fun use. 

  • AnonymousUser's Avatar

    Looks alright... For a caravan. Might be the best one, but still not worth it imo.

  • 2 mana 1/3 is just weak. If it was 1/4 I would consider using it.

  • I don't think this card is very good. But, if it survives (which is definitely a possibility in Paladin), it could prove to be good enough.

  • another trash caravan card

  • Not sure about recruits but this could be an annoying card to deal with early game.

  • Hooray!  Another caravan... The effect is rather nice, especially if built into a dude paladin deck, but only if it's able to trigger, which is far from guaranteed.

  • Needs some buff before being dropped

  • This seems pretty slow. I don't expect you'll ever see much value from this, as it just doesn't have much chance of surviving, especially if you don't get it on exactly turn 1 or 2.

  • AnonymousUser's Avatar

    Bit slow. If it survives even once, it seems pretty neato.

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