New Paladin Minion - Soldier's Caravan
Submitted 3 years, 7 months ago by
Arthas
A new Rare Paladin Minion, Soldier's Caravan, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Rare Paladin Minion, Soldier's Caravan, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Forged in the Barrens
Head on over to our dedicated guide for Forged in the Barrens!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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If it survives it great
-=alfi=-
I'm loving the idea of Dude-a-din
Nice, but barrens seems to be ripe with removal, this caravan will rarely reach Northwatch.
if it doesn't survive, its not great
Doesn't survive
4 Mana 7/7
Maybe too slow, but if unchallenged pretty good
Orgrimmar shall be overrun by duties.
Garbage like all the other caravans, although at least Paladin has ways to buff this out of Holy Smite range...
I tried having fun once.
It was awful.
The worst caravan yet.
Dunno maybe
can be very annoying ...
I am 69 years old and still reach Legend
This is the only caravan that I think might be strong honestly. It isn't too strong if it gets removed but it very much requires an answer almost immediately if this is played on curve.
Might be too slow, but if it keeps surviving it's an extremely powerful and annoying card in Dude Paladin.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Might be too slow for Silver hand decks unfortunately.
At this point I have spent too much money on these games to quit.
Now pass me another pack, and lets see what I pull.
Arena pick, right?
2 mana 1/3 is very sub-par, and historically start of turn effects are bad since there is no guarantee that they will ever trigger. However, the effect is very powerful, so if you can reliably secure the board in the early game, I could see you playing this.
Carrion, my wayward grub.
Groan, another caravan. This one has a great effect for Paladin, but like the others, it won't live.
"Be excellent to each other." -Bill and Ted
meh, too easy to kill...
now this, might be the best caravan card. even paladin would love this.
Seems like most classes are getting a card like this not great but not horrible either.
good card
Kenny's little poet. 😇
dont see it survive to use the ability
Great card if it sticks, which will be the problem as it is a priority target
English is not my native language, so please excuse occasional mistakes
OMG! More support for dude paladin!
I've tried some Pure Dude Paladin. It's already a decent deck. This will be a great inclusion.
OBLIVION!
Even paly in wild? Anyone?
Dude Pally support.nice
Rogue DH
its not just if it survives or no, its that your opponent gets thrown off their own track to deal with this
its not great but it will be useful
Good enough!
Lemushki - The one and only since the 2006 rebranding.
this is a turn 1 coin kind of card pretty powerful
Very slow, but has a lot of snowball potential in a Dude Paladin
This is one of the better caravans coz dude paladin will probably be very strong next expansion.
TREMBLE before.... the most legendary dragon that ever existed!
With the amount of rush minions I don't think this has many changes to survive, and if it doesn't it was a terrible play.
Start of turn effects SUUUUCK. Please, Blizz, just stop.
Nice
Not impactful enough and too slow.
"start of your turn" :(
This one seems a little better, if you can protect it and have your dudes buffed
This Caravan, maybe with some Holy Spell on it could be good and live longer than one turn. The best caravan card.
Get in loser we got some crusading to do.
The payoff for waiting a turn is garbage. This is worse than 2/1 dormant murloc.
good card for Dude pally
One of the stronger caravans, but I still don't think this good enough.
Arena > Wild > Standard
Out of all the Caravans, this one probably has the highest chance of seeing play, but it's still not that good.
More support for Dude'ladin is getting a bit stale. Wish they had pushed for more Libram or Dragons, to only mention a few paladin's archetype that could have evolved over time and refined... a miss opportunity, if you ask me
Struggle with Heroic Galakrond's Awakening? I got your back :
Not really good, but it's support for the Dudadin in standard.
I guess shaman and warlock got the worse Caravans.
Papa Nurgle wants to share his gifts.
Dude paladin is stronger with this card, if survive
Like all the caravan cards, if it lives, you benefit!
Chumbawumba is the worst band name.
I can't imagine an SHR Paladin that doesn't run two of these. The big issue, then, is whether SHR Paladin can be good enough with all its other cards. This is OK, and the strategy it plays with is OK. Not great, just OK.
I don't want to cure cancer; I want to turn people into dinosaurs.
Bad. Because unless you coin it out on 1, its always going to just die in most cases.
Fact is that paladin can barely draw anything now, so all their cards must count. The payoff isn't really that great and is not even a guaranteed payout, so why are we putting this in the deck again?
Release the dudes!
Like a Sigil, but with counterplay. Hm. Should survive most of the time if played on curve.
This is one of the better Caravan cards. With all the silver hand recruit buffs this could be strong. A free hero power if it lives! I'll test this out for sure.
Casual Dragon Cardgame enthusiast.
It has to survive to be useful, so it's not that exciting to me.
Maybe good? Again it needs to survive, but dude paladin could be nice. Can buff this with librams too
If SHR Paladin is a thing, they might be desperate enough for SHR summoners to run this. However, I don't think SHR has the consistency yet to be a competitively viable archetype. There is also the fact that Soldier's Caravan isn't consistent enough of a SHR summoner to help bolster the archetype's power as you feel miserable if this doesn't survive a turn, which a likely outcome.
For glory, honor, and gold!
Another 'at the start of your turn'....
Not sure if it succeeds
I'm not online it's just your imagination
This will be great with Lothraxion and that new +1 attack spell.
Early swing for Dude Pala, but I honestly can't see it
Well since Paladin can buff up his minions pretty good this could be the best caravan right now. But only if it is buffed because the survivability !
If Buffed - very good - normal version is decent but to easy to remove.
Challenge me ... when you're ready to duel a god!
Good if it procs once.
Not sure if buff/dude paladin will be a thing this season.
♡ u 4ever 2008 - 2022
Again, would have been nice with "at the end of turn". Caravans stats are too weak for a "start of turn" effect...
Murlocs <3
Not bad, if you want to fill up you board but doesn't need to hurry.
2 mana 1/3 do nothing
When your dudes don't have permanent buffs, this is not good, and when they do this never survives so late into the game
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
Dude paladin might be decent? With secrets you can protect this pretty well seems good.
This is probably the second best caravan, but that's not saying much. Between Lothraxion the Redeemed and Pursuit of Justice, this caravan could be summoning two 3/1 divine shield minions every turn. That's really strong if it goes off in the late game, so I could easily imagine running 1x Soldier's Caravan in my Dude Paladin deck. 2x would probably be too many, though, given how low tempo this card is.
"Start of your turn" destroys any viability of this card.
By The Holy Light!
good
Buff this, then buff it again, and then it's really good.
Will dude paladin be a thing? i hope so
With all the cheap buffs and Dude synergies that Paladin has, this is the most likely Caravan to see play. But it's still quite weak.
I think the only way the caravans have to survive is summoning on turn 1 with the coin. They are a soft taunt
I think this caravan is the most viable because it's in paladin. They've got "Get Down" secret and Righteous Protector so there is a decent chance that you get to play this on curve behind some sort of protection.
Seems good.
Ribbit
Nice
Nice
Eh... Basically never going to survive long enough to do anything. Maybe if you can drop it after a Lothraxian and distract the opponent with another threat it might be okay. But by that point the 1/1s are hardly impactful.
~ An expertly disguised dinosaur
Will this be good with Warhorse Trainer or Lothraxion the Redeemed? I have no idea.
All of these Caravan cards seem like junk. Maybe the effect goes off if you play it on turn two. Highly unlikely if you play it later, unless you're already winning anyway.
the second best caravan card, and maybe worth playing in dude decks
Doesn't look that strong initially, but given Paladin has lots of buffs this has the potential to snowball hard
The best caravan by far IMO, Paladin has the tools to develop an early board to defend it and/or the ability to buff its survivability.
Soldier's Caravan is the best caravan. It's still a terrible card.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Paladin might make this work with their buff cards? Though the fact that it's tied to start of turn and not end of turn means that you can't even make use of the dudes immediately.
Hey, you heard about that Mario guy?
I guess this could be good if it sticks on the board, but that's a BIG if nowadays
good card
If it survives this is strong
Very unlikely to survive unless you have both a taunt minion and that minion which prevents your minions from being targeted by spells. I don't think it's worth the effort
This is going to be a frustrating caravan to play against. You have to keep Paladin off the board to avoid the buffs and that might be tough at 2 mana against three health.
Unfortunately, common sense isn't as common as it should be.
Too bad standard is losing Never Surrender! right when this goes live.
Has some highroll potential, but won't have a big enough payoff to see play
Recruits synergy doesn't really work in Standard and this looks way too slow for what that deck wants to do anyway.
If you build for Silver Hand recruits, and can buff/protect this, I think it will generate a lot of fun use.
Looks alright... For a caravan. Might be the best one, but still not worth it imo.
2 mana 1/3 is just weak. If it was 1/4 I would consider using it.
I don't think this card is very good. But, if it survives (which is definitely a possibility in Paladin), it could prove to be good enough.
another trash caravan card
Not sure about recruits but this could be an annoying card to deal with early game.
Hooray! Another caravan... The effect is rather nice, especially if built into a dude paladin deck, but only if it's able to trigger, which is far from guaranteed.
Needs some buff before being dropped
For The HORDE!
This seems pretty slow. I don't expect you'll ever see much value from this, as it just doesn't have much chance of surviving, especially if you don't get it on exactly turn 1 or 2.
Welcome to the site!
Bit slow. If it survives even once, it seems pretty neato.