New Priest Spell - Seek Guidance

Submitted 3 years, 5 months ago by

A new Legendary Priest Spell, Seek Guidance, has been revealed!

Seek Guidance Card Image

Discuss this card below or head on over to the card page to give it a rating!


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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 3 years, 5 months ago

    A new Legendary Priest Spell, Seek Guidance, has been revealed!

    Seek Guidance Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about United in Stormwind

    Head on over to our dedicated guide for United in Stormwind!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

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    1
  • PopeNeia's Avatar
    Darkmaster 640 841 Posts Joined 07/06/2019
    Posted 3 years, 5 months ago

    I hate this card, and everyone will be complaining about it pretty soon. Its just a Tickatus for Priest, if you play control then get out because you aren’t going to kill a Priestbefore they finish this quest

    This ain't no place for a hero

    0
  • Geno9999's Avatar
    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 3 years, 5 months ago

    Curve Quest Priest...
    As hype as it is to have a reward that literally wins you the game, it might actually be hard to curve out as easily in the reveal video. Sure the discovers between each step completion will help with the internal consistency, but for the most part you are devoting most of your turns playing 1 big thing at a time.

    That's really the hard part because hoo boy, Thrive in the Shadows is an easy tutor for the Shard

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  • Tumbleweedovski's Avatar
    Protector of Elwynn 1470 598 Posts Joined 06/12/2019
    Posted 3 years, 5 months ago

    Reno Priest is generally faster and more consistant so I don't expect to see this in Wild. In Standard, you can pretty much just slot this into the already existing N'Zoth priest with a few adjustments for the 7 and 8 mana cards. Its win condition used to be to bore your opponent to death and that won't be any different if this Questline makes the cut. This is still very slow.

    Arena > Wild > Standard

    0
  • Me0203's Avatar
    Design Champion 750 497 Posts Joined 06/13/2019
    Posted 3 years, 5 months ago

    What terrible card design. Whose bright idea was this? Priest, you know, the class everyone hates - let's give them a blunt game-ending win condition. I don't care if the card itself is horrible; the idea should've been punted into a back room the moment it was voiced. If their excuse is 'giving tools to players who enjoy this type of playstyle', it's not even a good tool! Surely there were better ideas than this.

     

    Seek Guidance is destined to be a bad card that feels bad to play and feels bad to play against.

    Better call Thrall!

     

     

    -2
  • Lundy's Avatar
    Little Devil Teemo 1555 707 Posts Joined 06/21/2019
    Posted 3 years, 5 months ago

    This will be incredible if you can curve your way to a quick win. Priest will also win ANY control matchups from here on out. I just wonder is a card has it's cost reduced, does it count as the original cost for this, or the modified cost. The 8 mana priest spell that reduces with other spells in hand seems good if the original cost is what gets used.

    1
  • DarkFrostX's Avatar
    Old God Fanatic 830 1229 Posts Joined 07/26/2019
    Posted 3 years, 5 months ago

    Increidble for control vs control matchus, but I think I'll be pretty bad against combo and aggro.

    1
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 5 months ago

    Alright, just so we're clear on this, this is AWFUL design, quite possibly the worst Exodia they've printed so far, not because of it's powerlevel, but simply because of the fact that this is the first time in a while that Priest gets an actual win condition, but the gameplan is just "stay alive until you play enough cards to win"

     

    However, I don't actually believe this card will see play...like...at all (outside of maybe Tournaments as a specific counter for the mirror).

    The main thing about it is that you are now required to run SPECIFIC cards of particular costs, quite possibly multiple copies.

    You can technically get away with running a single 8-drop because of Taelan, but you're gonna need at least two 7-drops (one will be Mutanus, but the other might be more difficult to find).

    8-drops are the most difficult part here. You can try and run Natalie to have an actual proactive 8-drop. G'huun will probably just get you killed (or just burns two cards basically).

    Basically you'll have to pollute your deck with pretty bad cards to autowin the control matchup but the amount of bad cards you'll likely have to run (+ the initial -1 in hand) will probably make you useless against aggro (at least any currently existing decks).

    On the flipside the control matchup is far from guaranteed (even if it is generally in your favour). Currently, unless the quest ignores discounts and counts cards on their base cost, there is no way to finish the Quest and play Xyrella on the same turn. this means she is incredibly vulnerable to Mutanus the Devourer who is already a Control staple and will continue to be. There's also the Warlock matchup where Tickatus can either burn the Shard (although you can usually avoid that by using one of the many spell tutors) or burn your 7- or 8-drops and render the quest useless, although that'S far from likely unless Altar of Fire is also involved.

    The issue here is that the Control matchup will basically always turn into a coinflip. They can't kill you before you finish your quest so their only chance is to wait it out and then haily Mary the Mutanus.

     

    Awful quest, terrible to play against, probably even worse to play. Pretty sure we'll never see this after the first two weeks and grindy "discover your win condition" Priest will still be better, UNLESS Warrior or Warlock become so dominant that the only way to beat them is this broken piece of shit.

    I tried having fun once.

    It was awful.

    1
  • Trimutius's Avatar
    1580 2533 Posts Joined 03/16/2019
    Posted 3 years, 5 months ago

    Thrive in the Shadows, Cleric of An'she, Devout Dungeoneer, High Abbess Alura and Malygos the Spellweaver, Primordial Protector
    And this are standard only, and some of them you can run 2 copies. dying on 10-11 would happen sometimes if priest gets perfect curve
    There are some counters of course but still

    I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius

    1
  • Synnr7's Avatar
    Winter Whisperer 1050 648 Posts Joined 07/19/2019
    Posted 3 years, 5 months ago

    Interesting straight up "I win" reward. Takes a bit but the quest itself drawing (discovering) cards out of your deck is great on it's own. Priest already has strong survivability, this should be a nice finisher even along side C'thun as the first 2 parts can help you finish putting him back together too.

    Casual Dragon Cardgame enthusiast. 

    0
  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 5 months ago

    On its face, this is seriously overpowered card. In reality, I fear it will suffer from inconsistency in drawing the right cards. How many 7 and 8 mana cards can you run to give you a good  chance to draw one of each of them  by the correct turn?

    Unfortunately, common sense isn't as common as it should be.

    0
  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 5 months ago

    The way to progress the questline is boring and the reward is moronic. No amount of Wronchi animations can fix the stupidity that is this card. And I thought the Pyroblast option from Yogg-Saron, Master of Fate was terrible design.

    Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
    Wins per class (2/6/22): DH-197; Druid-996Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906

    0
  • UVE's Avatar
    1180 832 Posts Joined 05/29/2019
    Posted 3 years, 5 months ago

    Priest decks uses tons of stuff generation like Renew, Venomous Scorpid, Palm Reading, Draconic Studies... So you can pick a card with the cost that you need and doesn't found drawing from your deck.

    That Questline looks slow, but playable. I'll try for sure.

    By The Holy Light!

    0
  • Tetsuo's Avatar
    Magma Rager 840 638 Posts Joined 05/29/2019
    Posted 3 years, 5 months ago

    I don't think it's very good, but this is another control killer card for sure. You basically get a free win against any non-proactive decks, much like Tickatus Warlock destroys those kinds of decks. Thankfully there's C'Thun, the Shattered as a possible win condition for other control decks. 

     

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  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 5 months ago

    First you have to play 7 cards in a specific order, which is a lot and will take some time. Then you get to shuffle a card into your deck which must then bed drawn again, which will take even more time. Then you just win.

    It seems too slow to work, and really unfun when it does. People don't generally like solitaire combo decks, but this really takes the cake.

    Carrion, my wayward grub.

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  • dapperdog's Avatar
    Dragon Scholar 1890 5610 Posts Joined 07/29/2019
    Posted 3 years, 5 months ago

    Well, its basically a control counter card. Which isn't too bad considering that priest have to run cthun to get anywhere in those matchups.

    But honestly, this is just bad. Curving is one thing, but since when does priest ever wins its games by playing 1 card per turn? Also, the very nature of the quest progression means if you get screwed with how your cards are drawn you'll never finish the quest because that 5 mana card you need is at the very bottom of your deck.

    Just on point of comparison, how many times have priest actually managed to play cthun at all? And cthun is a vastly more easier 'quest' to complete compared with this thing. The games will end way before you actually finish this quest and if it doesn't you still have to somehow dodge a Mutanus that will no doubt be waiting when you finish the quest.

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  • Horus's Avatar
    Detective Pikachu 2575 3348 Posts Joined 05/29/2019
    Posted 3 years, 5 months ago

    Most certainly the strongest Questline so far.
    Tempo/Control Priest, seems viable ... sadly, as it is terribly slow, in a class that excels at long games
    Who needs C'thun if you have Purified Shard, or vice-vers-ça ?

    Struggle with Heroic Galakrond's Awakening? I got your back : 

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  • sule's Avatar
    Dinosaur 830 995 Posts Joined 08/21/2019
    Posted 3 years, 5 months ago

    On its face, looks like a card that won't be very fun to play or play against. If this card does see play, maybe players are able to figure out a way to complete it while still playing a two-person game, but it does not seem like this card is doing a good job at incentivizing more than a one-person "play this card, then this card" game. A very good thing there are cards like Tickatus and Mutanus to counter it, otherwise the only way to interact with this deck would be to kill it. Probably too slow for ladder, but I have a feeling we will see this in competitive Hearthstone.

    I don't want to cure cancer; I want to turn people into dinosaurs.

    0
  • GameTheory345's Avatar
    Island 475 386 Posts Joined 05/29/2019
    Posted 3 years, 5 months ago

    I guess Blizzard didn't like people playing C'Thun, the Shattered to beat control vs. control matchups, so they printed a Rube Goldberg win condition that actually has consistency compared to other control win conditions. Control Warrior has use an obscure combo as a win condition, while Priest gets a more consistent wincon neatly packaged into one card that always starts in your opening hand and doesn't hinder your play (in fact, the discovery might actually help it).

    That said, I feel like there's merit to the idea of a deck that isn't control, but instead focuses very hard on this questline as their wincon: drawing their entire deck while controlling the board, kind of similar to a Mecha'thun deck playstyle. I think something like that could actually be interesting.

    Or this card will just become unbelievably painful to play against and Priest's amount of generation (even post-nerf) will bring this card into general viability. If it wasn't bad enough that they've generated a million heals and removals, they can also help progress the questline.

    I wonder if Blizzard realises they're printing the most annoying and obnoxious cards for Priest almost exclusively.

    ???

    0
  • JackJimson's Avatar
    670 673 Posts Joined 11/19/2019
    Posted 3 years, 5 months ago

    Priest cards will always trigger me, but hey, at least Priest now got a means to end the game outside of boring you to death.

    0
  • FieselFitz's Avatar
    Prince Charming 1105 1355 Posts Joined 05/29/2019
    Posted 3 years, 5 months ago

    Wow ... at first i was like .. ok that`s a lot of cards you have to play to get to the "Finish Line" ... but since this is a Card for Priest i guess this will not be that hard to pull off. Stay alive until you get the Last One and BAMM ... 

    Very Strong. And even tough i personaly like Priest very much i guess this card will make some players hate Priest even more :) 

    Challenge me ... when you're ready to duel a god!

    0
  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 3 years, 5 months ago

    Hey its the new "Scabbs Cutterbutter". A.k.a. "Overhyped during reveals/theorycrafting and bad after launch."

    The quest sure has a super strong reward, AND it's a wincon for priest. (This i.m.o. is way better than "discover infinite cards")

    However the quest has a bunch of GIANT weaknesses. First of all, it's HORRIBLE against aggro, and 2nd of all: Priest healing got absolutely destroyed with the last nerfs. Because of those 2 things, i can only see Seek Guidance work against control decks. And good luck finding those.

    3rd: Card draw. Sure priest has a bunch of ways to tutor (mainly) spells, which is nice. But priest isn't really known for card draw, and this quest REALLY requires card draw. 

    4th: Disruption. People might be freaking out about this card rn, but there are SO MANY ways to deal with it. Savory Deviate Delight after questlines finishes, Tickatus can destroy the wincon after it got shuffled, Celestial Alignment is a insta-win for the druid, etc.

    5th: What deck is this supposed to be in? Control decks could use it, BUT the requirements for the questline fit a tempo/midrange deck way better... This just seems kinda akward.

    I think that the questline is going to be very clunky to make work, BUT i think it will see play because it's a quest. And quests are just super fun to play, which is why i predict that this will mainly be a fun card. (tbh even if it's bad, as long as Purified Shard has a pretty animation i'll probably play that deck for fun lol.)

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

    0
  • Erodos's Avatar
    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 5 months ago

    Nice to see control priest finally have a win condition. Seems extremely slow though.

    0
  • UVE's Avatar
    1180 832 Posts Joined 05/29/2019
    Posted 3 years, 5 months ago

    I think that ppl is overhyping that card. Yes, it's a "I win" reward, but it's really hard to get. As I said before, priest have tons of stuff generator to find cards with the required cost, and that trait can help a lot, but it's enough? I don't know, if someone can take profit from a extremly slow wincon... is priest.

    I'm sure that Mutanus the Devourer will see more play with the questlines.

    By The Holy Light!

    0
  • Caro's Avatar
    Draconic Rager 2225 2544 Posts Joined 03/12/2020
    Posted 3 years, 5 months ago

    Well, the community complained that they wanted an actual win condition for priest, so here we are. But with all the disruption in the current standard pool like Tickatus and Mutanus the Devourer, I'm really not bothering by this. It's cool and will definitely see experimentations. Priest might have 2 new archetypes from one expansion, and that's awesome news!

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  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1170 644 Posts Joined 06/18/2019
    Posted 3 years, 5 months ago

    Yeah, I'm already happy to see Priest playing Solitaire for 40 minutes and wiping my boards in between until I can't avoid defeat. Not.

    0
  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 3 years, 5 months ago

    Get perfect curve for 8 turns, play reward on 9, survive long enough to draw spell, win. Yay. I wonder if this will be easier to pull of than Mecha'thun.

    0
  • Pezman's Avatar
    Staff Writer 2235 2285 Posts Joined 06/03/2019
    Posted 3 years, 5 months ago

    My first thought was that this is way too slow and you'll die before you can pull it off. Then I remembered Venomous Scorpid into Palm Reading into Renew into Raise Dead into Venomous Scorpid ...

    Oh god kill me now.

    "Be excellent to each other." -Bill and Ted

    0
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 3 years, 4 months ago

    This is pretty terrabad in that you have to play 120% control with little to no variable. 

    1
  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 3 years, 4 months ago

    Fun but slow for wild.

    0
  • Lemushki's Avatar
    Squirtle 1120 1063 Posts Joined 03/22/2019
    Posted 3 years, 4 months ago

    Still looks opressive, but not as good once you think you have to play a perfect curve for the dream. Might get nerfed though... Also that reward should be 9 mana.... Why break the chain?

    Lemushki - The one and only since the 2006 rebranding.

    0
  • Fedrion's Avatar
    Zombie 1675 733 Posts Joined 05/28/2019
    Posted 3 years, 4 months ago

    This is either totally busted, or... Elise Starseeker 2.0, with a really better reward.

    Papa Nurgle wants to share his gifts.

    0
  • KanzakiGin's Avatar
    Lion's Guard 750 208 Posts Joined 03/02/2021
    Posted 3 years, 4 months ago

    Love it if you play Priest

    Hate it if your opponent plays Priest

    Rogue DH

    0
  • Smilewine's Avatar
    Enjoys Cake 650 97 Posts Joined 05/28/2019
    Posted 3 years, 4 months ago

    I don't like tha addition of cards literally stating "win the game". It's such a boring type of combo.

    0
  • NebuchadnezzarHS's Avatar
    Supporter 2035 1411 Posts Joined 06/14/2019
    Posted 3 years, 4 months ago

    I do not care if this is a competitive card. I just really hate situational game ending cards/effects like this. The opponent is immediately put on a timer to avoid this doom from happening. Also, it is printed for Priest which already is the most "beloved" class out there, right? Huge letdown.

    0
  • BigE's Avatar
    Peasant 1180 590 Posts Joined 05/28/2020
    Posted 3 years, 4 months ago

    I don't think I'll ever get killed by the shard. 

    Chumbawumba is the worst band name. 

    0
  • Grumpy000's Avatar
    1880 1159 Posts Joined 06/06/2019
    Posted 3 years, 4 months ago

    fun questline

    I am 69 years old and still reach Legend

    0
  • SilverWolf's Avatar
    Tauren Chieftain Addict 990 1085 Posts Joined 04/01/2019
    Posted 3 years, 4 months ago

    On the video she got a perfect curve, but it's not always the case, very draw reliant but powerful as a f.....

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  • Draketh's Avatar
    Darkmaster 1570 1395 Posts Joined 04/02/2019
    Posted 3 years, 4 months ago

    When I first saw this card I thought it was insane, but after seeing it played on the theorycrafting streams, I'm convinced it's harder to pull off than I initially thought. It might become a competitive deck, but then the meta will shift more towards aggro to punish Priests running it (like it usually does with any control decks)

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  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 4 months ago

    I agree that the card isn't too strong, but I also agree that the design is pretty bad. You don't have to go out of your way to design your deck in any meaningful way to complete the Questline - just make sure you have the right mana costs available and have at it.

    Welcome to the site!

    0
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