Conjurer's Calling in Even Mage is pretty fun!
Submitted 5 years, 2 months ago by
Watermelon86
Mountain Giant and Frost Giant can get quite cheap in Even Mage thanks to Archmage Arugal, Book of Specters, and Garrison Commander. Piloted Shredder, Piloted Sky Golem, and Khartut Defender are also pretty good with Conjurer's Calling, especially if you also use Khadgar! You can go from just having one Piloted Mech or Khartut to a full board of 6 or 4 drops and 4 or 2 drops!
It's nice for Even Mage to have a real win condition now that isn't just controlling the board with your Hero Power and Fallen Hero/Ice Walker/Spirit of the Dragonhawk, although these cards do a pretty good job of stalling till you can do a strong CC turn.
Leave a Comment
You must be signed in to leave a comment. Sign in here.
Mountain Giant and Frost Giant can get quite cheap in Even Mage thanks to Archmage Arugal, Book of Specters, and Garrison Commander. Piloted Shredder, Piloted Sky Golem, and Khartut Defender are also pretty good with Conjurer's Calling, especially if you also use Khadgar! You can go from just having one Piloted Mech or Khartut to a full board of 6 or 4 drops and 4 or 2 drops!
It's nice for Even Mage to have a real win condition now that isn't just controlling the board with your Hero Power and Fallen Hero/Ice Walker/Spirit of the Dragonhawk, although these cards do a pretty good job of stalling till you can do a strong CC turn.
Oh yeah, these Forum Signatures are a thing.
Indeed, I was thinking about something similar, but I was too scared of crafting Arugal exactly for this purpose (I was actually thinking about BOTH Archmage Arugaland Hex Lord Malacrass...).
Although I was more intrigued by a larger Elemental setup.
Anyway, how do you fare against meta decks, old and new? eg Secret Mage, Reno decks, various Shamans?
Archmage Arugal isn't super necessary, but he can be really good in the later stages of the game to refill your hand and make Mountain Giant cheap again. Drawing Giants or N'Zoth with Arugal can be pretty important against some control decks though. As for Hex Lord Malacrass, I can't really say since I don't own him either, but I feel like he might be too slow.
I've been doing alright against meta decks, though most of the games I've been playing in casual. Secret Mage can be a tricky matchup since Counterspell hurts a lot with so few spells in the deck. Most games I try to slow down their minions in the early to midgame as much as possible with Ice Walker. If they just throw all of their burn at your face it can be a problem since the only healing in the deck is Khartut Defender, but I've found they'll often use it to clear Giants instead.
Reno and Control decks could be a difficult matchup if they were efficient about using their clears and removal, but after adding N'Zoth I've had more success.
Even and Quest shamans have been a pretty easy matchup since Ice Walker can render their 7/7s and Jades useless when paired with Garrison Commander and Spirit of the Dragonhawk and they don't have any board clears that can deal with a board of giants except a huge Hagatha's Scheme.
Oh yeah, these Forum Signatures are a thing.
I already play even mage. I didput my hero power mage to rest some month ago and diged it out with Tortollan Pilgrim. It´s great to play a diffrent deck and it works.
Lorewalker Cho and Pyros fit in that deck quite well too ;-). And you already did it right. One spirit of the dragon hawk is enough and it´s realy good.
Arugal is a must in the deck. I don´t use the mechs and mountain giants but agree they are good targets as usual. My deck is much more tempo oriented and conjures calling just a nice addition after the "nerf". And i use Tournament Medic. It´s a killer for tempo mages with 8 health. They need to removed it.
Hex lord is nice but not realy good. No space for him left.
+1 for the pun.
Hmm ;-)
Well, i'm working on a Dragon version, and it's honestly a blast to play so far.
I tried an even deck more focused on elementals. On paper, it looked awesome, but not when playing on ladder, it was too slow against aggro decks and had no late firepower.
Maybe this version can be less frustrating. Now that I crafted N'Zoth (thanks to dozens of extra arms and conjurer's calling), I'll give it a try!
Nice deck, man!
This is the list I'm working on. The idea is to keep summoning solid bodies capable of favourable trades, to steadily overwhelm the enemy.
Deck ID Not Found
It currently has little consistency against decks that can swarm the board fast and/or repeatedly. I so wish Duskbreaker was a Mage card...
Maybe try out Explosive Sheep if aggro is causing you trouble.
Oh yeah, these Forum Signatures are a thing.