Still strong!!
Conjurer's Calling
- Mana
- 3
If only you’d let it go to voicemail…
- Set
- Rise of Shadows
- Released
- Mar 27, 2021
- Revealed
- Apr 2, 2019
- Artist
- Jakub Kasper
- Craft cost
- 100 dust
- Disenchant
- 20 dust
- Copies per deck
- 2
- Collectible
- Yes
- Card ID
- DAL_177
- DBF ID
- 51971
Decks using this card
- Big Priest Murder Simulator7,400 Dust



31 votes
- Raiding the Sky Temple with Reno and Friends17,240 Dust



14 votes
- Modern Mech Mage8,600 Dust



11 votes
- Ragnaros is BACK! Hero Power Ele Mage10,060 Dust



11 votes
- Even After Nerfs...13,920 Dust



8 votes
- Khadgar's Unexpected Tempo Mage6,800 Dust



8 votes
- Ultimate Impregnation12,960 Dust



0 votes
- Summon Mage12,840 Dust



0 votes
Balance changes
-
Barnes Nerf
Cost increased to 4 (from 3).
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Forged in the Barrens
Nerf reverted, cost decreased to 3 (from 4).
Formats
- StandardNot legal
- WildLegal
- ArenaAvailable
Expansion, rotated to Wild. All Rise of Shadows cards
Game accessories
Comments
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Comments
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Going to 4 mana is probably a good thing. I like the mechanics of the card. I would rather it have a mana adjustment then a mechanic one.
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Quite possibly the one card from Rise of Shadows that has caused me the most anguish. A turn 4 Mountain Giant is hard enough to deal with; staring down four of them after my opponent plays Khadgar and Calling makes me want to uninstall. At least it doesn't happen every game... but when it does, hoo boy.
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This card will be very good in every mage deck. It will be especially good in tempo mage as destroying an enemy minion and summoning two for you is pretty high in tempo for three mana.
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Theoretically will a deathrattle trigger before the minions are summoned or after the minions are summoned...mmmm.
Say you killed a deathrattle minion with "Deathrattle: Give your minions +1 attack", with this card, would the 2 minions summoned get +1 attack or will they be summoned after the effect and gain no attack.
These questions are usual what riddle my mind before these expansions.






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