New filter suggestion: card text lines
Submitted 5 years, 1 month ago by
BasilAnguis
I think it would be a good idea to add an option to the card browser to only show cards that have 1 line of text or under 3 lines of text and so on.
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I think it would be a good idea to add an option to the card browser to only show cards that have 1 line of text or under 3 lines of text and so on.
I'll boop you
Why?
This
Carrion, my wayward grub.
I guess that would be helpful if you're looking for cards with small or no effects... Normally when I'm searching for a card with a specific effect I just name the effect. Like "draw" or "destroy", and other things that both start with "D". I sometimes even search for effects that don't start with the letter "D"!
But I digress, I usually am searching for a card with an effect I want to include, and want to see all options I have regardless of how many text lines they have. Which can be done by searching a specific word/term.
Quick! Someone give me something clever to write here.
Well it's useful for card creators to have references for cards with few lines. We have a (non functioning) filter to sort by the species of the character in the art, so why not also have one for lines of text?
I'll boop you
We don't have a filter for species, it is only for Tribes. Some other things are listed there that are internally relevant to Hearthstone at some point and we should probably hide them as to avoid confusion.
No plans to do a filter for ard text lines. I think this is a very niche need and a good chunk of the results would be inaccurate anyway without plenty of human intervention, making it too taxing to keep up with. I don't know about you, but I don't know anyone on our team that wants to go through over seven thousand cards to make sure they're correctly flagged with how many lines of text they have :D
I do appreciate your enthusiasm for the feature though. Let us know if you ever have any other ideas!
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Let me just preface this to say that I'm not particularly endorsing this new feature request, I just like the challenge.
You have the text as a standalone property, and can render it as part of an HTML block? Then use something like line wrap/count fiddle to work out how many lines there are.. It might be exactly as accurate as the in-game graphics, but close enough (and presumably what matters is how it displays on the internet, not in the game?)