Site Update - August 7, 2026
ReelfestFixed an issue with Realm Waters not having fishable fish.
Reelfest
Fixed an issue with Realm Waters not having fishable fish.
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ReelfestFixed an issue with Realm Waters not having fishable fish.
Fixed an issue with Realm Waters not having fishable fish.
ActivitiesAdded new activity types!Mini Crossword - A 5x5 grid crossword puzzle.Picture Crossword - Draw a picture given numerical clues.Memory Match - Match the pictures up in pairs to complete the …
Added new activity types!
Mini Crossword - A 5x5 grid crossword puzzle.
Picture Crossword - Draw a picture given numerical clues.
Memory Match - Match the pictures up in pairs to complete the game.
Word Ladder - Start with one word and change one letter at a time to end at another word.
Do note that although we support all of these now, we will be adding new activities with these types over time. We could dump a ton of new activities, but it's better for us to drip them out.
We now have a lobby system to find other people to play multiplayer on-site games with.
Multiplayer games on Out of Games require you to be logged-in to an account in good standing to play.
Lobbies have chat, as do our multiplayer games. You don't have to use it, but it can be fun to banter with your opponents.
Do note that like everything else on the site, chat is logged. Anyone breaking our rules on the site will have their permissions to participate restricted or will face account bans.
Added our first multiplayer game: Loot Drop.
It's Connect 4.
Fixed an issue preventing game data imports due to Hearthstone's updated Unity version.
Added more behind the scenes stuff for skills.
It's almost like this fishing thing is leading to something grand...
I'll add in, many years ago we had detailed this system for our winter on-site event and it was quite extensive in what we wanted to do. It was ultimately way too much work to make happen and there is a reason we rolled out a leveling system on the site earlier this year.
This year, we're going to be doing something very similar during December and January and over the next few months we will be growing towards it.
SeasonsFixed Arcade Hour daily challenge so it now correctly fires upon completing two arcade activities.Arcade Hour now can be completed even if you fail to successfully complete dle games.Manually …
Fixed Arcade Hour daily challenge so it now correctly fires upon completing two arcade activities.
Arcade Hour now can be completed even if you fail to successfully complete dle games.
Manually fixed Arcade Hour for people who should have already earned it today.
GeneralAchievementsAdded over 80 new website achievements.Added a new Seasons achievement category.Added a new Reelfest achievement category.Added a new Professions achievement category.Achievements …
Achievements
Added over 80 new website achievements.
Added a new Seasons achievement category.
Added a new Reelfest achievement category.
Added a new Professions achievement category.
Achievements now have pretty popups again.
Achievements can now fire through our websocket connection which means if something earns you an achievement while you're on a page, you'll be told about it.
Listings
All listings are now more performant due to cache additions in how we build out pagination.
Activities
Fixed an issue that prevented daily activities from appearing at midnight site time (Eastern US/CAN).
Private Messages
Fixed the styling error which made replies to private messages centered.
Authentication
Fixed an issue with Steam logins.
Pack Opener
Saved packs without a name no longer cause errors.
Deckbuilder
Fixed an issue with 404s.
Fixed a positional issue with casting your fishing line.
A few updates have been pushed out this morning for our Reelfest seasonal event.SeasonsFixed an issue where fishing icon was on top of the scavenger hunt icon.Added a "GO" button to daily challenge p…
A few updates have been pushed out this morning for our Reelfest seasonal event.
Fixed an issue where fishing icon was on top of the scavenger hunt icon.
Added a "GO" button to daily challenge prompts to help guide people to the correct location (these are in activities).
Fixed an issue where water balloon buttons were not appearing on user comments.
Fixed bad styling on mobile devices for the Tackle Log.
August reels in the first-ever season on Out of Games!For those of you who were around "back in the day", you'll remember Oozefest and Snowpocalypse, two on-site events that we'd run on a yearly basi…
August reels in the first-ever season on Out of Games!
For those of you who were around "back in the day", you'll remember Oozefest and Snowpocalypse, two on-site events that we'd run on a yearly basis around Halloween and Christmas. Reelfest is a new imagining of the events system which we are now calling Seasons.
You can access information about Reelfest directly on the Reelfest page.
Seasons are a monthly occurrence which brings something new and fun to Out of Games. The current plan is to bring Reelfest back next August but with additional content so that we can build on these themes every single year to make them truly amazing events. Based on your feedback though, we could always change our thoughts on this.
There is a free season pass available to everyone. Progression takes place by earning seasonal experience in our daily and seasonal challenges.
Now that we have a concept of items on Out of Games, we also have an inventory system! Upon finding items in your travels on the site, they will be placed into your inventory. You can access your inventory at any time by clicking on your profile in the top of the website. Mobile users, check the navigation hamburger icon.
The inventory can hold 50 items by default. Each time you gain levels on the website you earn additional slots. Additional slots can also be purchased in the shop.

Many items can be exchanged with other users of the website via the Marketplace. Prices are decided by the community, so trade for what you feel is right. If you want to get back to the marketplace, you can find it on the primary navigation.

Reelfest is our first seasonal event. It takes place during August as is themed around fishing. We're all taking place in this on-site RPG and this month fishing is the key.
Every 15 minutes you can cast your lure to try and catch a fish.
Different areas of the site have different pools of fish.
Work as a community to pool together your findings.
Staff members other than myself have no idea about the internal mechanics of this, so they can also have fun with the community figuring out how things work.
If your inventory is full when you catch a fish, it is automatically sold at the docks for vendor price.
Hell yeah! There are 30 different fish you can catch by casting your lure. Do note that where you are on the website matters as some fish only live in certain types of waters.
There is a location on the site called Headline Harbor. I wonder what pages those could be under...

It should be noted that any fish you catch and keep will stay in your inventory forever. They do stack up to 99, so Reelfest won't be capping out anyone's inventories. There may be use for fish in other events during the year if you hold onto them. There will also be fishing present in other events, it just won't be a main focus.
Everyone that's been catching fish can see a log of all your catches in the Tackle Log. We also keep track of the highest size you catch for each fish... how large of fish are you catching?

Our new currency for Reelfest is Sand Dollars.
On September 2, all Sand Dollars will be convert to gold at a rate of 5 Sand Dollars to 1 Gold. So be sure to spend your currency during the month of August because you can't take it with you.
Snowflakes, our currency from Snowpocalypse will be staying around each year though. That was our promise years ago and we're keeping it at least for this year's run of it in December and January. There may be some other uses for them...
Another throwable currency? You bet! Water Balloons can be thrown at members during the event so go and get each other soaking wet.
Note that as of launch our buttons for throwing balloons is only up on profile pages. This will be fixed by the afternoon, comments are supposed to have the buttons appear as well.
You can head on over to the shop to buy Water Balloons and more inventory slots under the Reelfest category. We also have a few pins available featuring some of our harder to get fish. Spend those Sand Dollars!
We have a reelfest-themed scavenger hunt now available. Check out Summer Treasure Dive!
This also marks the moment that we have activated daily activities on Out of Games. Each day a new activity will be published and it considered the daily one. Some of them will be focused on our on-site event so be sure to head on over to activities each day.
Path of Exile 2Added Economy Hub with up-to-date pricing data for currency.Unique Items is filling in too its just a lot of data.Added a small widget to the realm home to show quick exchange rates an…
Path of Exile 2
Added Economy Hub with up-to-date pricing data for currency.
Unique Items is filling in too its just a lot of data.
Added a small widget to the realm home to show quick exchange rates and popular items
Path of Exile 1
Added Economy Hub with up-to-date pricing data for currency.
Curse of the Allflame league support is going to trickle in.
Unique Items is filling in too its just a lot of data.
Added a small widget to the realm home to show quick exchange rates and popular items
Affiliate Programs
We are now a member of the TCG Player affiliate program.
Pokemon TCG Card and Sealed Product pages now have affiliate links.
Whiteout SurvivalFixed an issue with the code redeemerCentury games changed the way code redemptions workNow, you must go back to our tool to input your state number to continue using itI am working …
Fixed an issue with the code redeemer
Century games changed the way code redemptions work
Now, you must go back to our tool to input your state number to continue using it
I am working on sending out messages to everyone who uses the tool to let you know
AppsAdded a new page for our Companion App.Updated our page for our Hearthstone Deck Tracker plugin.Pages for our apps now automatically update when new versions are available for download.Game Stats…
Added a new page for our Companion App.
Updated our page for our Hearthstone Deck Tracker plugin.
Pages for our apps now automatically update when new versions are available for download.
We have background processing now of game stats.
The initial rollout of this is purely on our backend and our Companion App (soon Deck Tracker Plugin) submits game stats to the service.
This week we will begin exposing stats data to the front end of the website.
I don't expect it to be very useful right away due to a low population size.
Fixed an issue where gift codes were unable to be redeemed.
We had a small infrastructure issue that was causing redemptions to crash. Everyone should have the redemptions that were queues up now.
Made improvements to how we process collections that are uploaded from clients.
Includes adding support for Signature and Diamond versions of cards.
The Out of Games Companion Desktop application has been updated. You can find the latest updates at our dedicated companion page.Companion is Windows only.https://outof.games/companion/Why Companion?…
The Out of Games Companion Desktop application has been updated. You can find the latest updates at our dedicated companion page.

Companion is Windows only.
https://outof.games/companion/
As Out of Games branches out into different games, so does the need to start building up data. For Hearthstone, this would come in the form of tracking games that are played so that we can begin to create insights on the website of what the meta looks like, live.
For Hearthstone, there are other tools that do the same thing; Hearthstone Deck Tracker and Firestone. You can run the Out of Games Companion alongside these tools but have your data also upload to our service to help us create a way to build out a free way to deliver the meta.

Out of Games has always been an ad-supported website. We've had a few paid features, like finding decks with your card collection, or being able to earn more experience, but we've never put content behind a paywall.
It's important we keep it that way.
Out of Games is not a premium-focused website. Our mission is to deliver top quality information about games to the audiences and so as a way of helping us do this and to support the endeavour, you can give us your gameplay data.
Companion supports Hearthstone right now, and not very in-depth yet. There are almost certainly problems. On initial release, our in-game overlay is not recommended for anyone being serious about Hearthstone because it isn't reliable yet. But, that's why we're releasing this as a beta test.
Companion is fast. Why? Because we aren't using clunky chromium-based frameworks. Everything is as native to the operating system as we can make it so it stays lean.
Added support for Hearthstone Collection uploading.
Added support for Hearthstone game data uploading.
You can optionally share your games played to our public feed (interface on Out of Games coming soon) so everyone can see what is being played. You can also decide to share the data anonymously; no username included.
Added a basic deck tracker to see during matches.
It is not recommended for general use yet.
Added a dedicated spot to see News from Out of Games on the home screen of the app.
Added filtered News to the Hearthstone spot.
Give us your feedback.
Tell us how this application can help you be a better gamer.
What other games could we support to help you?
An update has been released for the Out of Games Hearthstone Deck Tracker Plugin, our first public release of the Stable branch.You can find the latest version of our plugin for Hearthstone Deck Trac…
An update has been released for the Out of Games Hearthstone Deck Tracker Plugin, our first public release of the Stable branch.
You can find the latest version of our plugin for Hearthstone Deck Tracker at the following page https://outof.games/realms/hearthstone/decktracker-plugin/
Updated to work with the most recent version of Hearthstone Deck Tracker.
Now supports uploading more than just Normal and Golden cards to your collection.
Fixed an issue where uploads weren't working at all.
Do note that once uploaded, it takes a moment for the website to process your collection data, and many moments in the case where there are lots of users processing collections.
Added new functionality for automatic updates of the plugin.
When a new version is detected, you can use the Plugins menu on Hearthstone Deck Tracker to select "Out of Games" and then hit the "Update Available" menu item.
You have to close Hearthstone Deck Tracker after clicking on update once it confirms that the update has been downloaded.
I recommend waiting a minute before reopening Hearthstone Deck Tracker just to make sure that everything updated smoothly.
Added support for beta versions of the plugin.
We aren't opting anyone into this by default, nor can you opt-in right now because we don't have any beta versions. We will use the beta channel to test any larger features that could come to the plugin in the future.
If you are currently using the Out of Games / Out of Cards version of the Plugin (0.0.6 or 0.0.7) you need to delete the "OutOfCards.dll" and "OutOfCards.dll.config" files from your Hearthstone Deck Tracker Plugin directory before starting Hearthstone Deck Tracker with the new plugin. The new files are named OutofGames.dll and so they will not overwrite the old ones.
Nothing bad should happen if you run them side by side, it just will duplicate uploads and if you're on an old enough version, it's broken anyway.
I also recommend deleting the "Out of Cards" directory located at
C:\Users\<username>\AppData\Roaming\HearthstoneDeckTracker
The reason? It starts you completely fresh with the new plugin version. If you don't, we migrate your settings over to the new build.
Hey all, smaller update today.GeneralAccountsFixed an issue where people logging in with BattleNet and Steam were unable to login to their accounts.DeckbuildersThe count of an individual card in a de…
Hey all, smaller update today.
Accounts
Fixed an issue where people logging in with BattleNet and Steam were unable to login to their accounts.
Deckbuilders
The count of an individual card in a deck can not go above 50 in any situation.
Realistically this should be much less, but I'm keeping it loose in case some game ends up with a weird detail.
Yes, someone added 2 million of a card to a deck.
All TCGs supported on the site now have their deckbuilders active.
Card Listings
Added the "decks i can create" functionality to games other than Hearthstone.
Fixed an issue with our keyword pages not loading Fabled+ due to a slug collision with Fabled.
Heyo! A new update has gone live on Out of Games. Here are the changes.GeneralBackendImproved loading times for the site.We had some downtime earlier today, a good problem to have when you're getting…
Heyo! A new update has gone live on Out of Games. Here are the changes.
Backend
Improved loading times for the site.
We had some downtime earlier today, a good problem to have when you're getting extra traffic, and some optimizations were made to keep things running smoother.
Cards
Imported a full set of data to catch a few cards that were missing from our database.
They were older cards, but still important that we have them. This shouldn't be an issue going forward since our patches are more intelligently handled.
Decks
Added Hot, New, Top sorts to our deck listings.
A long time ago we had these, they caused some problems, we removed them. Now they're back and very performant!
Made our URLs friendlier and SEO driven for decks.
We previously had custom pages for decks for all the classes, now we do the same thing for archetypes and the sorts.
This will be applied to other games on the site too as we roll out more updates to their pages. Hearthstone, as always, is our playground first for new features.
PRO users can now filter decks by cards in their collections.
This feature requires a decent chunk of computing power on the backend, so we aren't able to offer it freely, however, we do show all users how much dust decks cost you to make.
In addition to this, you can also search for decks you can make but require a certain amount of dust (like 1600 dust so you can find a deck that you might be missing a legendary for).
Happy Hearthstone Violet Hold release day everyone!Today we're putting out the second largest site update of the year - the first being our major redesign. There is a ton of stuff that is a part of i…
Happy Hearthstone Violet Hold release day everyone!
Today we're putting out the second largest site update of the year - the first being our major redesign. There is a ton of stuff that is a part of it and I'm sure folks will find something that doesn't work quite right so be sure to let us know what doesn't feel good in the comments.
Some of the things in these patch notes were released over the prior two weeks, so if you've already seen them, don't worry, you aren't going crazy.
Let's jump right into it.
Fixed the incorrect price displaying on the PRO page.
Previously this was showing some bad math and it made it look way more expensive than it actually was.
PRO is the Out of Games premium feature. It removes ads when you browse which gives you a way better experience and it opens up more XP earns for your activity, points for our upcoming website cosmetic shop revamp, and is the best way you can support the site. Our cheapest plan is a year of Out of Games PRO for $15 CAD (which is around $11 USD). We don't have a subscription, it's a pay once and we won't charge you again until you decide to renew.
Note that anyone who has previously been PRO and no longer has an active membership will be receiving an on-site message and email detailing the cheaper price point and how you can reactivate. We will also send you messages when your plan is about to run out as a reminder. Thank you to everyone who has supported Out of Games / Out of Cards / HearthStation in the past. You're seriously awesome for that and it is with your help that we've been able to come as far as we have. To think how little we had when the site first came online all those years ago... wild stuff!
Search
Realms can now be searched
Added a new feature which allows you to quickly activate site search with your keyboard. By hitting "Ctrl+K" ("CMD+K" on macOS) on your keyboard, the site search will highlight and give you a box in the center of your screen to start looking for things.
More searchable things are coming in our next deployment. Stay tuned!
Collection Managers
We have a brand new feature on the site for collection management. Our original collection management feature was... it existed.
You can see your collection stats, add and remove cards, see your favourite cards, and even create binders (PRO).
You can make parts of your collection public so that anyone can see the cards you've collected. If you want to show off your golden card collection for mages, you could make a custom binder for that.
Note that binders are primarily a PRO feature, but everyone can create a binder to play around with it and share a smaller subset of their cards.
TCG Decks
A large part of Out of Games has been the ability to share decks with other members of the community and the public. What if you don't want something to be public though? We now support three visibility options for your decks:
Public: Everyone on the site can see them, they will appear in listings.
Private: No one on the site can see them, you can share them with specific members.
Unlisted: Anyone that knows the URL can view your deck, does not appear in listings.
Do note that staff can always see your decks. Anyone trying to do anything funny will get a swift banhammer (like spamming our database with nonsense).
Member Profiles
Removed the Decks tab and replaced it with Creations.
Different types of guides you create will appear here now for others to find. That includes right now decks for various card games and for staff, our literal guides.
We only show a specific type of guide when you have created a guide for that thing already. So if you have no Hearthstone Decks, that won't appear in your profile.
Guides
Comments no longer span the entire width of the website.
RSS
RSS feeds are now detectable again in our site markup on news feeds if you use an RSS reader.
Advertisements
Added a new siderail ad that will display on higher desktop resolutions on non-full width pages.
Currently testing the slot for the next 2-4 weeks to see how it improves our monetization.
Fixed an issue where ads were causing layout shifts at the top of the site as they loaded in which was an awful experience. Yes, ads are still an awful experience. You can join Out of Games PRO for a low yearly cost if you want to support us <3
Deckbuilders
We have a bunch of new deckbuilders. Looking forward to feedback on them to help change the way we integrate with each specific card game. Most builders right now are quite "generic".
Social Media
We have resumed posting to our social media accounts when new news articles are written, though we will likely be posting other things too! Follow us on X, Bluesky, and Facebook.
Newsletter
We are starting up our newsletter again, though we are targeting daily instead of weekly digests. You can opt-in via account management.
I don't expect this to be immediately daily as we tweak things and test stuff out over the next week or two, but afterwards we're going full steam ahead.
Arcade
You can now rate games on the arcade.
This is a rating for the game as a whole, not just that day's unique game (in the case a game has daily games like our "dle" style games.
Card Pages
Added a button to add the card to your collection.
Added a button to favourite cards.
Decks
Decks with 0 cards will no longer appear in listings.
Deckbuilder
You can now press "/" on a keyboard to gain focus of the search box within the deckbuilder interface.
Azalina Soulsever now correctly restricts deckbuilding to 20 cards.
Collection Manager
Moved over the old collection manager to our new one.
Do note that we have some work to do for Signature and Diamond cards still. That part of our card database needs some serious work.
Originally I wanted this to go live with the previous Hearthstone expansion and most of the work was done for it, but my personal life got flipped upside down for a few months and so it got put on the backburner.
Do note as well that currently our HSDT plugin is still not working. I'm going to be taking a look at that soon because we should be able to have automatic imports of your cards. There is also a dedicated Out of Games desktop application in the works though as well which will have this functionality (and for other games).
Data Importer
We now automatically import basic Hearthstone patch data without the involvement of humans. Woo automation! This isn't the full picture, but expect very fast updates now when patches hit and there are data changes.
Long-term I'm looking to get more automated aspects out of Hearthstone patches so we can be the fastest to update our data.
Fixed issues that were preventing data imports from non-client sources (battlenet) during card reveal period.
Card Pages
Added a button to add the card to your collection.
Added a button to favourite cards.
Deckbuilder
Rebuilt using our new deckbuilding technology so that you can once again create decks for Legends of Runeterra.. not that anyone asked for it.
This was one of those things that was never migrated over to the new site, so I'm glad to have it for the sake of history.
Collection Manager
Moved over the old collection manager to our new one.
Data Importer
Modernized our data importer.
Card Pages
Added a button to add the card to your collection.
Added a button to favourite cards.
Deckbuilder
Collection Manager
Added a new collection manager feature.
Important Notes
We still need to do a data import for Marvel Snap. We are very out of date with our card data so please bear with us as we add that to our priority list again.
Deckbuilder
Added a deckbuilder! We support scryfall search terms to help find cards.
Added a deck listing!
Data Imports
Our data imports work again and we will be importing cards on a regular basis once more (daily at the very least).
Palworld TCG releases on July 30, 2026. We are preparing! Join the Palworld TCG Realm.
Added a starter database for Palworld's TCG.
Added a deckbuilder. Note that we do not have a full idea of what the cards look like, so deckbuilding is not feature complete yet but you can mess around with decks.
Added collection management.
Card Pages
Added a button to add the card to your collection.
Added a button to favourite cards.
Deckbuilder
Added a very basic deckbuilder; There is still some custom work to be done.
Also added deck listing!
Data Imports
Our data imports work again and we will be importing cards on a regular basis once more (daily at the very least).
Added a new realm for Path of Exile 2.
Previously we were sharing the POE realm for 1 and 2 but decided in this case, they needed to be separate due to our tool and database integrations.
Added listings for gems, items, and uniques. These are all quite early and based on initial datamining so we're still working on improvements to them.
Our ultimate goal is to add in build guides for Path of Exile 2 and to support imports from Path of Building 2.
That concludes today's site update! Thanks for reading =)
GeneralAdsReduced the number of in-article/guide advertisements.No current plans to remove them, though it is still a topic of consideration. I might make a change so logged-in users see them slightl…
Ads
Reduced the number of in-article/guide advertisements.
No current plans to remove them, though it is still a topic of consideration. I might make a change so logged-in users see them slightly less often. The best way to remove ads entirely is to support us with a Pro Membership.
Editor
Fixed an issue where when highlighting text the bubble menu could appear under the toolbar.
Guides
The sidebar will now travel down the screen with you instead of requiring scrolling all the way back to the top to access it on non-mobile devices.
This was always the intention and was originally done that way but a regression caused this to no longer work. The sidebar has been revamped a chunk to make the whole thing less painful. Let us know if there's anything that feels wrong.
Realms
Fixed an issue with tooltips disappearing or being cut off on realm headers.
Cards
Fixed an issue where cards were not importing during card reveal period.
We had a major change before this reveal period, there were some snags they have been resolved.
GeneralAdded a new polls systemWe're now able to embed polls in articles, guide, and on the homepage!We are able to allow people not logged-in to vote in polls as well to help encourage engagement.Vo…
Added a new polls system
We're now able to embed polls in articles, guide, and on the homepage!
We are able to allow people not logged-in to vote in polls as well to help encourage engagement.
Voting in a poll while logged-in allows you to earn experience and site achievements.
We can do choose an option, multiple choice, and ranked choice polls.
When we spotlight a poll on the homepage, it will be available for a limited-time and will appear at the very top of the website.

Added a new "Random Page" function to the sidebar.
This will take you to a random page on the website. A fun way to discover new content!
We do weigh this a bit more in favor of visiting articles, so have fun exploring our over 9000 pieces of content we've written as news items over our entire history of Out of Games.
Fixed an issue where Mercenary cards could cause pages to return a 500 server error.
A small update this evening.GeneralOptimized backend for additional connections to the site via scaling changes.Added a new Shoutbox feature.This is accessible on the homepage and displays the previo…
A small update this evening.
Optimized backend for additional connections to the site via scaling changes.
Added a new Shoutbox feature.
This is accessible on the homepage and displays the previous 50 messages.
You are allowed to send messages if your account is level 7 or higher.
Links are allowed if they go to pages on Out of Games.
You may send a message to the shoutbox every 5 minutes.
Abusing the shoutbox will result in a ban from the shoutbox.

Gift Codes can now be added by anyone who is logged-in and has a character claimed.
This allows the community to add codes before we get to it. Thank you to everyone who is helping us out by finding codes!
Heya all,The past month or so I've been notable absent from the site, which put a pretty large halt to our continuous updates we had coming out, my apologies for that, there were a lot of things runn…
Heya all,
The past month or so I've been notable absent from the site, which put a pretty large halt to our continuous updates we had coming out, my apologies for that, there were a lot of things running very well and hitting the internal deadlines and then, poof, it stopped.
I felt weird saying something about it but I also feel weird not saying something about it so I'm going to say something about it and intentionally keep it vague. I've had some pretty intense shit come up in my personal life and I'll be honest with y'all, it's been destroying me pretty damn good. I'm hoping I can get back on the train, at least slowly, this week, so we can continue our goal of pushing out great updates and to continue our re-commitment to Hearthstone that I previously spoke about.
Wounds certainly heal with time, we'll see how that goes.
Thanks all,
Flux
HearthstonePatch imported for today's game update.That includes a fresh batch of card images woo.Fixed issues where many mechanics from the past several expansions were incorrectly flagged in our dat…
Patch imported for today's game update.
That includes a fresh batch of card images woo.
Fixed issues where many mechanics from the past several expansions were incorrectly flagged in our database and thus when we did our last card import, cards were missing their keyword associations.
All cards in the database have been reimported because of this.
Fixed the issue where weapons were appearing with 0 Durability.
This fixes problems with Hearthdle.
Minor style tweaks for the new theme.
Another round of site updates is upon us. Small tweaks, nothing major...GeneralCommentsUsers can once again upload images in their comments.If you are under level 5, you are capped at 10 images uploa…
Another round of site updates is upon us. Small tweaks, nothing major...
Comments
Users can once again upload images in their comments.
If you are under level 5, you are capped at 10 images uploaded.
There are no limits, but if you start using us as a personal image hosting service, your images will be deleted and you will be banned. Normal users don't need to worry about this.
Added a new call to action for logged-out users to come and join the community.
Web App
Updated the logo to use our site logo instead of Derpcorn for phone screens.
Editor
You can now highlight text and quickly make it bold, italicized, underlined, or linked.
The comment editor no longer loads on pages by default, instead, you now must click on "Join the conversation".
Mobile users, you get to tap.
When clicking this, the editor automatically gets selected.
Voting
Added tooltips to describe the upvote, downvote, and likes buttons.
Notifications
Clicking notifications now marks them as read like the old version of the website.
Profiles
Small tweaks to the about section, now only shows 6 Reps instead of all.
Tweaked the comment section styling.
Updated the tabs appearance to match our newer look.
Revamped the achievement UI.
Account Management
Fixed an issue that preventing you from choosing cosmetics.
Improved the overall user experience of choosing cosmetics.
Moved account connections to the new theme.
Misc
Added Discord link to site sidebar.
Added Pro link to site sidebar.
Note that Out of Games Premium is now Out of Games PRO.
Fixed an issue with the display of email fields on the site.
Ads
Logged-in users will no longer see the bottom anchor ads.
This is a tough one because that ad slot is our best performing one, but it interferes with the ability to do modern bottom-of-the-page things too much on mobile.
We haven't show anchor ads to logged-in desktop users for years.
So yeah, create and account and join our community and you'll see one fewer advertisement.
Navigation
Realm navigation can now be clicked for the main navigation item (Like Cards for Hearthstone) as one would expect a good navigation to be able to do.
Headers on mobile now are more seamlessly integrated into the design.
Threads
Reworked the thread creation experience to work better on mobile and modernize it on desktop.
Redesigned the look of thread detail views to integrate better into the page and more closely match other content on the website.
Updated the Edit, Delete, and Move views to our modern interface.
Made tweaks to the expansions navigation to bring it up to date and flow better.
The deck widget on mobile no longer overflows to the right of the website.
Also made the class icon smaller, it was taking up a lot of space.