Suggesion: 2v2s or even 3v3s
Submitted 4 years, 11 months ago by
Zeyrilium
Maybe there would be more health per nexus, but I'm sure there's a lot more having 6 players at one time would bring to the game.
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Maybe there would be more health per nexus, but I'm sure there's a lot more having 6 players at one time would bring to the game.
... and now comes the hard part in figuring out how this would work mechanically ;).
I'm not a fan of the idea, personally. An extra mode with more players in a CCG inevitably messes with balancing and all kinds of rule-related questions.
Plus, as in any game with matchmaking, it divides the playerbase. This may not be much of an issue if we can trust Legends of Runeterra to thrive (which I do), but ideally, I'd rather have as many players as possible in the queue for the main gameplay mode so we can get matched even better with similarly skilled opponents and minimum waiting times.
Don't get me wrong, it's not that I think it wouldn't be fun. But I do think the cons outweigh the pros in this case.
My initial response was: "just copy existing MtG formats like Two Headed Giant and/or Emperor". The more I thought about it, though, the less I like this because: