Yasuo Level-Up Requirement: Stun AND Recall or Stun OR Recall?
I just lost a match after my Yasuo didn't level up when I expected him to. I've always been under the impression that you can mix and match stuns and recalls to achieve his level-up requirement (e.g. recall 3 allies and stun 2 enemies).
However, this match points to the contrary. My deck had a lot of recalls and a few stuns. When my opponent attacked, my Yasuo was at 4/5. I set him to block and then queued the "Stun an attacking unit" spell. However, when battle commenced, my stun spell resolved properly (and Yasuo struck the enemy as he should), but Yasuo didn't level up (and consequently died). The next round, I played another recall effect, and suddenly Yasuo jumped to 5/5 (as I could tell by clicking on my deck).
So I'm wondering: Is it intentional that you have to apply either 5 recalls or 5 stuns? Or was my stun spell not being counted a bug that I should report?
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I just lost a match after my Yasuo didn't level up when I expected him to. I've always been under the impression that you can mix and match stuns and recalls to achieve his level-up requirement (e.g. recall 3 allies and stun 2 enemies).
However, this match points to the contrary. My deck had a lot of recalls and a few stuns. When my opponent attacked, my Yasuo was at 4/5. I set him to block and then queued the "Stun an attacking unit" spell. However, when battle commenced, my stun spell resolved properly (and Yasuo struck the enemy as he should), but Yasuo didn't level up (and consequently died). The next round, I played another recall effect, and suddenly Yasuo jumped to 5/5 (as I could tell by clicking on my deck).
So I'm wondering: Is it intentional that you have to apply either 5 recalls or 5 stuns? Or was my stun spell not being counted a bug that I should report?
Both should count.
Do you remember whether you were using Steel Tempest or Yasuo's Steel Tempest? That may be relevant when you report the bug.
It was a regular Steel Tempest.
Yup, assuming everything you posted is accurate, that's a bug.
I see you when you're sleeping; I'm gone before you wake
I'm not as good as turn 4 Barnes; But I'm at least a Twilight Drake
replay or it didn't happen :p
In the meantime, I had a 2nd game with Yasuo where my 2 early-game Navori Conspirators didn't count towards his level-up. Then I played Yasuo on round 4 or 5, played a stun spell the next turn, and that brought him up to 1/5.
I reported both scenarios in as much detail as I could via support ticket, and they told me they forwarded the data to the development team. Fingers crossed they'll be able to snuff out the bug.
i dno wtfs going on with ur yasuos but mine r working just fine :p
Good for you, I guess.
Are you saying you didn't get the "PING" and Yasuo card flash by your deck at all when you played the Conspirators, or you did get that part but the number on the Yasuo card didn't change?
I don't recall exactly, but I believe the ping notification didn't occur.