New Paladin Minion - Murgur Murgurgle

Submitted 4 years, 7 months ago by

A new Legendary Paladin Minion, Murgur Murgurgle, has been revealed!

Murgur Murgurgle Card Image

Discuss this card below or head on over to the card page to give it a rating!


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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 4 years, 7 months ago

    A new Legendary Paladin Minion, Murgur Murgurgle, has been revealed!

    Murgur Murgurgle Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Ashes of Outland

    Head on over to our dedicated guide for Ashes of Outland!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

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    0
  • Almaniarra's Avatar
    HearthStationeer 1000 1504 Posts Joined 03/21/2019
    Posted 4 years, 7 months ago

    I feel like some Divine Shield synergistic cards are missing for the Dragon/murloc archetype in standard with

    This is too much Divine Shield and Divine Shield target cards. I feel like there should be cards like Rallying Blade, Bolvar, Fireblood or Light's Sorrow in standard. That deck needs some cards that doesn't exist in game right now. Maybe in the 2nd expansion of the year or with the upcoming Adventure, who knows.

    Well, Who am I to judge Team 5 at the end of the day...

    Unpopular Opinion Incarnate

    4
  • boinkydoinky's Avatar
    180 25 Posts Joined 03/20/2020
    Posted 4 years, 7 months ago

    Cute card, but unfortunately Murloc Paladin will not work. (neither will Murloc Dragon Paladin) With the 4 mana 3/2 Murloc Tastyfin rotating out there is no longer any method to draw this card. Tip the Scales just puts the Murloc on board, wasting the Prime version's Battlecry. To be fair, neither the base version nor the prime version are particularly bad off of TtS, but it's not the powerspike that Murloc Paladin needed to be competitive.

    Another possible application is in a control Paladin deck which just wants a big late game board as part of their win-condition, but that also seems unlikely. Librams probably aren't looking for this card, and Control Paladin seems dead without solid late game win cons and Shrink Ray.

    -1
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    that's just...really strong. Murloc Paladin is  shaping up and this helps, but it's good even without excessive Murloc support.

    I could even see this being run in the Libram builds as just a lategame powerplay

    I tried having fun once.

    It was awful.

    0
  • Horus's Avatar
    Detective Pikachu 2575 3348 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago

    I like how many legendaries are on the lower end of the mana ramp, and with their prime counter part  what is not to be loved?

    Struggle with Heroic Galakrond's Awakening? I got your back : 

    2
  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 4 years, 7 months ago

    That's a really strong Reload. Murloc Decks are weak to AoE, but these Divine Shields should give them enough Survivability to stick around for at least 1 Turn. And History shows that having a Board full with Murlocs can be quite dangerous for the Opponent. 

    The Downsides of this Card are its Cost (Prime), and the Fact that you have to draw the normal Version first, kill it, and then draw the Prime Version. This might be a Problem due to Pally losing Divine Favor last Year. 

    0
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago
    Quote From Almaniarra

    I feel like some Divine Shield synergistic cards are missing for the Dragon/murloc archetype in standard with

    This is too much Divine Shield and Divine Shield target cards. I feel like there should be cards like Rallying Blade, Bolvar, Fireblood or Light's Sorrow in standard. That deck needs some cards that doesn't exist in game right now. Maybe in the 2nd expansion of the year or with the upcoming Adventure, who knows.

    Well, Who am I to judge Team 5 at the end of the day...

    Blood Knight :^)

    I tried having fun once.

    It was awful.

    1
  • Emptyness's Avatar
    Supporter 520 525 Posts Joined 03/16/2019
    Posted 4 years, 7 months ago

    Another Prime card I like. I wonder if Murloc pala will be the aggro deck for a pala in the new expansion.

    “If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw

    EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    definitely a powerful card, but I am not sure murlocs have enough draw to get this consistently. It might be used just as an okay 2 drop and maybe a second board later.

    Carrion, my wayward grub.

    0
  • Pezman's Avatar
    Staff Writer 2235 2285 Posts Joined 06/03/2019
    Posted 4 years, 7 months ago

    I haven't seen a Prime minion yet that didn't seem pretty good or better. This one could be used to make a more control-oriented Murloc Paladin.

    "Be excellent to each other." -Bill and Ted

    0
  • JackJimson's Avatar
    670 673 Posts Joined 11/19/2019
    Posted 4 years, 7 months ago

    This a pretty good card.

    I think you can run this as a standalone outside of murloc decks. 8 mana, 5 minions with divine sheild is pretty good for 1 card slot.

     

    0
  • Haffax733's Avatar
    Devoted Outlander 1035 297 Posts Joined 04/02/2019
    Posted 4 years, 7 months ago

    Indeed, all of the Prime minions have interesting effects and looks very powerful. Besides the obvious Murloc Paladin, this card might also fit into Pure Paladin. And there is also the chance to find another copy by Underlight Angling Rod.

    0
  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago

    Good card in most paladin decks. The prime gives 4 random murlocs, but what doesn't matter because their really sticky with divine shield.

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

    0
  • mada's Avatar
    75 4 Posts Joined 12/26/2019
    Posted 4 years, 7 months ago

    This is bad, and will not see play. Murloc decks close games on t5. After turn 5 they begin to lose the board and any chance to win. Even if you play this on 2 and the improved on 8, by turn 8 your opponent already has a big board to deal with your divine shield murlocs and and maybe big AOE.

    -3
  • UVE's Avatar
    1180 832 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago
    Quote From mada

    This is bad, and will not see play. Murloc decks close games on t5. After turn 5 they begin to lose the board and any chance to win. Even if you play this on 2 and the improved on 8, by turn 8 your opponent already has a big board to deal with your divine shield murlocs and and maybe big AOE.

    You can play pally murlocs+dragons as a midrange deck, getting that prime as a lateboardfiller.

    By The Holy Light!

    2
  • Starscream's Avatar
    180 99 Posts Joined 05/28/2019
    Posted 4 years, 7 months ago

    Excellent card. You don't need this in a Murloc deck. Any deck can run this and on turn 8 you have a very strong board presence.

    Don't forget the Libram of Wisdom is about buffing your minions. If you get it reduced to costing zero it could result in a strong swing turn on 9, imagine also playing BOK. 

    Divine shield minions are hard to remove - a single AOE won't do it. 

    2
  • ssaabbuu's Avatar
    225 210 Posts Joined 08/01/2019
    Posted 4 years, 7 months ago

    Really good card that doesn't even need other murlocs in the deck to work. I wish shaman got something like this for this expansion so I could include it in the wild quest deck.

    0
  • Xarkkal's Avatar
    Servant of Illidan 910 1321 Posts Joined 03/29/2019
    Posted 4 years, 7 months ago

    Deathrattle and Divine Shield are a very strange combination...

    This just opens this card up to Silence for another turn. 

    0
  • JoeyJojo48's Avatar
    Peon 630 230 Posts Joined 06/11/2019
    Posted 4 years, 7 months ago

    Sure, it's good in a murloc deck, but honestly I could just see this being run as a pretty good 2-drop in a midrange paladin deck. It's basically a Shotbot that shuffles a one-card board flood into your deck. What's not to like?

    0
  • Erodos's Avatar
    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 4 years, 7 months ago

    Just a good card for the cost, not much else to say. It's like a slightly weaker Shielded Minibot that gives a big pay-off in the lategame.

    0
  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2898 Posts Joined 02/09/2019
    Posted 4 years, 7 months ago

    I hate Murlocs, but I like this card. Thankfully it doesn't have to be run in a Murloc deck: it can function on its own as a board refill later in the game. Divine Shield keeps your new fishy friends from being immediately destroyed, so hopefully they'll be of some use. Overall, pretty solid.

    0
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    Tip the Scales paladin? I mean.. you can still play it no highroll potential but we got some good murloc cards this expansion

    0
  • Guenh's Avatar
    Devoted Academic 725 633 Posts Joined 05/28/2019
    Posted 4 years, 7 months ago

    The base form is really strong and the prime version is a nice addition and you can run this even outside murloc decks

    0
  • liontail's Avatar
    Draconically Dedicated 210 277 Posts Joined 09/04/2019
    Posted 4 years, 7 months ago

    feels like a pretty weak prime..never really liked the random murloc effect because i usually get tinyfin..

    -1
  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 4 years, 7 months ago

    A bad two drop with deathrattle: shuffle an Anyfin Can Happen/Tip the Scales analogue into your deck, except it doesn't need building around. Maybe okay in a midrange archetype where the divine shields can make the board hard to clear, but I would say that this probably sees play only in Anyfin paladin, maybe a faster murloc paladin at a stretch.

    This post is discussing the wild format.

    -1
  • allthehype's Avatar
    Crossroads Historian 630 739 Posts Joined 07/26/2019
    Posted 4 years, 7 months ago

    Could go into just about every paladin deck. Of course it's weaker without murloc synergy, but the Prime will still be strong with the board refill.

    1
  • Vandaren's Avatar
    620 636 Posts Joined 06/05/2019
    Posted 4 years, 7 months ago

    Haha i love the flavor of this card, but i don't know about murloc pally though. Good to be pulled by Tip the Scales but the prime is not.

    0
  • PLANETCRUNCH's Avatar
    E.V.I.L. Dragon 820 1248 Posts Joined 07/19/2019
    Posted 4 years, 7 months ago

    One of my favorite legendarys of this set simply because it's illustrated by Matt Dixon.

    Art aside this isn't a bad card, 2/1 with divine shield will trade with something and it's prime form will allow to refill a board.

    is this the return of murloc paladin? 

    0
  • Elfensilver's Avatar
    595 663 Posts Joined 03/14/2019
    Posted 4 years, 6 months ago

    It has just the cutest badass pirate vibe. And he lost a hand in becoming a prime murloc.

    0
  • Meteorite12's Avatar
    670 696 Posts Joined 05/29/2019
    Posted 4 years, 6 months ago

    Honestly, looks pretty great for just any Pally deck that expects to draw a decent amount of its deck, regardless of how many murlocs you’re running

    Who needs consistency when you could have fun?

    0
  • Draketh's Avatar
    Darkmaster 1570 1395 Posts Joined 04/02/2019
    Posted 4 years, 6 months ago

    The Prime version seems strong, but it's more of a Wild card probably, as Murloc Paladin doesn't seem to have many tools to support it in Standard.

    0
  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 4 years, 6 months ago

    It's just a good card. Contests the board in the early game, summons a bunch of sticky tokens in the late game. You don't need this to be Murloc Paladin specific for this card to have a lot of power.

    Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
    Wins per class (2/6/22): DH-197; Druid-996Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906

    0
  • Car's Avatar
    185 226 Posts Joined 03/31/2020
    Posted 4 years, 6 months ago

    That prime one is so good. Random Murlocks with divine shield is good. There are not many powerful murlocks, though, so it might be wasted

    0
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