I know fans of the series are up in arms about the recent changes coming in with the blessing that is a console core installation of PokeMon. That being said, here's my take on things.
- The game looks gorgeous and I'm incredibly excited to enjoy both tall grass and wandering encounters. I think both means of engaging wild PokéMon have a place in the main series and offer a better overall experience regarding immersion (much more than past titles).
- The new mechanic - Dynamax - is a silly gimmick that forgoes the complexity and openness that Mega Evolution brought in X/Y. Mega PokéMon were and still are the best mechanic to enter the series, transforming average or even "bad" monsters to competitive tanks and sweepers. I mean, it made Beedrill a terrifying force to be reckoned with! Even Z-moves were more inventive, although they catered to the competitive tournament aspect of the game more than Megas ever did imo. Dynamax fails to bring anything unique to the series other than the opportunity to engage in raid battles (which didn't need Dynamax to come to fruition). They're just big, which means they're stronger. How revolutionary. Kappa
- The absence of the National Dex feels very bad to a lifetime fan and player such as myself, but I wouldn't skip this game for it. The National Dex is something I've worked very hard on completing in every generation (I'm currently only missing a couple event legendaries like Marshadow!) and it feels strange and wrong to think of my hard-trained and collected PokéMon being cherry-picked for admission into the new generation. That being said, I do not think this will ruin the game. Nintendo and GameFreak could always see their fan base calling out for a full National Dex and bring the new character models in with a patch (why not exclude the non-Galar PokéMon from Dynamax effects to save space and development time?), but I can't say I 100% expect it. Given the increasing file size of each PokéMon and the sheer volume of monsters we now have, it's entirely reasonable for Nintendo to consider limiting how many PokéMon appear in each game. I want the National Dex as badly as the next trainer, but I'm not going to roast Nintendo and GameFreak for a Dex we have no information on regarding its size. Chill out and let's get some more information before we all flip our lids.
- The new PokéMon designs look fantastic and I can't wait to see the rest (yes, even the moronic-looking Impidimp is fine imo. Just like in nature, not every creature is going to thrill, impress, or draw you in to love it, and that's fine).
- I hope this generation gives us some real old-school challenges like Whitney's Miltank from Gold/Silver, something that just utterly steamrolls you the first time and makes you reconsider your team and battle plan. The games have felt very easy in the story with the Battle Trees and the like suddenly ramping up in difficulty.
What did you think?

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