Legends of Runeterra Realm

Legends of Runeterra

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Am I crazy, or do they still not tell you what your daily quest is on login?

Submitted 4 years, 5 months ago by

I kind of thought this was going to be resolved with their first major release, but as far as I can tell, the only way to see what daily quests you have is to click into the quests. I know it's pretty minor, but it seems like a simple quality-of-life add. I often forget before my first match or two to look at it, and end up wasting time not making progress against it.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    I kind of thought this was going to be resolved with their first major release, but as far as I can tell, the only way to see what daily quests you have is to click into the quests. I know it's pretty minor, but it seems like a simple quality-of-life add. I often forget before my first match or two to look at it, and end up wasting time not making progress against it.

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  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2785 Posts Joined 10/20/2018
    Posted 4 years, 5 months ago

    Im sure if they did that, there would be another person complaining they have to click away the quest screen on every log-in. They cant please everyone.

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  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    You're right, they can't please everyone all the time, but there's definitely something odd about their UI when compared to games like Hearthstone or MTG Arena. One big example that I know has come up in the past is the lack of visual indicator for how many wild cards and shards you have while you're browsing your collection.

    It just seems like a few small tweaks would go a long way to making relevant information more front-and-center. For example, there's a lot of room on that home screen that they're basically using for long buttons - maybe make each quests its own icon and shrink down the text so they can fit more stuff without obscuring the art. For quests with long text, they can use distinct icons, short text, and hover text for the full text of the quest.

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  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2785 Posts Joined 10/20/2018
    Posted 4 years, 5 months ago

    There is certainly a room for improvement when it comes to UI, i will agree with that.

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