Thanks for the offer Lemushki, I only saw it just now. I'll just go with the Rogue picture being a little off, that's just how life is sometimes.
So here we go, I finally got around to buying new frames, painting them and printing the missing screenshots. My Hearthstone wall of fame is up to date again!
I ended up beating it after a few more tries. It really comes down to luck and following those few predictable plays the AI is going to make. I also beat the third one with some struggle, but overall the "strategy" is to take your time with the first boss and summon/buff your permanent minions and try to keep them alive, and also try to kill multiple bosses in the same turn, especially the octopus looking thing before the twins, because destroying it also deletes ALL minions from the opponent's board. After a few tries you learn, but yeah, bullshit fight, which is a shame because the rest of the adventure is very fu n.
I've played quite a bit of Marvel Snap (in the beta) at this point, and I can say this - it's a VERY good game.
There are some definite issues with how you progress your collection and acquire cards. And there are still some bugs with matches crashing for no reason and things like that. One hopes all of this will be addressed before launch.
But regarding the actual game-play, it's a ton of fun. Every game feels unique and fresh. Player decisions matter - the depth of gameplay is impressive. I feel like I've barely scratched the surface of how to play optimally. And there are lots of viable options for making a deck that works well.
After so little time (because my break is officially over), here are the last few cards of this expansion, there has also been a change with Emini, who I changed from a 6-Cost 3/7 to a 4-Cost 2/4.
Other than that, changes are possible, but might not be priority at the moment, with that outta the way, here they are!
Mightlush Champion is in there because I actually forgot to put him in and I'm too lazy to change it now, whoopsie on my part, lol.
Aaaaaaaaaaaaaaaaaaaaaaaaaaaand I don't know how to end this phrase, idk, it's 2 AM, kek.
I haven't played since completing the N'Zoth event first week, and maybe then I wasn't paying full attention, but when did it change to have us win speed ties in PvE?
A reduction in the chance to receive coins for a merc you've already max, or nixing that mercs coins altogether, would be pretty nice. Hopefully the eventual excess coins thing will be worth something, like a 10 to 1 conversion; but even if it was that, or they split mercs into different pack groups like regular Hearthstone cards, eventually it's going to be messy (going back to discussion on size of the game and what not)
I can't exactly say I'm excited about submitting the original Superflow unchanged after the original wave of feedback I got, but the fact of the matter is that I absolutely couldn't get anything else that I thought was OK (other than that Paladin Secret), and I was also so incredibly occupied with my new custom set that it never even crossed my mind.
Golden Hero Portrait - Completionist & Grind
Thanks for the offer Lemushki, I only saw it just now. I'll just go with the Rogue picture being a little off, that's just how life is sometimes.
So here we go, I finally got around to buying new frames, painting them and printing the missing screenshots. My Hearthstone wall of fame is up to date again!
Scroll bars in signatures
Can confirm, your signature is not fully visible on chrome mobile, I see the exact same cut off point
Tasks for the Y'Shaarj Mercenaries Event Datamined - Prepare Yourself for the Challenge!
I hope pirate synergies are strong, because I haven't been impressed with most pirates individually and a heroic bounty with 5 pirates sounds tough.
New Card - Morph
A new card, Morph, has been revealed for MARVEL SNAP!
Discuss this card below or head on over to the card page!
New Card - Moon Girl
A new card, Moon Girl, has been revealed for MARVEL SNAP!
Discuss this card below or head on over to the card page!
New Card - White Tiger
A new card, White Tiger, has been revealed for MARVEL SNAP!
Discuss this card below or head on over to the card page!
New Card - Spectrum
A new card, Spectrum, has been revealed for MARVEL SNAP!
Discuss this card below or head on over to the card page!
New Card - Wolfsbane
A new card, Wolfsbane, has been revealed for MARVEL SNAP!
Discuss this card below or head on over to the card page!
Too Much Is Not Enough - Card Design Competition Discussion Thread
Don't forget to submit! There's only a few hours left.
New Card - Bishop
A new card, Bishop, has been revealed for MARVEL SNAP!
Discuss this card below or head on over to the card page!
New Card - Ka-Zar
A new card, Ka-Zar, has been revealed for MARVEL SNAP!
Discuss this card below or head on over to the card page!
Hearthstone Patch 23.4 Is Now Live - Diablo Crossover for Mercenaries and Battlegrounds, Mini-Set, Solo Adventures, Arena, & More
Thanks, I guess I did it accidentally my first time thru
Azshara is <beautiful>
I ended up beating it after a few more tries. It really comes down to luck and following those few predictable plays the AI is going to make. I also beat the third one with some struggle, but overall the "strategy" is to take your time with the first boss and summon/buff your permanent minions and try to keep them alive, and also try to kill multiple bosses in the same turn, especially the octopus looking thing before the twins, because destroying it also deletes ALL minions from the opponent's board. After a few tries you learn, but yeah, bullshit fight, which is a shame because the rest of the adventure is very fu n.
Legends of Runeterra is Refocusing on PVP, Path of Champions Put on Backburner, Riot Developers Joining Other Teams
yeah well it's obviously this site's job to try to be optimistic to the point of pain, haha.
New Big Paladin!
Hey, you forgot to add Front Lines! Cheers!
Hearthstone Summer Championship 2022 Takes Place This Weekend - 2 Free Card Packs for Watching
It's just another act of Actiblizz virtue signalling, showing us they're good guys now...
MARVEL SNAP Gameplay Walkthrough Featuring Ben Brode
I've played quite a bit of Marvel Snap (in the beta) at this point, and I can say this - it's a VERY good game.
There are some definite issues with how you progress your collection and acquire cards. And there are still some bugs with matches crashing for no reason and things like that. One hopes all of this will be addressed before launch.
But regarding the actual game-play, it's a ton of fun. Every game feels unique and fresh. Player decisions matter - the depth of gameplay is impressive. I feel like I've barely scratched the surface of how to play optimally. And there are lots of viable options for making a deck that works well.
Hearthstone Patch 23.4 Is Now Live - Diablo Crossover for Mercenaries and Battlegrounds, Mini-Set, Solo Adventures, Arena, & More
You actually have to kill both of the same at the same time
The Dawning Cataclysms - A Custom Hearthstone Expansion (FINISHED)
After so little time (because my break is officially over), here are the last few cards of this expansion, there has also been a change with Emini, who I changed from a 6-Cost 3/7 to a 4-Cost 2/4.

Other than that, changes are possible, but might not be priority at the moment, with that outta the way, here they are!
Mightlush Champion is in there because I actually forgot to put him in and I'm too lazy to change it now, whoopsie on my part, lol.
Aaaaaaaaaaaaaaaaaaaaaaaaaaaand I don't know how to end this phrase, idk, it's 2 AM, kek.
Hearthstone Patch 23.4 Is Now Live - Diablo Crossover for Mercenaries and Battlegrounds, Mini-Set, Solo Adventures, Arena, & More
The final fight can be bugged where it never progresses once she brings out the two legendaries that can only kill each other.
Hearthstone Patch 23.4 Is Now Live - Diablo Crossover for Mercenaries and Battlegrounds, Mini-Set, Solo Adventures, Arena, & More
I haven't played since completing the N'Zoth event first week, and maybe then I wasn't paying full attention, but when did it change to have us win speed ties in PvE?
Hearthstone Patch 23.4 Is Now Live - Diablo Crossover for Mercenaries and Battlegrounds, Mini-Set, Solo Adventures, Arena, & More
A reduction in the chance to receive coins for a merc you've already max, or nixing that mercs coins altogether, would be pretty nice.
Hopefully the eventual excess coins thing will be worth something, like a 10 to 1 conversion; but even if it was that, or they split mercs into different pack groups like regular Hearthstone cards, eventually it's going to be messy (going back to discussion on size of the game and what not)
Too Much Is Not Enough - Card Design Competition Discussion Thread
I can't exactly say I'm excited about submitting the original Superflow unchanged after the original wave of feedback I got, but the fact of the matter is that I absolutely couldn't get anything else that I thought was OK (other than that Paladin Secret), and I was also so incredibly occupied with my new custom set that it never even crossed my mind.
Legends of Runeterra is Refocusing on PVP, Path of Champions Put on Backburner, Riot Developers Joining Other Teams
I'm sad that they killed POC like a week into 2.0. I wish they'd keep it going and update it regularly.
Card Missing: Front Lines
I cannot find the card "Front Lines" from the new Sunken City mini-set to add to my collection.