All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Uncovering Yu-Gi-Oh's Weirdest Cards #2

    does it work if zone eater dies or it has to be on the field to destroy the monster?

  • Hearthstone Patch 23.4: Known Issues and Fixes - Free Tyrael, Bugged Cards, Lord Barov Disabled, Blocked Packs and Game Crashes, Mercenaries & More

    A positive "bug", getting Brann's third equipment by defeating Heroic Kresh instantly levels the equipment from one to four. A nice coin save, get it before it's hotfixed.

  • Why World Waker Isn't The Metas Savior

    None of this is beside the point it is the point.

    You have two metas broad with many available archetypes, and narrow with only a few polarizing archetypes.

    One is good, one is bad.

    Thats all there is, that is meta.

    If bad card design is released it will narrow the meta, if good card design is released it will broaden the meta.

    Everything else is just noise.

  • Uncovering Yu-Gi-Oh's Weirdest Cards #2

    Wow, so both Inesct and Ninja were kinda almost right :D

  • Azshara is <beautiful>

    It was a pain in the ass but i did it, you gotta get REAL lucky with the starfall on the twin boss thing, good luck.

    IIRC i picked the Lifesteal+Attack on the pirate, +3/+3,draw deathrattle on the priest, and the weapon one for Ini.

     

  • Reminder: Full Card Dust Refunds for Hearthstone’s May Balance Changes End Very Soon

    These reminders are quite useful. Thanks Aesan!

  • Secret Cow level has arrived

    Same here: I don't know why it unlocked (maybe I did something I was supposed to do without knowing it), but it's there.

    I already grabbed my Tyrael equipments!

  • Uncovering Yu-Gi-Oh's Weirdest Cards #2

    You're thinking of Swordsman from a Distant Land. There's also Zone Eater, which has an identical effect. They had no idea what to do with Effect monsters in the early days.

  • Hearthstone Patch 23.4: Known Issues and Fixes - Free Tyrael, Bugged Cards, Lord Barov Disabled, Blocked Packs and Game Crashes, Mercenaries & More

    A secret cow level popped up in Mercenaries. I guess it's an unannounced promo for Diablo Immortal.

  • Secret Cow level has arrived

    There's one at the end of the Barrens that just unlocked - it was locked yesterday. 

    Not sure if there are others in other zones. 

    Have fun, y'all! 

  • Too Much Is Not Enough - Card Design Competition Discussion Thread

    Staff

    Much simpler idea this time around. When one's death is not killed in honor, the light gives them a second chance.

    More feedback:

    Anchorm4n
    I like this new place you've taken the card. However, I do agree with Wailor about everything. If you can fix all this up, then you'd have yourself a pretty strong contender in my opinion.

    Daybreaks
    Welcome aboard. Hope you enjoy yourself. If you ever have any questions, then please feel absolutely free to ask.

    My main two criticisms of the card are the fact that Paladins don't normally get large board clears like this, as well as fact that it doesn't feel like a VttSC card. Paladin does very occasionally get a small board clear here and there, but when it comes to large minions, their way of dealing them with is to lower their stats and then attack them rather than outright destroying them. As AeroJulwin said, do be sure to remember the Holy spell tag.

    BasilAnguis

    The first thing I notice is that the name is already taken by Dragon's Hoard, so you should change that when you can.

    It's certainly interesting. I do think it can hurt you because if your opponent kills it on their turn (and then they would presumably also kill the Dragon if they do this), then you're guaranteed to burn a card. I don't really think there's a way to avoid that though. My first instinct is to say that balance is probably okay, but I can't really say for sure.

  • Hearthstone Patch 23.4 Is Now Live - Diablo Crossover for Mercenaries and Battlegrounds, Mini-Set, Solo Adventures, Arena, & More

    This is messed up.

  • Too Much Is Not Enough - Card Design Competition Discussion Thread

    More Feedback

    linkblade91
    I think this could very well win the competition. Good luck!

    Wailor
    I still like Spectacular Explosion and Souldrinking Felbat is a good alternative. I don't know anything about C'thun balance, but Deranged Shot doesn't seem as exciting

    anchorm4n
    I like the new effect. It's very fitting and can be very effective. Balance-wise I recommend 4/2 stats or 4/3 with "Can't attack heroes."

    daybreaks
    This looks great. The effect is particularly well thought-out. Balance is though, because it's dependant on the state of the board. I think I like 6 Mana best. Don't forget to make it a Holy spell. And besides that my only concern is that the expansion doesn't quite fit.

    BasilAnguis
    The text is a little small, although that might be becoming acceptable for legendaries. The Coins do seem better than the dragon most of the time. I could see a few archetypes that might want to make use of this, although I wouldn't know how to balance it.

  • Scroll bars in signatures

    Hello there! May you please attach a screenshot of what you usually see?

  • Azshara is <beautiful>

    I've been trying to  bear the new adventure with all three teammate choices. It was pretty easy with Finley, but now i am trying with the pirate lady and its been terrible. They give you some kind of zoo druid deck for the final fight and its abysmal to beat her. Has anyone cleared it yet?

  • Hearthstone Patch 23.4: Known Issues and Fixes - Free Tyrael, Bugged Cards, Lord Barov Disabled, Blocked Packs and Game Crashes, Mercenaries & More

    That's been reported earlier. Apparently now in a speed tied with the enemy, you always move first. Cant tell if its deliberate or a bug

    And then, when speed tied within your own team, the sequence is random, no matter how you selected it first. That's a bug I believe.

  • Too Much Is Not Enough - Card Design Competition Discussion Thread

    Many exams, sorry for low engagement from me.

    If you have 7 cards in hand, you gain 3 coins and summon a 7 cost dragon. If you have 2 cards in hand you get 8 coins and summon a 2 cost dragon.

  • Hearthstone Patch 23.4: Known Issues and Fixes - Free Tyrael, Bugged Cards, Lord Barov Disabled, Blocked Packs and Game Crashes, Mercenaries & More

    Bugs I found:

    Mercenary Baine - 1. His first skill doesn't give healing power (his buff list always shows 0). 2. His Totem Call treasure doesn't work properly. It's passive battlecry effect, but can be used as skill which does nothing. Also healing totem doesn't heal.

    Mercenary Tyrael - 1. His second skill combined with gauntlets item always freezes (should freeze only with holy combo, attack reduction still need combo). 2. His 5th quest is duplicated 4th quest (deal 150 dmg) instead "complete bounty at lvl 30".

    Notices:

    Did they change mercenary Murky Pufferfisher artwork?

    Looks like they changed how skills with same speed work. First one is skill you use first, 2nd is 2nd etc. and your skills have priority before enemy's ones.

  • Too Much Is Not Enough - Card Design Competition Discussion Thread

    Can I get some feedback. Really new at this. Not sure quite how to balance it. I personally think it's overcosted and maybe should be 6 mana, possibly 5. At healing 1 damage its slightly better than flamestrike, but your not really benefiting from a heal then. In the middle, you can heal a minion for 3 and get an old flamestrike. I don't know.

     

    Holy Radiance

  • Uncovering Yu-Gi-Oh's Weirdest Cards #2

    I don't remember the name, but there was this old Monster (A Ninja or Insect maybe?) That destroyed the Monster it fought after waiting for 7 whole turns or something ridiculous like that.

    On the topic of waiting, the whole Cocoon of Evolution line of cards is insanity.

    Looking forward to the next one!

  • Too Much Is Not Enough - Card Design Competition Discussion Thread

    Pro

    Thanks for your help! I know I'll have to take a second look at balance and execution (spelling error, italic text...), I just wanted to hear your thoughts about the wording of the buffing effect and quickly posted right before dozing off last night :)

  • Scroll bars in signatures

    Hi!

    Would like to suggest a small improvement - adding scroll bars (or anything that can make the whole text visible) for people's signatures on this site.

    At least on mobile, some long ones can't be shown fully (e.g. when the people comment on something). One example is, I think, Avalon's signature.

    Thanks

  • Reminder: Full Card Dust Refunds for Hearthstone’s May Balance Changes End Very Soon

    Thanks!

  • Hearthstone Patch 23.4: Known Issues and Fixes - Free Tyrael, Bugged Cards, Lord Barov Disabled, Blocked Packs and Game Crashes, Mercenaries & More

    Now that's an original blunder. 

  • Too Much Is Not Enough - Card Design Competition Discussion Thread

    Show Spoiler
    Content
    Quote From anchorm4n

    Thanks for your kind words, Demon. You actually made me think of something, but I could use some help with the wording since there's no precedence. How would you phrase a buff per excess damage effect? Like if you deal 3 excess damage, you buff by +3/+3. Something like this?

    I like the new direction of this card. It's a very interesting effect, and makes a lot of sense given the name of the card.

    However, being able to give your minions +5/+5 across the board makes it way too strong. I'd probably nerf it to 4/3; or even 3/3 or 4/2 while also giving up the "Can't attack heroes" part.

    Also, the proper plural of hero is heroes (not heros), and it shouldn't be formatted in italics, if you decide to keep that part.

    Finally, about the wording, I'd use "After you attack and kill a minion, give your Silver Hand Recruits stats equal to the excess damage.", but the wording you used also works I think.

    All in all, good job with the card! Sorry if I sounded too harsh in my previous comment. I really didn't mean to sound overly negative, I just tried to focus in the parts that could be improved.