Looks like more of an Arena card to me, and not even a great one at that. It's expensive, takes time to activate, and the AoE is rather lackluster at best.
I guess if we want to go down this rabbit hole, I'd say card packs and RNG for a CCG is completely fine. That's how the very first card games were distributed, through sheer randomness in booster packs. Compared to HS now where there's duplicate protection, HS is MUCH more merciful compared to the card games of old.
And to show you some of the memorable moments from Wow TCG, click here.
Considering how many weapons Warrior has access to, it should be easy to get a lot of stats for 7 mana. Even so, not sure if it has a place in current Warrior decks.
It's a lot of stats for its cost, considering Shaman will still have access to 3 spell schools in Standard. Should see some play, at least one copy of it.
New Neutral Minion - Twin-fin Fin Twin
Amazing card, considering how easy it'll be to buff it. Will definitely see play, at the very least in Warlock.
New Neutral Minion - Mothership
Very strong card. It offers nice removal and a board refill, along with having Mech synergy. What's not to love?
New Neutral Minion - Gorloc Ravager
A great tool for Murloc Warlock, specially if they get to pay 5 health instead of mana and fill their hand early on!
New Neutral Minion - School Teacher
Quite a strong card, it might see some play given how it has nice stats for its cost, and is versatile too.
New Neutral Minion - Slithering Deathscale
Looks like more of an Arena card to me, and not even a great one at that. It's expensive, takes time to activate, and the AoE is rather lackluster at best.
New Neutral Minion - Naga Giant
Quite easy to get to 0, so Druid and Mage should love it!
New Neutral Minion - Queen Azshara
The Queen herself! Super strong, versatile, and great flavor! Can't wait to get a golden one. <3
New Warrior Spell - From the Depths
A ton of cost reduction, and then you get to choose one to put on top. It seems like a sweet deal to me, might work for Control Warrior!
New Warrior Spell - Guard the City
Nice defensive tool, and quite a cheap one too. Might see play in Control Warrior!
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I guess if we want to go down this rabbit hole, I'd say card packs and RNG for a CCG is completely fine. That's how the very first card games were distributed, through sheer randomness in booster packs. Compared to HS now where there's duplicate protection, HS is MUCH more merciful compared to the card games of old.
And to show you some of the memorable moments from Wow TCG, click here.
New Warrior Spell - Forged in Flame
It seems like a nice draw tool, but it's hard to judge. Maybe it's best paired with the new 3/2 weapon.
New Warrior Minion - Obsidiansmith
Amazing card, specially since it's also a Pirate. Will definitely be a staple in Quest Warrior.
New Warrior Minion - Blackscale Brute
Considering how many weapons Warrior has access to, it should be easy to get a lot of stats for 7 mana. Even so, not sure if it has a place in current Warrior decks.
New Warrior Spell - The Fires of Zin-Azshari
A bit of a meme card, but an interesting one at that. Looking forward to seeing what comes of it!
New Warrior Minion - Trenchstalker
It looks like a strong card, and it has the potential to hit face too, but it seems a little out of place. Not sure it'll see much play outside Arena.
New Shaman Spell - Scalding Geyser
It's cheap, the Dredge effect is nice, and it's a nice way to activate the Fire school for cards that interact with multiple ones!
New Warlock Minion - Sira'kess Cultist
Not a bad card, although it would be amazing at 2 mana. Still, it can be played early and is rather disruptive to the opponent.
New Warlock Spell - Dragged Below
Still hoping that this whole curse archetype can be viable. Love the Affliction vibes!
New Shaman Spell - Schooling
It looks really out of place to me. Not sure this will actually see any play.
New Shaman Minion - Coral Keeper
It's a lot of stats for its cost, considering Shaman will still have access to 3 spell schools in Standard. Should see some play, at least one copy of it.
New Shaman Minion - Radiance of Azshara
Super strong and versatile, I can see this card shining, specially in Wild. Very interested to see what comes of it!
New Paladin Spell - Radar Detector
Insane potential on this card. Mech Paladin is looking almost as good as Mech Mage!
New Priest Spell - Illuminate
0 mana draw is already awesome, and the Dredge effect makes this card almost mandatory.
New Shaman Spell - Bioluminescence
Looking forward to seeing what kind of OTK this will create!
New Priest Minion - Queensguard
This guy has the potential to become huge. Very interesting card, for sure!