Definitely a very good card. This set even has some really great Mechs that work with it, so I can definitely see it being a Standard deck. I appreciate that your low-Cost mechs don't mess with the res pool so you can just casually run a Mech deck that has some large guys in it and let this do the work in the late game.
Would Pit Lord see play if it was 3 mana? It would probably be okay, but it wouldn't make meta splashes and this card is basically exactly the same as that.
The only reason I rate it 2 stars instead of 1 is because it has really stats for 3 mana, so in theory it aggro out your opponent pretty quickly if they don't have an immediate answer for it. Otherwise, it's not so great.
If Pirate Rogue is a viable deck, then this will be very a strong card that sees play in every decklist of the archetype. If Pirate Rogue isn't a viable deck, then it won't see play at all. It's really that simple.
New Warlock Minion - Malefic Rook
Pit Lord with a nuance, maybe will see play with Void Virtuoso
New Hunter Location - Jungle Gym
Insane potential with the 4 Mana spell. The fact, that this takes up a board space is so good.
New Shaman Spell - Baking Soda Volcano
Good callback to the original Volcano. The damage-to-cost ratio is really good and it even heals you too. This'll be quite good.
New Warrior Minion - Inventor Boom
Sounds fun for alt wincon for warrior, will see play in fun decks
New Shaman Minion - Shining Sentinel
Great with the new 7 Mana spell and Shudderblock. Won't see play else though.
New Hunter Location - Jungle Gym
Pretty much a reason to play beast/hounds hunter
New Warrior Minion - Inventor Boom
Definitely a very good card. This set even has some really great Mechs that work with it, so I can definitely see it being a Standard deck. I appreciate that your low-Cost mechs don't mess with the res pool so you can just casually run a Mech deck that has some large guys in it and let this do the work in the late game.
New Shaman Minion - Shining Sentinel
Aggro disabler for sure! Love this card
New Warlock Minion - Malefic Rook
Handbuff antisynergy!! But for real this is super weak.
New Demon Hunter Spell - Workshop Mishap
Not a strong card, but helpful from discovers
New Warrior Spell - Quality Assurance
Another 2 mana draw 2, this cards always sees play no matter what
New Death Knight Hero - The Headless Horseman
I don't even think you need the head in most cases. Seems fine Just as is.
New Warlock Minion - Malefic Rook
Would Pit Lord see play if it was 3 mana? It would probably be okay, but it wouldn't make meta splashes and this card is basically exactly the same as that.
The only reason I rate it 2 stars instead of 1 is because it has really stats for 3 mana, so in theory it aggro out your opponent pretty quickly if they don't have an immediate answer for it. Otherwise, it's not so great.
New Rogue Minion - Toy Boat
Sounds good for wild and standard if pirate archetype has been around
New Shaman Minion - Sand Art Elemental
Very concerning card, potential OTK enabler
New Rogue Spell - Thistle Tea Set
Another fine addition to my Burgle Deck.
New Warrior Minion - Fireworker
Doctor five entering the workshop, be careful
New Neutral Minion - Nostalgic Gnome
Cool filler, maybe will see play just for the mini
New Rogue Minion - Shoplifter Goldbeard
Goldbeard is a Shoplifter now?? Seems decent, nothing Special.
New Rogue Minion - Toy Boat
This lives and dies on Pirate Rogue's viability.
If Pirate Rogue is a viable deck, then this will be very a strong card that sees play in every decklist of the archetype. If Pirate Rogue isn't a viable deck, then it won't see play at all. It's really that simple.
New Death Knight Minion - Amateur Puppeteer
Handbuff DK tool is always good. Sounds fun and exciting
New Priest Spell - Repackage
Strong card, weaker then Psy scream, but not a bad card nontheless
New Priest Minion - Chalk Artist
Looks Like a fun meme card to me.
New Hunter Weapon - Remote Control
Seem weak at First, but a lot of synergy with the other new Hunter cards revealed.
New Rogue Minion - Shoplifter Goldbeard
Pretty weak to be honest, but in wild can create funny combo decks