yes... whenn stuff is Frozen in HS it can still attack if forced to say by Hysteria, rooted ones can never attack, you probably cannot even force them to.
A Warlock ban huh? Could they actually be axing Demon Seed? Or is Demon Seed getting nerfed and they're axing Mithril Rod? Hm hm hm. The buffs got me a little scared though. Mage and Hunter buffs could do terrible things if misplaced and Quest Warrior also definitely doesn't need help. Hope it's for some off meta archetypes.
The Pirate buffs were definitely needed, though I question whether that's enough. A few stats here and there early on definitely help but Pirates are still probably the worst tribe at endgame because all they are is a pile of stats with no abilities.
Not too sure about the Quilboars. It's nice that Charlga once again grows herself so it's not just a worthless little divine shield breaker at endgame but I'm not sure whether all the other buffs were that needed, Quilboars weren't too bad from my experience.
As for Beasts, it's hard to say. The Frog is cut in half but in the fights where the order went your way you often had way more stats than you ever needed and the fact the Macaw can't trigger on itself now is also a bit limiting. Given that, I'm not sure the Rattler nerf was required. It seemed already pretty hard to get as is, like looking for a damn Annoy-o-module in divine shield mechs. Bumping it to 5 might make it so hard to get beasts might just fall off the face of the planet. I mean, how often have you tried playing a taunt build and buying up Strongshell Scavengers? That shit almost never shows up even though you constantly resell it. It's good that Goldrinn beasts should once again be the way to go at least. A tier 2 frog definitely shouldn't be the go-to for an endgame beast build.
Demons are similar question mark. Something definitely needed to happen but it's hard to say if they'll be able to keep up in scaling with Doomsayer so heavily nerfed. I expected either an increase in tier and nerf in stats or increase in avenge count and nerf in stats. Didn't expect a nerf in tier and avenge count at the same time. Hope the nerf doesn't outright kill demons because it's a nice change of pace for demons to actually do something at endgame. I just worry they might end up like Pirates. Piles of stats and nothing else to show for it.
PvP appears to be for those who want it, although there will also be rewards for playing (first wins of the day, perhaps, and end-of-Season stuff). You can still earn rewards by just playing PvE bounties, though, so I wouldn't deem it "essential".
Thank you to OutOfCards for posting the full details about all the units available. The more I learn about this mode, the more it seems like my jam -- I adore PVE content, especially when I'm able to construct my deck as I want (I spend a good amount of time testing out decks against the Innkeeper because it's stress-free).
In a sense, this is like the best parts of Adventures/Dungeon Runs and Duels all mixed into one. The only downside is the PVP element; hopefully it won't be an essential part of this game.
Weird that Medivh, ETC, and Lorewalker Cho are in the reveal trailer, but not in the game itself *shrugs* Got to save something for later, I guess.
There are a lot of characters in that trailer that aren't showing up yet. Nemsy Necrofizzle, Sally Whitemane, and Maiev Shadowsong are all given silhouettes in the glowing boxes part of the trailer, and Captain Eudora shows up in the art at the end of the trailer. They've got to save something for the expansions to the mode.
Underwhelming f2p rewards force players to buy packs with money in order to keep up. So yes, 1 pack as the highest reward would be greedy. Doesn't take a lot of brain power to get it ;)
+1 to FortyDust here. From what we've seen so far, the game is very reminiscent of card-based Roguelike games, and this article from Hearthstone Top Decks does a pretty good job walking through what we know about packs and drop rates, concluding that you'd have a full collection by ~310 packs (potentially fewer depending on what the crafting economy looks like).
Two is certainly not a particularly impressive number of packs, but it's free and clearly just there to incentivize you to try out the game mode. I'd reserve any "extreme disappointment" until after the game actually launches.
There doesn't appear to be, so it seems mostly for "flavor" reasons; as in, you wouldn't want to see Malfurion Freezing people 'cause that would be weird. Gameplay-wise, currently the only difference it will make is with Jaina: Jaina's first ability deals additional damage if the enemy is Frozen.
Wow, talk about diminishing returns on ability upgrades ... I wonder if that has something to do with synergies, or if it's just meant to reduce the amount of power you can buy with cash.
To go along with what FortyDust said, you get 8 of the 52 Mercs for free just from playing the tutorial, so you're already given a decent starting point beyond what a traditional "gacha" tends to give.
If you click on Diablo you can see all of his abilities, equipment, and portraits. One of them is the Dark Wanderer portrait; it will be available from packs, presumably.
Edit: Or do you mean you want the art itself, for an avatar or whatever? I might have misinterpreted :/
Hearthstone Gets Many New Mercenaries Card Keywords - What Are Deathblow, Bleed, Root, Spell Combo, and Critical Damage?
yes... whenn stuff is Frozen in HS it can still attack if forced to say by Hysteria, rooted ones can never attack, you probably cannot even force them to.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
A Warlock ban huh? Could they actually be axing Demon Seed? Or is Demon Seed getting nerfed and they're axing Mithril Rod? Hm hm hm. The buffs got me a little scared though. Mage and Hunter buffs could do terrible things if misplaced and Quest Warrior also definitely doesn't need help. Hope it's for some off meta archetypes.
Guff Runetotem
A caster that attacks and taunts? My head asplode.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
Goodbye, Illucia :(
Datamined Changes Coming in Hearthstone's Next Battlegrounds Update - Leapfrogger Nerfed
The Pirate buffs were definitely needed, though I question whether that's enough. A few stats here and there early on definitely help but Pirates are still probably the worst tribe at endgame because all they are is a pile of stats with no abilities.
Not too sure about the Quilboars. It's nice that Charlga once again grows herself so it's not just a worthless little divine shield breaker at endgame but I'm not sure whether all the other buffs were that needed, Quilboars weren't too bad from my experience.
As for Beasts, it's hard to say. The Frog is cut in half but in the fights where the order went your way you often had way more stats than you ever needed and the fact the Macaw can't trigger on itself now is also a bit limiting. Given that, I'm not sure the Rattler nerf was required. It seemed already pretty hard to get as is, like looking for a damn Annoy-o-module in divine shield mechs. Bumping it to 5 might make it so hard to get beasts might just fall off the face of the planet. I mean, how often have you tried playing a taunt build and buying up Strongshell Scavengers? That shit almost never shows up even though you constantly resell it. It's good that Goldrinn beasts should once again be the way to go at least. A tier 2 frog definitely shouldn't be the go-to for an endgame beast build.
Demons are similar question mark. Something definitely needed to happen but it's hard to say if they'll be able to keep up in scaling with Doomsayer so heavily nerfed. I expected either an increase in tier and nerf in stats or increase in avenge count and nerf in stats. Didn't expect a nerf in tier and avenge count at the same time. Hope the nerf doesn't outright kill demons because it's a nice change of pace for demons to actually do something at endgame. I just worry they might end up like Pirates. Piles of stats and nothing else to show for it.
We're Getting 2 Free Hearthstone Mercenaries Packs to Celebrate Launch Day
PvP appears to be for those who want it, although there will also be rewards for playing (first wins of the day, perhaps, and end-of-Season stuff). You can still earn rewards by just playing PvE bounties, though, so I wouldn't deem it "essential".
Bru'kan
Muddy Footing is pretty fast and doesn't even have a cooldown? Seems too good to be true!
We're Getting 2 Free Hearthstone Mercenaries Packs to Celebrate Launch Day
Thank you to OutOfCards for posting the full details about all the units available. The more I learn about this mode, the more it seems like my jam -- I adore PVE content, especially when I'm able to construct my deck as I want (I spend a good amount of time testing out decks against the Innkeeper because it's stress-free).
In a sense, this is like the best parts of Adventures/Dungeon Runs and Duels all mixed into one. The only downside is the PVP element; hopefully it won't be an essential part of this game.
All the initial Mercenary choices already revealed?
There are a lot of characters in that trailer that aren't showing up yet. Nemsy Necrofizzle, Sally Whitemane, and Maiev Shadowsong are all given silhouettes in the glowing boxes part of the trailer, and Captain Eudora shows up in the art at the end of the trailer. They've got to save something for the expansions to the mode.
Brightwing
Brightwing's Ring seems kind of pointless in PvE unless you are expecting someone to die.
Datamined Changes Coming in Hearthstone's Next Battlegrounds Update - Leapfrogger Nerfed
Good changes, overall. However, it's a mistake to leave Holy Mecherel untouched imo. That thing should have been nerfed in some way.
Ranked Rewards for Hearthstone Mercenaries Season 1
Underwhelming f2p rewards force players to buy packs with money in order to keep up. So yes, 1 pack as the highest reward would be greedy. Doesn't take a lot of brain power to get it ;)
It Looks Like Hearthstone Battlegrounds' Heroes Are Getting Halloween Skins!
That fish is fucking terrifying.
Datamined Changes Coming in Hearthstone's Next Battlegrounds Update - Leapfrogger Nerfed
Galewing was pretty much a better Skycap'n Kragg. I can see why they nerfed it.
We're Getting 2 Free Hearthstone Mercenaries Packs to Celebrate Launch Day
+1 to FortyDust here. From what we've seen so far, the game is very reminiscent of card-based Roguelike games, and this article from Hearthstone Top Decks does a pretty good job walking through what we know about packs and drop rates, concluding that you'd have a full collection by ~310 packs (potentially fewer depending on what the crafting economy looks like).
Two is certainly not a particularly impressive number of packs, but it's free and clearly just there to incentivize you to try out the game mode. I'd reserve any "extreme disappointment" until after the game actually launches.
Hearthstone Gets Many New Mercenaries Card Keywords - What Are Deathblow, Bleed, Root, Spell Combo, and Critical Damage?
There doesn't appear to be, so it seems mostly for "flavor" reasons; as in, you wouldn't want to see Malfurion Freezing people 'cause that would be weird. Gameplay-wise, currently the only difference it will make is with Jaina: Jaina's first ability deals additional damage if the enemy is Frozen.
Hearthstone Gets Many New Mercenaries Card Keywords - What Are Deathblow, Bleed, Root, Spell Combo, and Critical Damage?
Is there a functional difference between Freeze and Root?
Antonidas
Wow, talk about diminishing returns on ability upgrades ... I wonder if that has something to do with synergies, or if it's just meant to reduce the amount of power you can buy with cash.
Datamined Changes Coming in Hearthstone's Next Battlegrounds Update - Leapfrogger Nerfed
Golden Defiant Shipwright used to be 4/8 instead of a 6/8 for some god forsaken reason.
This is likely what the change meant.
Who Are the Caster Hearthstone Mercenaries? All 18 Collectible Mercenaries
Thanks a ton for finding this info!
Ranked Rewards for Hearthstone Mercenaries Season 1
Let's not forget that PvP is NOT the stated primary focus of this game mode, even if some players choose to treat it that way.
We're Getting 2 Free Hearthstone Mercenaries Packs to Celebrate Launch Day
To go along with what FortyDust said, you get 8 of the 52 Mercs for free just from playing the tutorial, so you're already given a decent starting point beyond what a traditional "gacha" tends to give.
Who Are the Fighter Hearthstone Mercenaries? All 18 Collectible Mercenaries
If you click on Diablo you can see all of his abilities, equipment, and portraits. One of them is the Dark Wanderer portrait; it will be available from packs, presumably.
Edit: Or do you mean you want the art itself, for an avatar or whatever? I might have misinterpreted :/
Hearthstone Gets Many New Mercenaries Card Keywords - What Are Deathblow, Bleed, Root, Spell Combo, and Critical Damage?
Nice ideas, I hope we will see these keywords in "traditional" as well.
All the initial Mercenary choices already revealed?
Weird that Medivh, ETC, and Lorewalker Cho are in the reveal trailer, but not in the game itself *shrugs* Got to save something for later, I guess.