I like how they didn't really hold back with any nerfs this time around. Some of these cards were really on the edge of being too strong to exist category so I'm glad that they didn't just give them a slap on the wrist.
Doomsayer nerf is probably one of the best examples. It's practically a Demon Djinni that not only gives more but is also at tier 3. It even powercreeps the new card Witchwing Nestmatron. So I'm really glad they made it tier 4 (making it hard to get early) and avenge 4 (making it give less tempo compared to the other cards). Demons are probably still playable though since Mal'Ganis is now tier 3.
Pirate buffs aren't gonna do much but they won't be as feels bad to pick up anymore especially early on.
Rattler nerf really needed to happen because that card by itself just allow Beasts to beat Poison comps in the late game. Not only that, Maexxna + Rattler was really stupid, it was basically a perfect Amalgadon.
Master of Realities is now playable (probably?) but I still think Lil Rag comp needs more of a buff.
Quilboar buffs were completely expected. They were the weakest comp by far and it wasn't even close. Quilboars needed to go 6 to hit a wincon while other comps had them on tier 3/4/5.
On that note, I was hoping they'd buff menagerie. That comp suffered as much as Quils did and I'm hoping they won't be as horrible compared to other comps now.
Command the Elements, Charged Call - Probably change the first quest reward. Lightning Bloom in the early game basically cheeses games. Im not too sure about charged call, but wouldn't be surprised if this got nerfed as well. Guess team5 really dont like how quest shaman can both fill the board and burn the opponent down at any time.
Irebound Brute - Cheesing out brutes probably not team5's idea of balanced
The one redesign is probably Seek Guidance. Because of all the quest this one is not only redundant as a win condition, its also the weakest of all the quests. Dont be too surprised if suddenly we start seeing Purified Shard on turn 7-8. Or illucia gets the Warsong Commander treatment.
The ban will be to The Demon Seed in wild. Team5's way of not nerfing Crystallizer and giving me 1600 dust.
7 buffs. My guess: Rats of Extraordinary Size (buff to 5), Stormwind Piper (have rush), Sanctum Chandler (buff to 4), Cowardly Grunt (buff to 5). Probably a few more from previous expansions. And my prediction would be that spell mage will continue to be the best and only archetype for mage, because if team5 hasn't noticed, quest mage is everywhere despite its win rate and it wins by turn 8.
Edit: Forgot about Perpetual Flame, and that's likely going to get nerfed instead of charged call. This one card solos every aggro deck right now. Taunt druid and shadow priest are actually playing crappy divine shield minions just to play around this. Probably change the damage from 3 to 2, which will make it dependent on spell damage to clear.
A Warlock ban huh? Could they actually be axing Demon Seed? Or is Demon Seed getting nerfed and they're axing Mithril Rod? Hm hm hm. The buffs got me a little scared though. Mage and Hunter buffs could do terrible things if misplaced and Quest Warrior also definitely doesn't need help. Hope it's for some off meta archetypes.
My guess:
No bans for standard. Warlock quest gets banned in Wild.
We're Getting 2 Free Hearthstone Mercenaries Packs to Celebrate Launch Day
Yep same.
But lots of people will be interested and if it's your thing then great.
For those of us that aren't - glad we can reroll special quests these days rather than it sit there for months.
Hearthstone Gets Many New Mercenaries Card Keywords - What Are Deathblow, Bleed, Root, Spell Combo, and Critical Damage?
I would think Freeze keeps them from acting at all, but Root just keeps them from Attacking. BIG difference.
If that's not the difference, there must be something. It would be really out of character for Blizz to add a whole keyword just for flavor.
Datamined Changes Coming in Hearthstone's Next Battlegrounds Update - Leapfrogger Nerfed
Ah, ok, that makes more sense, then again, buffing itself seems like a viable strategy imho, but maybe too good?
Hearthstone Gets Many New Mercenaries Card Keywords - What Are Deathblow, Bleed, Root, Spell Combo, and Critical Damage?
There are tons of abilities with Spell Combo, mostly on casters. They are actually named Fel Combo, Fire Combo, Frost Combo, etc.
Datamined Changes Coming in Hearthstone's Next Battlegrounds Update - Leapfrogger Nerfed
I like how they didn't really hold back with any nerfs this time around. Some of these cards were really on the edge of being too strong to exist category so I'm glad that they didn't just give them a slap on the wrist.
Doomsayer nerf is probably one of the best examples. It's practically a Demon Djinni that not only gives more but is also at tier 3. It even powercreeps the new card Witchwing Nestmatron. So I'm really glad they made it tier 4 (making it hard to get early) and avenge 4 (making it give less tempo compared to the other cards). Demons are probably still playable though since Mal'Ganis is now tier 3.
Pirate buffs aren't gonna do much but they won't be as feels bad to pick up anymore especially early on.
Rattler nerf really needed to happen because that card by itself just allow Beasts to beat Poison comps in the late game. Not only that, Maexxna + Rattler was really stupid, it was basically a perfect Amalgadon.
Master of Realities is now playable (probably?) but I still think Lil Rag comp needs more of a buff.
Quilboar buffs were completely expected. They were the weakest comp by far and it wasn't even close. Quilboars needed to go 6 to hit a wincon while other comps had them on tier 3/4/5.
On that note, I was hoping they'd buff menagerie. That comp suffered as much as Quils did and I'm hoping they won't be as horrible compared to other comps now.
It Looks Like Hearthstone Battlegrounds' Heroes Are Getting Halloween Skins!
Nzoth is super cool, i could see him being a cowboy in another life :D Zephrys is slick af tho :o
Hearthstone's November Card Back is a Masterclass in Dwarven Woodworking - Carved Autumn
Looks good.
Vol'jin
Let's talk about Ring of Haste.
On other cards, "your" basically has to mean "the player," so it refers to anything you do with any Merc.
I assume, therefore, that the Ring of Haste makes ALL Shadow abilities faster on ALL Mercs in the party? That's pretty nuts.
Hearthstone's November Card Back is a Masterclass in Dwarven Woodworking - Carved Autumn
Looks too similar to the Autumn Leaf cardback
Varden Dawngrasp
Flurry refers to other character as "them."
Ice Lance refers to other character as "it."
WHYYYYYYYYYYYYYYYYYYYYYYYYYY?
Uther
Blessing of Protection refers to other character as "them."
Hammer of Justice refers to other character as "it."
WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY?
Tamsin Roame
Tamsin is surprisingly strong for a free rare. She and Jaraxxus are going to be good friends.
Hearthstone's November Card Back is a Masterclass in Dwarven Woodworking - Carved Autumn
I am loving it! <3
Prophet Velen
OK, there is clearly a lot of placeholder data here, considering the last two upgrades for Velen's Blessing.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
Well, we can probably guess there's 2 nerfs for warlock, two for shaman, and one for dhunter.
Runed Mithril Rod, The Demon Seed - Rod on 3, backfire on 4 = easy win. Im not entirely sure about the quest, but there's really no other card they would change other than Blood Shard Bristleback
Command the Elements, Charged Call - Probably change the first quest reward. Lightning Bloom in the early game basically cheeses games. Im not too sure about charged call, but wouldn't be surprised if this got nerfed as well. Guess team5 really dont like how quest shaman can both fill the board and burn the opponent down at any time.
Irebound Brute - Cheesing out brutes probably not team5's idea of balanced
The one redesign is probably Seek Guidance. Because of all the quest this one is not only redundant as a win condition, its also the weakest of all the quests. Dont be too surprised if suddenly we start seeing Purified Shard on turn 7-8. Or illucia gets the Warsong Commander treatment.
The ban will be to The Demon Seed in wild. Team5's way of not nerfing Crystallizer and giving me 1600 dust.
7 buffs. My guess: Rats of Extraordinary Size (buff to 5), Stormwind Piper (have rush), Sanctum Chandler (buff to 4), Cowardly Grunt (buff to 5). Probably a few more from previous expansions. And my prediction would be that spell mage will continue to be the best and only archetype for mage, because if team5 hasn't noticed, quest mage is everywhere despite its win rate and it wins by turn 8.
Edit: Forgot about Perpetual Flame, and that's likely going to get nerfed instead of charged call. This one card solos every aggro deck right now. Taunt druid and shadow priest are actually playing crappy divine shield minions just to play around this. Probably change the damage from 3 to 2, which will make it dependent on spell damage to clear.
Natalie Seline
Surely Benediction data is out there to be mined?
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
Then people would cry about Hunter/Warrior quests
Morgl the Oracle
I love that you can use equipment to make him less of a niche unit, but he's still at his best with other Murlocs.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
1 Redesign!?!?
Your charge minions have +1 attack??
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
My guess:
No bans for standard. Warlock quest gets banned in Wild.
Millhouse Manastorm
Ley Line Wand OP
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
Hello 1600 dust.
Always look on the bright side of nerfs. ;)
It Looks Like Hearthstone Battlegrounds' Heroes Are Getting Halloween Skins!
Toki the Clown looks Yandere-licious.
Jaina Proudmoore
I assume upgraded elementals get increased stats ...
Gul'dan
"deals 1 more damage"
"deals an additional 1 damage"
WHYYYYYYYYYYYYYYYYYYYYYY?