I simply do not understand how playing the same flowchart every day for months in a row can be fun, and contrary to your belief, there is a world where winning can be less fun than losing.
Unfortunately, playing against the same 3 flowchart isn't really fun either
I doubt they'd be buffing quest hunter in any way. Mostly because the damage spells in hunter are already good in of themselves and dont need buffs.
Another reason is because quest hunter is much like quest mage, and the only thing preventing it from taking over face hunter as the most hated deck is that quest hunter isn't really good in standard. I don't think team5 would want to open this can of worms ever.
I guess my hot take is now the popular opinion huh? The possibility of The Demon Seed getting banned in Wild is finally up in the air. If that's the case, it would definitely be a good change. Would've preferred for them to not take a month and 3 weeks to do it though.
Aside from that, kind of scared if they would buff some warrior pirates because of its consequence to Wild, but It's necessary for standard.
I don't think that The Demon Seed is getting banned, probably Runed Mithril Rod is. But The Demon Seed will see it's life cost requirement increased however, its an unfair card right now.
Certainly possible, but Frozen keeping them from acting at all seems incredibly strong and sort of bucks against what Freeze normally does (which is just stopping attacks). I guess we'll have to wait and see.
For what it's worth, I would not be against what you're suggesting to be the case; I just don't know if that's true or not. I feel the safer bet is that they are functionally identical.
Illucia was great as a combo counter in Priest, a class that has problem with draw and combo decks... it getting reworked to something stupid like "get a copy of your opponent cards this turn only" not only sounds tupid af because it's basically a very worst secret passage but forgoes the intended counter to combo decks Priest still needs to not die to all of them in Wild.
Agreed. There's far too many people who treat ladder like it's an Innvitational league. I'm not saying people can't play seriously, I'm just saying that for what games are supposed to elicit (fun), it seems like an awfully lot of people are chasing the carrot on the stick (ranking up), instead of enjoying the ride (the game)
So you're absolutely certain that gaining ranks is not more pleasurable than taking 20-second turns to any person in the world?
I hate to break it to you, but all it takes is one counterexample, and I'm happy to be the one.
3 is not 5 4 is also not 5 that does not mean 3 is 4
A lot of people will play the same braindead uninteractive deck if given the chance, forever, because it gets results, not because its fun to win with it. They value their ego and their rank more than they value being a good sport.
LOL, I would not show this thread to your logic teacher. These are not binary states, so pure deductive reasoning doesn't apply. "Fun" is a spectrum; some things are more fun than others, but nothing can be classified as purely "fun" or "not fun." If losing is less fun than winning, then people play to win because it is more fun to them than playing for some other reason. "Being a good sport" has absolutely nothing to do with anything in your original statement.
I think what you meant to say was, "People don't play in a way that matches MY idea of fun."
Mage has been below 50% WR for weeks now. It’s still popular because some people find it fun to play, but they’re helping the rest of us out when they do it. (If you believe the people who claim Rush Warrior is getting overlooked, then Mage is the only class without a T1 or T2 deck in the past month.)
This is an interesting design question, actually. We sometimes debate whether to nerf a deck that’s not actually strong but feels like it is. This time, the question is whether to buff a deck that’s weak even though not everyone realizes it. I would say no - Mage is prominent enough that it feels right in the meta. But I can see the argument for doing it, too.
The other factor might be the overall impact on the meta. Warlock and Mage are the two classes holding Shaman back from total dominance, and some people are worried about Shaman taking over after Warlock’s next nerfs. Blizzard might have decided a small Mage boost is needed to keep Shaman in line. (Edit: Or a more obvious explanation is that with Warlock and Shaman both getting nerfed, Mage’s WR will plummet unless it gets some help.)
Well, The Demon Seed is most certainly getting banned from Wild. That's the best solution to not kill the card completely. And Mindrender Illucia is getting redesigned for Priest. She is just too unfair in Shadow Priest. Whatever. If she becomes too awful then i'll use the dust for something else.
When it comes to nerfs, Runed Mithril Rod and Perpetual Flame are pretty much guaranteed. I don't know what they intend to nerf on DH. It doesn't seem necessary but maybe they just want Il'gynoth to die off completely and will touch the card again. I don't see any other problematic cards besides this one. The other two nerfs are tougher to predict. Maybe they intend to weaken Warlock's healing potential. Touch of the Nathrezim or Blood Shard Bristleback seem like possible targets. And one more Shaman nerf... Maybe the quest is getting nerfed directly.
Mage is getting a buff... Please, in the name of all that's sacred, don't revert the nerf on Refreshing Spring Water! Buff some other card. Mordresh Fire Eye or one of his support cards (Wildfire) could use some help.
They are very likely buffing a card for Quest Hunter. This is very difficult to evaluate because the quest is very strong in Wild Odd Hunter. They should avoid buffing an odd cost card. Also, buffs to direct damage spells will have repercussions on other archetypes (such as Face Hunter or Even Hunter in Wild). Since this is a very delicate situation, it's possible that they are buffing a card for a different archetype (The Rat King...?).
For Warrior, it's going to be something related to the quest. A Pirate or the quest itself, maybe. There's the possibility for a buff to Control Warrior but i don't see this changing the situation for the archetype.
The rework is gonna be Illucia, there is no way they make they bring control back in the control class. They probably want to kill Illucia because it's too good in Shadow Priest and even at 5 it would be too strong in that deck while neverplayed as the combo counter it was suppossed to be.
Favoring players simply because of their home country is something that should not happen in HS, even if it is just a rather minor thing like a cosmetic. Not angry but I think it is a stupid move.
September 15 is Nozdormu Day! Celebrate the Event with Speedy Decks to Play for the Special Quest Completion
This entire page is about Nozdormu Day. If you're not talking about 20-second turns, you're in the wrong place.
September 15 is Nozdormu Day! Celebrate the Event with Speedy Decks to Play for the Special Quest Completion
I simply do not understand how playing the same flowchart every day for months in a row can be fun, and contrary to your belief, there is a world where winning can be less fun than losing.
Unfortunately, playing against the same 3 flowchart isn't really fun either
September 15 is Nozdormu Day! Celebrate the Event with Speedy Decks to Play for the Special Quest Completion
zero people mentioned 20 second turns
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
I doubt they'd be buffing quest hunter in any way. Mostly because the damage spells in hunter are already good in of themselves and dont need buffs.
Another reason is because quest hunter is much like quest mage, and the only thing preventing it from taking over face hunter as the most hated deck is that quest hunter isn't really good in standard. I don't think team5 would want to open this can of worms ever.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
I guess my hot take is now the popular opinion huh? The possibility of The Demon Seed getting banned in Wild is finally up in the air. If that's the case, it would definitely be a good change. Would've preferred for them to not take a month and 3 weeks to do it though.
Aside from that, kind of scared if they would buff some warrior pirates because of its consequence to Wild, but It's necessary for standard.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
I don't think that The Demon Seed is getting banned, probably Runed Mithril Rod is. But The Demon Seed will see it's life cost requirement increased however, its an unfair card right now.
Hearthstone Gets Many New Mercenaries Card Keywords - What Are Deathblow, Bleed, Root, Spell Combo, and Critical Damage?
Certainly possible, but Frozen keeping them from acting at all seems incredibly strong and sort of bucks against what Freeze normally does (which is just stopping attacks). I guess we'll have to wait and see.
For what it's worth, I would not be against what you're suggesting to be the case; I just don't know if that's true or not. I feel the safer bet is that they are functionally identical.
Portrait: Lightforged Uther
Cardback: For the Hoard!
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
Illucia was great as a combo counter in Priest, a class that has problem with draw and combo decks... it getting reworked to something stupid like "get a copy of your opponent cards this turn only" not only sounds tupid af because it's basically a very worst secret passage but forgoes the intended counter to combo decks Priest still needs to not die to all of them in Wild.
Pure Prelate Paladin
Portrait: Yrel
Cardback: Yrel
September 15 is Nozdormu Day! Celebrate the Event with Speedy Decks to Play for the Special Quest Completion
So you're absolutely certain that gaining ranks is not more pleasurable than taking 20-second turns to any person in the world?
I hate to break it to you, but all it takes is one counterexample, and I'm happy to be the one.
Elemental Shaman
Portrait: Ragnaros
Cardback: Firelord
Portrait: Druid of the Flame
Cardback: Year of the Mammoth
September 15 is Nozdormu Day! Celebrate the Event with Speedy Decks to Play for the Special Quest Completion
LOL, I would not show this thread to your logic teacher. These are not binary states, so pure deductive reasoning doesn't apply. "Fun" is a spectrum; some things are more fun than others, but nothing can be classified as purely "fun" or "not fun." If losing is less fun than winning, then people play to win because it is more fun to them than playing for some other reason. "Being a good sport" has absolutely nothing to do with anything in your original statement.
I think what you meant to say was, "People don't play in a way that matches MY idea of fun."
Legend Shadowburst Priest
Portrait: Anduin
Cardback: Shado-Pan
Making Mummies Quest Paladin
Portrait: Uther
Cardback: Kel’thuzad
C'thun Shaman - Long Guide
Portrait: Thrall
Cardback: Eyes of C’thun
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
Mage has been below 50% WR for weeks now. It’s still popular because some people find it fun to play, but they’re helping the rest of us out when they do it. (If you believe the people who claim Rush Warrior is getting overlooked, then Mage is the only class without a T1 or T2 deck in the past month.)
This is an interesting design question, actually. We sometimes debate whether to nerf a deck that’s not actually strong but feels like it is. This time, the question is whether to buff a deck that’s weak even though not everyone realizes it. I would say no - Mage is prominent enough that it feels right in the meta. But I can see the argument for doing it, too.
The other factor might be the overall impact on the meta. Warlock and Mage are the two classes holding Shaman back from total dominance, and some people are worried about Shaman taking over after Warlock’s next nerfs. Blizzard might have decided a small Mage boost is needed to keep Shaman in line. (Edit: Or a more obvious explanation is that with Warlock and Shaman both getting nerfed, Mage’s WR will plummet unless it gets some help.)
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
DEV 1: Should we worry about Illucia being used to delete the opponent's entire turn by giving them an empty hand?
DEV 2: LOL, as if there will ever be a competitive Aggro Priest!
DEV1: Oh, yeah. LOL!
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
Well, The Demon Seed is most certainly getting banned from Wild. That's the best solution to not kill the card completely. And Mindrender Illucia is getting redesigned for Priest. She is just too unfair in Shadow Priest. Whatever. If she becomes too awful then i'll use the dust for something else.
When it comes to nerfs, Runed Mithril Rod and Perpetual Flame are pretty much guaranteed. I don't know what they intend to nerf on DH. It doesn't seem necessary but maybe they just want Il'gynoth to die off completely and will touch the card again. I don't see any other problematic cards besides this one. The other two nerfs are tougher to predict. Maybe they intend to weaken Warlock's healing potential. Touch of the Nathrezim or Blood Shard Bristleback seem like possible targets. And one more Shaman nerf... Maybe the quest is getting nerfed directly.
Mage is getting a buff... Please, in the name of all that's sacred, don't revert the nerf on Refreshing Spring Water! Buff some other card. Mordresh Fire Eye or one of his support cards (Wildfire) could use some help.
They are very likely buffing a card for Quest Hunter. This is very difficult to evaluate because the quest is very strong in Wild Odd Hunter. They should avoid buffing an odd cost card. Also, buffs to direct damage spells will have repercussions on other archetypes (such as Face Hunter or Even Hunter in Wild). Since this is a very delicate situation, it's possible that they are buffing a card for a different archetype (The Rat King...?).
For Warrior, it's going to be something related to the quest. A Pirate or the quest itself, maybe. There's the possibility for a buff to Control Warrior but i don't see this changing the situation for the archetype.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
The rework is gonna be Illucia, there is no way they make they bring control back in the control class. They probably want to kill Illucia because it's too good in Shadow Priest and even at 5 it would be too strong in that deck while neverplayed as the combo counter it was suppossed to be.
A New Card Back is Coming to Hearthstone, But "Moonlight Might" is Only Available in South Korea
Favoring players simply because of their home country is something that should not happen in HS, even if it is just a rather minor thing like a cosmetic. Not angry but I think it is a stupid move.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
If it's a minion buff, it's not going to do much for the quest archetype.
I'm guessing Chandler.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
why buffs to mage? When the quest still very strong
meh
A New Card Back is Coming to Hearthstone, But "Moonlight Might" is Only Available in South Korea
According to the OneStore page, they also get a free Illidan Stormrage mercenary when they purchase a Mercenaries pre-order bundle.
I don't see anything like that on our storefront! :-(