Arena card just like Frostwolf Warlord. This is a little easier to get off, and has Tradeable if this isn't the turn you want to play it, but isn't going to cut it for Standard.
Probably a filler card as there aren't many insane Mech cards. The mana reduction is okay and makes this a 1 mana 1/2 Discover a card and that's value.
Only useful in Druid or Shaman, but it's a really strong effect attached to a Vanilla body. Won't see play, but getting this from a random effect, and as one of the two classes that can use it, will be welcome.
Considering the site you're posting this on, one would think you know exactly why the reveal season has been so janky, given that it's been plastered all over the front page.
I like this design it offers plenty of interesting interactions.
Now while I wouldn't describe any Yordle champions as one of my mains, I did play lot's Veigar back in the day, so that the one I am looking forward to the most.
It took forever, but I finally got a card design that I liked.
She's got an important letter and it's only for your eyes to read. And then she's gotta go back out to make another delivery.
Feedback
Anchorm4n
Well you've already mentioned bolding Traded, so I won't hold anything against you there. I quite like the design of it, but now that all the cards are out, it does have quite a bit of overlap with Ignite.
Linkblade91
There are a few aspects of the card that I'm not too sure how they'll be received (namely being a Neutral hero card), but I quite like it. I can't help but feel that it's basically a "Warrior card that's painted gray", but then again, the actual set has about 5 or so Neutral cards that I would refer to as "Warlock card that's painted gray".
Wailor
To be honest, I'm surprised there wasn't a card that read "All cards in your hand have Tradeable", so this fills that for me quite well. I personally prefer the first art.
Hordaki
It's flavorful, but I feel like it's difficult to get any good value of it since it costs 6 mana and requires some trading. I feel like the wording is not perfect either.
Arkasaur
I quite like this. I personally prefer the -2 Cost version since it's more flexible as a 1-mana Shadowstep and can still be an effective Sap if you use it on something expensive.
R
I quite like Hukster either the name appears to be misspelled (should be "Huckster") and could probably use another word to give it some extra flair. While I do admire the simplicity of Contract Assassin, I do feel like it's unlikely to get a good score and once again, the name could probably be changed to have some extra flair.
Neoguli
I really like the flavor of Magical Seed although now that all the cards are revealed, I think it has too much overlap with Sow the Soil.
Bloodshard Satyr is a fine card in a vacuum, but I don't like that it's a dual-class card in a set that doesn't have any. By the time Year of the Phoenix rotates, it'll also (likely) be the only card in Standard that uses Soul Fragments.
Tipsi Wobblerune seems very weird. I'm not entirely sure how you'd get it to work from a UI perspective.
FieselFitz
A fine card, but I don't see very much in terms of Tradeable flavor.
Cydonianknight
As someone who really wants a "Duality Priest" archetype to happen now with the existence of spell schools, this card has my approval.
Lundy
I like Cloth Merchant. It's a simple but in a charming way that feels very believable. Honestly I'm surprised there wasn't anything like this in the set. I also like Shadoweave Trainer for the same reason, though its use of Tradeable doesn't feel as flavorful. I can't help but feel that Frostweave Trainer is probably meant to cost 1 more of have -1 stat somewhere if the effect is meant to be for enemies since it is otherwise a 2 mana 2/4 with an upside.
AeroJulwin
The text is a little bit confusing to read at first. You just have to take multiple readthroughs of it before you comfortably grasp what the card does. Unfortunately there doesn't seem to be a good way to simplify the wording and keep it doing what you want it to do.
I do quite like the idea of this "Triple-school Mage" or whatever you would call it, so the general idea gets a thumbs up from me.
Silence all can be busted, not too mention this gets generated from Wandmaker fairly often, so you probably won't need to run 2 (maybe not even 1) in your deck.
Shadow Priest support. Going to have to race the opponent down with this, but needs healing so you don't die too. The new 4 mana Deal 4 with Lifesteal makes this work well.
Good 1 drop, but not sure how much play it will see in Standard. Duels will love this with the " Deal 1 damage to the opponent's face whenever you cast a spell" Hero Power (If it doesn't change for the next Duels season).
Can be a really cheap removal, but requires you to be in the late game after you've played several other SI:7 cards. I'm not a huge fan of the Rogue Questline, but if it turns out to be good, this will 100% be played.
If handbuff works, this will just further Paladin's annoying heal cards. Otherwise, this is just small pings and heals. Playing this for tempo will not feel good.
New Neutral Minion - Traveling Merchant
Arena card just like Frostwolf Warlord. This is a little easier to get off, and has Tradeable if this isn't the turn you want to play it, but isn't going to cut it for Standard.
New Neutral Minion - Deeprun Engineer
Probably a filler card as there aren't many insane Mech cards. The mana reduction is okay and makes this a 1 mana 1/2 Discover a card and that's value.
New Neutral Minion - Stockades Guard
1 mana 1/3 always have a chance at seeing play. Effect isn't anything crazy, we've seen it before and it wasn't great.
New Neutral Minion - SI:7 Skulker
This is strong and works in most decks. It guarantees a mana discount and often gets to trade favorably with Stealth. This could see some play.
New Neutral Minion - Florist
Only useful in Druid or Shaman, but it's a really strong effect attached to a Vanilla body. Won't see play, but getting this from a random effect, and as one of the two classes that can use it, will be welcome.
Really Annoyed By Reveals
Considering the site you're posting this on, one would think you know exactly why the reveal season has been so janky, given that it's been plastered all over the front page.
Activision Blizzard Employees are Walking Out in Protest on July 28
Good for them! I'm genuinely encouraged by this.
What's Next for Legends of Runeterra in 2021? Bonus PVE Expansion This Fall, Bandle City is the Final Region
I like this design it offers plenty of interesting interactions.
Now while I wouldn't describe any Yordle champions as one of my mains, I did play lot's Veigar back in the day, so that the one I am looking forward to the most.
The Best Deals Anywhere - Card Design Competition Discussion Thread
It took forever, but I finally got a card design that I liked.
She's got an important letter and it's only for your eyes to read. And then she's gotta go back out to make another delivery.
Feedback
I really like the flavor of Magical Seed although now that all the cards are revealed, I think it has too much overlap with Sow the Soil.
Bloodshard Satyr is a fine card in a vacuum, but I don't like that it's a dual-class card in a set that doesn't have any. By the time Year of the Phoenix rotates, it'll also (likely) be the only card in Standard that uses Soul Fragments.
Tipsi Wobblerune seems very weird. I'm not entirely sure how you'd get it to work from a UI perspective.
The text is a little bit confusing to read at first. You just have to take multiple readthroughs of it before you comfortably grasp what the card does. Unfortunately there doesn't seem to be a good way to simplify the wording and keep it doing what you want it to do.
I do quite like the idea of this "Triple-school Mage" or whatever you would call it, so the general idea gets a thumbs up from me.
United in Stormwind Theorycrafting Streams are Live! Twitch Drops Reward 2 Stormwind Card Packs
Should be late Friday!
New Warrior Minion - Cowardly Grunt
Big Warrior with recruit and Woecleaver...
But this card looks mediocre for that.
New Priest Spell - Shard of the Naaru
Silence all can be busted, not too mention this gets generated from Wandmaker fairly often, so you probably won't need to run 2 (maybe not even 1) in your deck.
New Priest Minion - Psyfiend
Shadow Priest support. Going to have to race the opponent down with this, but needs healing so you don't die too. The new 4 mana Deal 4 with Lifesteal makes this work well.
New Priest Weapon - Shadowcloth Needle
As Shadow Priest, you're going to be casting Shadow spells anyways. Why not throw in a 2 mana consecration in there too?
New Priest Minion - Voidtouched Attendant
Good 1 drop, but not sure how much play it will see in Standard. Duels will love this with the " Deal 1 damage to the opponent's face whenever you cast a spell" Hero Power (If it doesn't change for the next Duels season).
New Priest Minion - Twilight Deceptor
Very easy to activate the trigger, cheap, and tutors a card. For Shadow Priest support!
New Priest Spell - Void Shard
Insane for the Shadow Priest deck as it needed more healing. This is a 4-8 health swing for each one when shot at the face.
New Hunter Spell - Defend the Dwarven District
This is nuts on so many levels.
Its fun, its good, it promotes slower hunters
And best of all in no way possible this ever fits in face hunter.
5/5 stars. Just watched the stream and this is good, believe me.
New Rogue Minion - SI:7 Informant
This has the potential to get huge, and with most of the SI:7 cards being above average, this could be great.
New Rogue Spell - SI:7 Extortion
Should be noted that, unlike Backstab, this can also be used on the enemy Hero at the start of a game if you have no better plays.
Full Details on Hearthstone's New Reward Track for United in Stormwind Including Hero Skins for Guff, Scabbs, Tamsin, and Yrel
It's probably this artwork:
We're Getting 4 New Bartenders in Hearthstone's Battlegrounds Including Ve'nari, Fizzy, and Dragonspeaker Bob
I just love Bob. <3
New Rogue Minion - SI:7 Assassin
Can be a really cheap removal, but requires you to be in the late game after you've played several other SI:7 cards. I'm not a huge fan of the Rogue Questline, but if it turns out to be good, this will 100% be played.
New Paladin Minion - Catacomb Guard
If handbuff works, this will just further Paladin's annoying heal cards. Otherwise, this is just small pings and heals. Playing this for tempo will not feel good.
New Paladin Spell - Noble Mount
Warhorse is 3/4?