I guess that's why gaming world returned to single player products at the first place and that's why they are more successful than online ones. There are just so much online games that people already keep playing and Time is the inevitable limited resource. I mean a day is already 24 hours, there are more good games than a person can play daily. Single player games at least finishes at some point but online games are becoming addictions in time so people just don't and can't even try newer online games.
Look at us, for how many years are we playing Hearthstone now ? We can't just let it go because of our progression etc. It is lke sunk cost but for time instead of money.
That's also why online games like GTA Online etc. also successful. Their progression is like that if you stop playing for 2-3 years you are not losing anything at all when you would return unlike mmorpgs. Some companies aware of that some like this one not it seems.
These all are personal opinions though but i feel like they are close to facts.
It took a bit longer than expected, but I did not want to burn myself out grinding Rogue. Very happy to finally get this one, Pirate Rogue got me to legend no less than 6 times already!
See you all in a week with a little year in review stuff :-)
With the current card pool, I'm not too sure where else you can go with it. The biggest issue with trying to branch out is mainly just that Sludge either goes to the bottom of our deck or to the hand, so cards that would benefit from discard can only really use Tram Mechanic and Pop'gar the Putrid while mill support would get to benefit from Disposal Assistant, with both being able to use Sludge on Wheels. That being said, I think that if we get some better discard support in standard I wouldn't be surprised if Tram Mechanic and Sludge on Wheels break out of the rest of the Sludge Shell, especially if said discard support is things like Disciple of Sargeras that requires you to discard something for it to be strong. It's hard to say for sure what would be needed, but as of right now I don't think there's enough payoffs to warrant going in another direction beyond just being a Zoo Deck.
Paladin has too many generically strong cards. Despite being a great class for a while it was never given a bad expansion. Every expansion has at least one card that is just very strong; The Leviathan, The Countess, Sanguine Soldier, Boogie Down, Amitus, the Peacekeeper, Hi Ho Silverwing were all in different expansions, are very strong and fit into (nearly) any paladin deck. The Countess's no neutrals condition doesn't matter because paladin has so many strong cards.
I've been messing around with a few different versions, one that was a bit more teched against Paladin with stuff like Defile but once I started facing more Rogues, I swapped over to this list.
Sludge I feel is the best when your playing into how innately aggressive a lot of the creatures are, which I don't feel like Undead Warlock is going to do great with. Tried messing around with Furnace Fuel but just felt like I couldn't discard them regularly enough given that Trolley Problem and Disciple of Sargeras are the only targeted discard. I did mess around with a version that was lighter on all the Imps and Imp King Rafaam and instead opted towards Tome Tampering and Steamcleaner which is really funny when it works, but probably not worth it if your aiming to seriously climb. I will say though that the Fatigue package has been feeling really strong. Crazed Conductor on turn 4 after playing a Baritone Imp feels very good to help create enough of a board presence to push Barrels of Sludge face. Overall though the deck for the most part has felt fine, though I feel like a big reason why is because people are expecting slower matchup like Undead Warlock or Control only to be beaten down by a bunch of random zoo creatures, so I'm unsure how well its going to perform in the long term.
That was fast. I even didn't have time to download it.
Obviously, they failed because this game wasn't on mobile in first place. Marvel Snap has around 8 millions active users but on steam there is only ~5000 users in average (10k in peak). DC Dual Force had 919 players in all-time peak and less than 100 in average. Thats not enough to keep game alive even without costly licences.
DC Dual Force is one of those games I meant to try at some point, but forgot. My contribution probably wouldn't have saved the game, but it could've added up if enough people did that. Guess it don't matter now.
Hi Ho Silverwing definitely helps a lot of the strategies, especially now that Order in the Court has fallen out of favor resulting in the dragon being able to help find The Garden's Graces. Though honestly part of the strength of the deck is just that its uses so much of its early turns very efficiently and so even when there are dead draws in the mid-game, you can usually still string together some amount of pressure off of the Silver Hand Recruits from Sinful Sous Chef or turning even random hero powers into threats with stuff like Deputization Aura. Its to the point where I don't think you can label any one card as 'the problematic one' since more or less all of them just are solid midrange cards on their own.
I had a few words that were completely embedded in other words: "Sled" in "DogSled" and "Snow" in "SnowAngel", "Snowmen", "SnowFort". While technically you can just highlight both the embedded and the longer word in the same space to find both, it does feel a bit weird.
The Daily Epic Games Giveaway Continues With Fallout 3: GOTY Edition - Claim It In the Next 24 Hours
Thanks for the heads-up. Just got it ☺
DC Dual Force is Shutting Down in February 2024, Currency Purchases Disabled
I guess that's why gaming world returned to single player products at the first place and that's why they are more successful than online ones. There are just so much online games that people already keep playing and Time is the inevitable limited resource. I mean a day is already 24 hours, there are more good games than a person can play daily. Single player games at least finishes at some point but online games are becoming addictions in time so people just don't and can't even try newer online games.
Look at us, for how many years are we playing Hearthstone now ? We can't just let it go because of our progression etc. It is lke sunk cost but for time instead of money.
That's also why online games like GTA Online etc. also successful. Their progression is like that if you stop playing for 2-3 years you are not losing anything at all when you would return unlike mmorpgs. Some companies aware of that some like this one not it seems.
These all are personal opinions though but i feel like they are close to facts.
Snowpocalypse 4
Snowpocalypse 4
It's working!

Golden Hero Portrait - Completionist & Grind
It took a bit longer than expected, but I did not want to burn myself out grinding Rogue. Very happy to finally get this one, Pirate Rogue got me to legend no less than 6 times already!
See you all in a week with a little year in review stuff :-)
Snowpocalypse 4
Yea I'm late to the party but am here to bury you all in snow😁⛄
Wacky Waxy Winter's Veil
Fun one with druid. Buff all presents, smack opponent in the face with big presents and win :)
Lacing Our Skates for a Cool Winter Sports Word Search
Ice dancing and bobsleigh are both Olympic sports, don-cha-kno?
Our Thoughts on the Post-Worlds Balance Update - Rogue, Shaman, Warlock, Warrior, and Neutrals
With the current card pool, I'm not too sure where else you can go with it. The biggest issue with trying to branch out is mainly just that Sludge either goes to the bottom of our deck or to the hand, so cards that would benefit from discard can only really use Tram Mechanic and Pop'gar the Putrid while mill support would get to benefit from Disposal Assistant, with both being able to use Sludge on Wheels. That being said, I think that if we get some better discard support in standard I wouldn't be surprised if Tram Mechanic and Sludge on Wheels break out of the rest of the Sludge Shell, especially if said discard support is things like Disciple of Sargeras that requires you to discard something for it to be strong. It's hard to say for sure what would be needed, but as of right now I don't think there's enough payoffs to warrant going in another direction beyond just being a Zoo Deck.
Oh and glad to hear the deck is working for you!
Lacing Our Skates for a Cool Winter Sports Word Search
'Ya know, being from the Midwest (Wisco)...no one has ever said Bobsleigh. And wtf is IceDancing? Lol
Fun crossword btw! Thank you! (Bobsledding is the sport, and I think you're thinking of Figure Skating.)
Our Thoughts on the Post-Worlds Balance Update - Rogue, Shaman, Warlock, Warrior, and Neutrals
Thanks for the list! That took me from Platinum up to Diamond.
I wonder if Sludge could go in other directions, maybe as mill or discard support?
Our Thoughts on the Post-Worlds Balance Update - Death Knight, Druid, Mage, Paladin, and Priest
Paladin has too many generically strong cards. Despite being a great class for a while it was never given a bad expansion. Every expansion has at least one card that is just very strong; The Leviathan, The Countess, Sanguine Soldier, Boogie Down, Amitus, the Peacekeeper, Hi Ho Silverwing were all in different expansions, are very strong and fit into (nearly) any paladin deck. The Countess's no neutrals condition doesn't matter because paladin has so many strong cards.
DC Dual Force is Shutting Down in February 2024, Currency Purchases Disabled
Digital card game grift is running down?
Should happen to battle royale too.
Snowpocalypse 4
Lacing Our Skates for a Cool Winter Sports Word Search
Done and done! Woohoo!
DC Dual Force is Shutting Down in February 2024, Currency Purchases Disabled
Lmao. I guess this is still better than giving people hopes and forcing the game to run for a year or two
Our Thoughts on the Post-Worlds Balance Update - Rogue, Shaman, Warlock, Warrior, and Neutrals
I've been messing around with a few different versions, one that was a bit more teched against Paladin with stuff like Defile but once I started facing more Rogues, I swapped over to this list.
Standard · Sludge Warlock · by Echo · 2 years, 8 months ago
Sludge I feel is the best when your playing into how innately aggressive a lot of the creatures are, which I don't feel like Undead Warlock is going to do great with. Tried messing around with Furnace Fuel but just felt like I couldn't discard them regularly enough given that Trolley Problem and Disciple of Sargeras are the only targeted discard. I did mess around with a version that was lighter on all the Imps and Imp King Rafaam and instead opted towards Tome Tampering and Steamcleaner which is really funny when it works, but probably not worth it if your aiming to seriously climb. I will say though that the Fatigue package has been feeling really strong. Crazed Conductor on turn 4 after playing a Baritone Imp feels very good to help create enough of a board presence to push Barrels of Sludge face. Overall though the deck for the most part has felt fine, though I feel like a big reason why is because people are expecting slower matchup like Undead Warlock or Control only to be beaten down by a bunch of random zoo creatures, so I'm unsure how well its going to perform in the long term.
Snowpocalypse 4
Ah yes, that time of year 😁 let the fun begin
DC Dual Force is Shutting Down in February 2024, Currency Purchases Disabled
That was fast. I even didn't have time to download it.
Obviously, they failed because this game wasn't on mobile in first place. Marvel Snap has around 8 millions active users but on steam there is only ~5000 users in average (10k in peak). DC Dual Force had 919 players in all-time peak and less than 100 in average. Thats not enough to keep game alive even without costly licences.
Our Thoughts on the Post-Worlds Balance Update - Rogue, Shaman, Warlock, Warrior, and Neutrals
I tried tossing the Sludge cards into the base of the Undead Warlock deck, and was not too impressed with the results. What are you running?
Snowpocalypse 4
Merry Winter Solstice to everyone out there in the northern hemisphere!
DC Dual Force is Shutting Down in February 2024, Currency Purchases Disabled
DC Dual Force is one of those games I meant to try at some point, but forgot. My contribution probably wouldn't have saved the game, but it could've added up if enough people did that. Guess it don't matter now.
Celebrate the Winter Solstice With Our Winter Fun Word Search
Totally agreed. Our system kinda sucks in that way and doesn't let us do smaller words as easily without care. Thanks for the feedback!
Our Thoughts on the Post-Worlds Balance Update - Death Knight, Druid, Mage, Paladin, and Priest
Hi Ho Silverwing definitely helps a lot of the strategies, especially now that Order in the Court has fallen out of favor resulting in the dragon being able to help find The Garden's Graces. Though honestly part of the strength of the deck is just that its uses so much of its early turns very efficiently and so even when there are dead draws in the mid-game, you can usually still string together some amount of pressure off of the Silver Hand Recruits from Sinful Sous Chef or turning even random hero powers into threats with stuff like Deputization Aura. Its to the point where I don't think you can label any one card as 'the problematic one' since more or less all of them just are solid midrange cards on their own.
Celebrate the Winter Solstice With Our Winter Fun Word Search
I had a few words that were completely embedded in other words: "Sled" in "DogSled" and "Snow" in "SnowAngel", "Snowmen", "SnowFort". While technically you can just highlight both the embedded and the longer word in the same space to find both, it does feel a bit weird.
Anyway, nice to see the word search return.