I am at level 83 right now and levelling up takes a really long time (2500 XP per level). I cannot wait to reach level 100 and start gaining at least one level each day again until level 400.
I feel like I hear about Dr.Boom's Scheme at least once a month from Ayala. It's kind of funny. Anyways, I hope they don't do half boards. They look ugly to me in other TCGs. Which is pretty funny since it seems like I'm the only one who enjoyed diamond cards.
We should be thinking they are buffing probably Rogue, Priest and Warrior. Specially Priest have been 10th for literally 2-3 expansions and haven't had a wincon in literally 2 years or 7 expansions. We as Priests need a wincon that isn't "Bore the opponent to fatigue".
I think that now the super tier 1 is Face hunter. Mage ( warlocks cannot survive enough and paladin need a very good draw to compete.
So the nerf succeded ... but there will be a new one soon to keep the control decks viable
I have to say, I can't stand the constant whining about the viability of "control" every single meta. There is always a viable control deck, multiple viable control decks right now even. What people mean to say when they complain about the viability of control is they want long winded fatigue matches back. You are not getting them. You can play control priest, warlock or big warrior right now. All of which are capable of reaching high legend. Get over it. Accept that you will have bad match ups and that the meta does not revolve around your play style.
It's also funny given control priest poops all over the "super tier 1" face hunter. You haven't a clue what balance is. You just want fatigue matches to be the norm.
All wise words, but it is not unreasonable to want the speed of the game to change from time to time. After a year of aggro dominating and correspondingly short games, a slower meta would be welcome. And the reverse is true too after prolonged periods of slow metas.
I couldn't care less about the viability of control personally (it is primarily concerned with surviving, which you can work towards in any meta). Instead, I just want a meta that isn't overly hostile to janky midrange-value decks so I can actually use a lot of cool cards/combos. Too much aggro stifles my ability to even try.
None of this would be a problem if there was a place I could escape the meta, but since Casual is basically the same as Ranked, no such place exists (playing against friends doesn't really count because I cannot rely on them being available). If we cannot escape the meta, we are justified in asking for the meta to cater to different parts of the player-base every so often.
I´ve just hit lvl 70 with the sweet 20% bonus, yay! Didn´t expect to reach it sooner than Monday, but here I am, 4 days after my previous post. Guess I was focusing too hard on completing my XP achievements these days :D Still 44% of them left to do..
None of deck list sites have updated post nerf deckslists.
Please don't derail this thread. Thanks.
Rush warrior looks like one of the strongest decks in the game. I'm not posting the list here for you though. Given you are a big brain player who likes to belittle others for the decks they play, surely you can find it yourself
I think that now the super tier 1 is Face hunter. Mage ( warlocks cannot survive enough and paladin need a very good draw to compete.
So the nerf succeded ... but there will be a new one soon to keep the control decks viable
I have to say, I can't stand the constant whining about the viability of "control" every single meta. There is always a viable control deck, multiple viable control decks right now even. What people mean to say when they complain about the viability of control is they want long winded fatigue matches back. You are not getting them. You can play control priest, warlock or big warrior right now. All of which are capable of reaching high legend. Get over it. Accept that you will have bad match ups and that the meta does not revolve around your play style.
It's also funny given control priest poops all over the "super tier 1" face hunter. You haven't a clue what balance is. You just want fatigue matches to be the norm.
I´ve just hit lvl 70 with the sweet 20% bonus, yay! Didn´t expect to reach it sooner than Monday, but here I am, 4 days after my previous post. Guess I was focusing too hard on completing my XP achievements these days :D Still 44% of them left to do..
Not sure how I feel about buffs. Maybe if the go in very carefully it could be interesting, but overall I think their buffs have been shown to negativily impact the game, if not immediately apparent with cards like Lunas pocket galaxy, the down the line with Aldor's attendant.
Stuff like removing a point or two of damage from the deathrattle effect on the 5/7 in dh could be neat. Shaman could do with some help. Most other classes feel like a breath away from being oppressive.
If the protagonist ends every match with a Wisp that should otherwise be complete rubbish in the game but somehow wins every battle in the anime then yes, its would be very much like pokemon.
I never said I thought Shadowform would be good. I'm down with it being part of a low tier archetype only played by casuals, just so long as there's some motivation to play it.
The comparison with Wildfire is a little more delicate than it first looks, because priest is not mage. I'm not sure the different context works in its favour, but it wouldn't be the first time that a sub-par card has been an important part of a deck.
So Rush Warrior has been doing very well, you can just pull the best list off of HSreplay.
There's also apparently this new Tempo Mage deck making the rounds that's sort of a minion-based Spell Damage deck, but on HSreplay it still shows up under the regular Spell Damage MAge which has abysmal winartes because the most popular build is garbage while the new one actually has a positive WR.
Clown Druid is still around and is basically unchanged.
If you want statistically powerful decks you're gonna have to wait until Thursday for the VS Data Reaper report.
Look, game development is hard. I’m going to be understanding if the release date slips or if the team doesn’t want to talk much about it. But in this case, the hype started up and THEN got dialed down to 0.
Worse, they didn’t say anything during that initial hype cycle to explain why I might enjoy the game. If I understand correctly, this will involve using and growing a small group of heroes, without the cards that you can combine to get interesting, emergent combos. Combining cards in interesting ways is the Hearthstone team’s core competency. A light tactical roguelike COULD still be fun, of course. But a dozen of those come out every week.
In summary, they attracted attention without really selling the game, THEN they gave the impression of struggling. I don’t know what is actually going on or how the game will be, but it’s not encouraging.
very interesting take yes, and some cool suggestions. Undoubtedly the Nozdormu should be included at some point. I mean Blitz games was immediately suggested by the community on day one of its reveal.
Tinyfin is a great reference to MtG pauper matches, which im totally in for. I agree that theres a lot of different game variants that can be included for standard ladder decks, that doesnt rely on the crazy effects and random stuff that exists in current tavern brawls
Being able to see your MMR sounds like a bad idea. If you want to see your progression, you can already to that by using a decktracker to track your winrate, or by just playing ranked and trying to get a higher rank every season. Being able to see your own MMR probably won't cause any issues aside from a small dopamine increase when it goes up by a lot and a small dopamine decrease when it goes down by a lot. But in general I think a lot of players would rather enjoy the game without constantly worrying about making a number as high as possible, and the players who do want to do that can rank up and play legend.
The main issue though is being able to see your opponent's MMR. I think in general the only thing knowing the expected outcome of a game can do is justify your salt when you lose to a matchup you think you should have won.
Another day, another draft. U/G this time, featuring Body of Research and Wormhole Serpent. Went 5-3, but more importantly I got the meme 26/26 unblockable fractal combo once. Forgot to take a pic for posterity unfortunately.
Edit: And I love (seriously!) that Body of Research links to a version with Spanish text. I can read enough to know the translation is spot on.
Celebrate Runeterra's 1-Year Anniversary With This Deck Umbrage Doesn't Want You to Play
Didn't know that our beloved meme card had such an elaborate backstory, in universe and out.
Win-more-locs Shaman Deck List and Guide - Memes and Dreams #14
I heart murlocs so much. I just got the idea that Overlord Runthak needs to be a non random legendary in a Murloc deck... To the laboratory!
Shortly thereafter...
Welp, by turn 5 one is gassed out, so there's nothing to buff. Poop.
Rewards Track: Current progress 2.0
I am at level 83 right now and levelling up takes a really long time (2500 XP per level). I cannot wait to reach level 100 and start gaining at least one level each day again until level 400.
Good luck and have fun!
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
I feel like I hear about Dr.Boom's Scheme at least once a month from Ayala. It's kind of funny. Anyways, I hope they don't do half boards. They look ugly to me in other TCGs. Which is pretty funny since it seems like I'm the only one who enjoyed diamond cards.
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
I hope no class ever gets a 1 mana hero power that gains 1 armor. It would literally be the worst hero power.
[Game] Card Treasure Hunt (The Resurrection Attempt)
These are the Two That are Coming for Thee.
Fear Not my Hands of Brawn or Elbows of Power!
I Needn't my Ankles of Physique or Knees of Energy!
Nor is it my Shoulders of Sturdiness to Make You Cower.
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
We should be thinking they are buffing probably Rogue, Priest and Warrior. Specially Priest have been 10th for literally 2-3 expansions and haven't had a wincon in literally 2 years or 7 expansions. We as Priests need a wincon that isn't "Bore the opponent to fatigue".
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
Done, Hero power, 1 mana, gain 1 armor.
Alternatively, 3 mana, cut the opponent Life points in half.
Meta after nerfs
All wise words, but it is not unreasonable to want the speed of the game to change from time to time. After a year of aggro dominating and correspondingly short games, a slower meta would be welcome. And the reverse is true too after prolonged periods of slow metas.
I couldn't care less about the viability of control personally (it is primarily concerned with surviving, which you can work towards in any meta). Instead, I just want a meta that isn't overly hostile to janky midrange-value decks so I can actually use a lot of cool cards/combos. Too much aggro stifles my ability to even try.
None of this would be a problem if there was a place I could escape the meta, but since Casual is basically the same as Ranked, no such place exists (playing against friends doesn't really count because I cannot rely on them being available). If we cannot escape the meta, we are justified in asking for the meta to cater to different parts of the player-base every so often.
Mythgard's Final 2 Core Set Codes Are Back on Track and Coming Soon
A link to the Dreni code has been posted to the Mythgard Discord channel: https://www.sector.sk/novinka/256328/peter-hu-diablo-2-torchlight-o-kartovke-mythgard-a-rozdavacka-bohatych-balickov-do-hry.htm
And the English translation: https://tinyurl.com/GreenMythgardCode
Rewards Track: Current progress 2.0
Im half that :D
All the Forged In The Barrens deck recipes
Correct! thanks for telling me!!
Looking for a good post-nerf deck that isn't Hunter or Paladin
Rush warrior looks like one of the strongest decks in the game. I'm not posting the list here for you though. Given you are a big brain player who likes to belittle others for the decks they play, surely you can find it yourself
Meta after nerfs
I have to say, I can't stand the constant whining about the viability of "control" every single meta. There is always a viable control deck, multiple viable control decks right now even. What people mean to say when they complain about the viability of control is they want long winded fatigue matches back. You are not getting them. You can play control priest, warlock or big warrior right now. All of which are capable of reaching high legend. Get over it. Accept that you will have bad match ups and that the meta does not revolve around your play style.
It's also funny given control priest poops all over the "super tier 1" face hunter. You haven't a clue what balance is. You just want fatigue matches to be the norm.
Rewards Track: Current progress 2.0
I´ve just hit lvl 70 with the sweet 20% bonus, yay! Didn´t expect to reach it sooner than Monday, but here I am, 4 days after my previous post. Guess I was focusing too hard on completing my XP achievements these days :D Still 44% of them left to do..
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
Not sure how I feel about buffs. Maybe if the go in very carefully it could be interesting, but overall I think their buffs have been shown to negativily impact the game, if not immediately apparent with cards like Lunas pocket galaxy, the down the line with Aldor's attendant.
Stuff like removing a point or two of damage from the deathrattle effect on the 5/7 in dh could be neat. Shaman could do with some help. Most other classes feel like a breath away from being oppressive.
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
Sounds more like yugioh with kuriboh
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
I never said I thought Shadowform would be good. I'm down with it being part of a low tier archetype only played by casuals, just so long as there's some motivation to play it.
The comparison with Wildfire is a little more delicate than it first looks, because priest is not mage. I'm not sure the different context works in its favour, but it wouldn't be the first time that a sub-par card has been an important part of a deck.
Looking for a good post-nerf deck that isn't Hunter or Paladin
So Rush Warrior has been doing very well, you can just pull the best list off of HSreplay.
There's also apparently this new Tempo Mage deck making the rounds that's sort of a minion-based Spell Damage deck, but on HSreplay it still shows up under the regular Spell Damage MAge which has abysmal winartes because the most popular build is garbage while the new one actually has a positive WR.
Clown Druid is still around and is basically unchanged.
If you want statistically powerful decks you're gonna have to wait until Thursday for the VS Data Reaper report.
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
I came here to say the same thing.
Look, game development is hard. I’m going to be understanding if the release date slips or if the team doesn’t want to talk much about it. But in this case, the hype started up and THEN got dialed down to 0.
Worse, they didn’t say anything during that initial hype cycle to explain why I might enjoy the game. If I understand correctly, this will involve using and growing a small group of heroes, without the cards that you can combine to get interesting, emergent combos. Combining cards in interesting ways is the Hearthstone team’s core competency. A light tactical roguelike COULD still be fun, of course. But a dozen of those come out every week.
In summary, they attracted attention without really selling the game, THEN they gave the impression of struggling. I don’t know what is actually going on or how the game will be, but it’s not encouraging.
Blizzard Makes it Official - Nozdormu Day is the 15th of Every Month
very interesting take yes, and some cool suggestions. Undoubtedly the Nozdormu should be included at some point. I mean Blitz games was immediately suggested by the community on day one of its reveal.
Tinyfin is a great reference to MtG pauper matches, which im totally in for. I agree that theres a lot of different game variants that can be included for standard ladder decks, that doesnt rely on the crazy effects and random stuff that exists in current tavern brawls
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
Being able to see your MMR sounds like a bad idea. If you want to see your progression, you can already to that by using a decktracker to track your winrate, or by just playing ranked and trying to get a higher rank every season. Being able to see your own MMR probably won't cause any issues aside from a small dopamine increase when it goes up by a lot and a small dopamine decrease when it goes down by a lot. But in general I think a lot of players would rather enjoy the game without constantly worrying about making a number as high as possible, and the players who do want to do that can rank up and play legend.
The main issue though is being able to see your opponent's MMR. I think in general the only thing knowing the expected outcome of a game can do is justify your salt when you lose to a matchup you think you should have won.
Blizzard Makes it Official - Nozdormu Day is the 15th of Every Month
It's so sad that they have to push people into playing Nozdormu...
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
we can only hope but they could tell us something at least, by now a gameplay video would be nice.
Strixhaven Releases Today! Set Survival Guide
Another day, another draft. U/G this time, featuring Body of Research and Wormhole Serpent. Went 5-3, but more importantly I got the meme 26/26 unblockable fractal combo once. Forgot to take a pic for posterity unfortunately.
Edit: And I love (seriously!) that Body of Research links to a version with Spanish text. I can read enough to know the translation is spot on.