no joke, every time i get 2 or 3 stars, i queue into nothing but hard counters and am back to zero stars pretty much instantly. how well i play literally does not matter.
i woudl rather uninstall than play aggro or DH, no offense
So would I so do it. When people tell me to "just play rez priest lol" I tell them to fuck off too.
If you dont like the way the game is right now then just take a break until the miniset comes out and see if that changes anything.
The flexibility of those cards is what makes them great. I usually keep them for the buzzard turn but if you happen to draw them after you can still use them for the combo (either as damage spells or tokens for Shadow Hunter Vol'jin). I also recently added Kolkar Pack Runner to this deck for a more reliable draw engine and anti-aggro. Sadly this deck still loses to most meta decks (mainly APM mage). If you face a lot of APM, a secret version of this deck might give you better luck.
Good luck to the finalists! Looks like people don't want their cards discarded, who would have known lol? Or I got DQed after all. I'm a bit sad linkblade's card didn't make it, I can still hear those fingers snipping.
The game board choice idea is a nice idea, but impossible because Transfer Student exists. So either the devs have forgotten about that or they're just commenting on what the 'community' brings up to them.
Its the usual Q&A session where a good percentage of it is just fluff. I wouldn't blow my top over any of it mattering for the most part.
as soon as i switch i mostly face hard counters. im not really comfortable with any of these decks, and furthermore the number of them that are actually enjoyable to play is zero. priest has approximatley a million healing, warlock draws infinite healing in the end game, hunter kills you on turn 5, druid either has turn 1 8/8 or turn 6 a million/a million in stats, paladin cheats out everything asap and has the strongest possible tempo play on every turn, and rogue and warrior are completely dead.
ultimately this feels like roulette. pick a deck, and pray to god you dont queue into hard counters.
I often experience that too whenever I play a new deck; the first few opponents I face are hard counters. I'm not a conspiracy theorist, but it is frustrating. The trick is to just keep playing through it. Think of the first few games as some sort of practice run, and eventually the game will give you some reasonable matchups.
On another note, I played the Midrange Demon Hunter deck again yesterday and went 9-2 with it. It's just absolutely rolling through everything in the D5 ranks, whether it's Priest, Warlock, Mage, Hunter, and even other DH decks. My only losses were a Secret Paladin that I misplayed against, and an OTK Demon Hunter that somehow pulled off his combo on turn 7. I'm not facing that many Paladins for some reason, which is a good thing. Try it out.
I assume it's supposed to buff both minions that either have 0-Attack or Cost 0 (or both should such a card exist), but not that it requires both to get the buff.
Are the apprentices supposed to cost one or zero? Because The article features two cards that explicitly buff zero-cost, zero-attack minions, but no such minions are showcased.
Man, these guys really overthink EVERYTHING (except game balance, of course).
Why would "showing off" your board choice matter to anyone? Everyone has seen all the boards, and no one is going to be super impressed by the board (or board half) their opponent forces them to look at. It's bad enough I have to look at that stupid Christmas card back.
If I were to choose a board, I would want it to be an entire board, not just half, and it would be for my own personal viewing pleasure, not because I think my opponent will love (or hate) my pick. Just make it a part of the deck package, along with the card back, the portrait, and (maybe someday) the coin. This isn't rocket science.
what is actually good against paladin? it seems like there are a bunch of iterations going around, each one extremely strong.]
edit: okay what beats big druid? im in an endless cycle of decks that beat whtever im playing.
Most decks that can easily remove single targets are good against paladin. Warlock, priest, and secret rogues are some common decks. Paladin is very predictable, which is also its main weakness.
Big druid is beaten entirely by itself. Mostly if they don't Overgrowth on 4, you're in for the win. If they draw the nuts, your only counter play is to pressure their life total so you can burn them to death, or to put enough minions so their predictable set of minions are easily removed, like Lake Thresher and Twilight Runner or Strongman
But ultimately, the best advice I can give is the same as the other commenters have given. There is no deck that beats everything, but there is also no deck that cannot be beaten. Priest vs controlock is probably the most skewed but even I managed a winrate near 50%. Learn the decks, and learn your chosen deck well. The best deck is usually the deck you're most comfortable with.
BG's is fun yes. Only one problem tho. its not a card game, its an autobattler, and we are talking about HS card game here. I know they included BG's in the same program as HS but its a different game mode despite what ppl say. its an entirely different game genre
Refusing to dust my golden Deck of Lunacy bc it's a fun card that will grow in depth as new spells are released. Most HS players don't know what fun is. All about winning which is sad.
That's why I push for a Mirror Match mode where you can play any deck and actually enjoy this game and still have a chance to win with fun cards that are pushed out by more op ones. However every forum I post this idea on I get laughed out by people saying it's a bad idea.
Hearthstone players are somehow happy just playing whatever everyone else is playing like good little robots.
[Game] Card Treasure Hunt (The Resurrection Attempt)
C'Thun, the Shattered then?
Rewards Track: Current progress 2.0
Level 60, got a nice Kurtrus portrait and pack full of dust.
Demon Hunter is BACK!
I know right - just keep playing and hope no one notices XD
Looking for a good post-nerf deck that isn't Hunter or Paladin
So would I so do it. When people tell me to "just play rez priest lol" I tell them to fuck off too.
If you dont like the way the game is right now then just take a break until the miniset comes out and see if that changes anything.
Funny Goose
The flexibility of those cards is what makes them great. I usually keep them for the buzzard turn but if you happen to draw them after you can still use them for the combo (either as damage spells or tokens for Shadow Hunter Vol'jin). I also recently added Kolkar Pack Runner to this deck for a more reliable draw engine and anti-aggro. Sadly this deck still loses to most meta decks (mainly APM mage). If you face a lot of APM, a secret version of this deck might give you better luck.
I will update the decklist.
Sharing Is Caring - Card Design Competition Discussion Thread
Good luck to the finalists! Looks like people don't want their cards discarded, who would have known lol? Or I got DQed after all. I'm a bit sad linkblade's card didn't make it, I can still hear those fingers snipping.
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
The game board choice idea is a nice idea, but impossible because Transfer Student exists. So either the devs have forgotten about that or they're just commenting on what the 'community' brings up to them.
Its the usual Q&A session where a good percentage of it is just fluff. I wouldn't blow my top over any of it mattering for the most part.
Celebrate Runeterra's 1-Year Anniversary With This Deck Umbrage Doesn't Want You to Play
Hey! Try playing against my Vi/Poros/Yipp deck and call it a meme after that. :)
Looking for a good post-nerf deck that isn't Hunter or Paladin
I often experience that too whenever I play a new deck; the first few opponents I face are hard counters. I'm not a conspiracy theorist, but it is frustrating. The trick is to just keep playing through it. Think of the first few games as some sort of practice run, and eventually the game will give you some reasonable matchups.
On another note, I played the Midrange Demon Hunter deck again yesterday and went 9-2 with it. It's just absolutely rolling through everything in the D5 ranks, whether it's Priest, Warlock, Mage, Hunter, and even other DH decks. My only losses were a Secret Paladin that I misplayed against, and an OTK Demon Hunter that somehow pulled off his combo on turn 7. I'm not facing that many Paladins for some reason, which is a good thing. Try it out.
Shatterstar1998's Custom Detective Class - Hearthstone Fan Community Spotlight
I see. I interpreted "Zero attack and zero cost" as "needs to be both", rather than either/or
Shatterstar1998's Custom Detective Class - Hearthstone Fan Community Spotlight
I assume it's supposed to buff both minions that either have 0-Attack or Cost 0 (or both should such a card exist), but not that it requires both to get the buff.
Shatterstar1998's Custom Detective Class - Hearthstone Fan Community Spotlight
Are the apprentices supposed to cost one or zero? Because The article features two cards that explicitly buff zero-cost, zero-attack minions, but no such minions are showcased.
Dean Ayala's Community Q&A #14 - Pandaria, Pickable & Custom Game Boards, Nozdormu Quest, Paladins & Meta
Man, these guys really overthink EVERYTHING (except game balance, of course).
Why would "showing off" your board choice matter to anyone? Everyone has seen all the boards, and no one is going to be super impressed by the board (or board half) their opponent forces them to look at. It's bad enough I have to look at that stupid Christmas card back.
If I were to choose a board, I would want it to be an entire board, not just half, and it would be for my own personal viewing pleasure, not because I think my opponent will love (or hate) my pick. Just make it a part of the deck package, along with the card back, the portrait, and (maybe someday) the coin. This isn't rocket science.
Looking for a good post-nerf deck that isn't Hunter or Paladin
Most decks that can easily remove single targets are good against paladin. Warlock, priest, and secret rogues are some common decks. Paladin is very predictable, which is also its main weakness.
Big druid is beaten entirely by itself. Mostly if they don't Overgrowth on 4, you're in for the win. If they draw the nuts, your only counter play is to pressure their life total so you can burn them to death, or to put enough minions so their predictable set of minions are easily removed, like Lake Thresher and Twilight Runner or Strongman
But ultimately, the best advice I can give is the same as the other commenters have given. There is no deck that beats everything, but there is also no deck that cannot be beaten. Priest vs controlock is probably the most skewed but even I managed a winrate near 50%. Learn the decks, and learn your chosen deck well. The best deck is usually the deck you're most comfortable with.
Demon Hunter is BACK!
This deck is so broken
oh cool an 8 damage weapon that can swing 4 times with immunity.
1 mana gain 6 attack spell...
8 mana 8/8 charge basically hit face then hit a minion...
1 mana 6 rush
6 mana draw 3 potentially free cards.
And lets not forget lifesteal.
Fun deck to play though.
Shatterstar1998's Custom Detective Class - Hearthstone Fan Community Spotlight
Amalgam Sidekick, the ultimate Wisp powercreep and also the ultimate cutie of that statline 😎
Sharing Is Caring - Card Design Competition Discussion Thread
I was pretty sure I would make it this time :(
Good luck to everyone who arrived to the finals anyway.
Sharing Is Caring - Card Design Competition Discussion Thread
Good luck fellow finalists!
Mythgard's Final 2 Core Set Codes Are Back on Track and Coming Soon
Kinda figured that, so I compromised by posting the link but not the code, so as not to be too spoilery.
Today's Legends of Runeterra Anniversary Celebration Login Gift is a Rare Prismatic Chest
I've been preferring to get my prismatics on units, but I was offered three spells today.
Feel The Rush, it is.
Looking for a good post-nerf deck that isn't Hunter or Paladin
BG's is fun yes. Only one problem tho. its not a card game, its an autobattler, and we are talking about HS card game here. I know they included BG's in the same program as HS but its a different game mode despite what ppl say. its an entirely different game genre
Meta after nerfs
Refusing to dust my golden Deck of Lunacy bc it's a fun card that will grow in depth as new spells are released. Most HS players don't know what fun is. All about winning which is sad.
That's why I push for a Mirror Match mode where you can play any deck and actually enjoy this game and still have a chance to win with fun cards that are pushed out by more op ones. However every forum I post this idea on I get laughed out by people saying it's a bad idea.
Hearthstone players are somehow happy just playing whatever everyone else is playing like good little robots.
Looking for a good post-nerf deck that isn't Hunter or Paladin
Just play Battlegrounds it's more fun and less stress. Just another boring meta that they don't feel the need of shaking up.
Today's Legends of Runeterra Anniversary Celebration Login Gift is a Rare Prismatic Chest
Did you just upgrade both free prismatic chests? Reported for hacking.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
someone get Kaladin (edit: Shrutebucks) a counselor. a good one, please. quickly.
Salt thread is one thing, permanently crying about losing his will to live (that's nicely said) over a card game is not.