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  • Everybunny Get in Here!

    It really doesn't feel like it's been three years since we saw this brawl.

  • Everybunny Get in Here!

    Yeap, Brawl is borked. Something, something, small indie company, something, something, Kotick gets $200Mil.

  • Even More Top Secret - Card Design Competition Discussion Thread

    It seems I won't provide feedback unless I force myself to make time, so here goes:

    Show Spoiler

    Pokeniner - It's okay, I guess. Most smaller Rogue minions want to be played, as opposed to cheated out, so this would need to find the right home to work properly (like Deathrattle Rogue, maybe). Technically it's not worded properly, as the "summon any…" part is not connected to the "draw 2 cards" with how it is currently worded. It would need to be more like Varian Wrynn, in my opinion. Might be fine, though, given the way Blizzard seems to be streamlining card phrasing in an effort to fit more words (like not using the word "random" in cards that should have it, instead implying it's random).

    Wailor - I'm not a fan. Ideally none of your minions would be affected, but that leaves two scenarios: either your opponent has a wide board - in which case demoting their minions to 1/1s might be of minimal effect - or they're using big minions and you're about to take a *ton* of damage before this ever goes off. The Mage just lost Polymorph as a Core card in-part because I think they want to see less transform-removal and only straight damage-removal in the Mage, so I don't know if Blizzard would print something like this.

    h0lysatan - You could also phrase it as "Secret: After an enemy attacks, summon a 2/3 Guardian with Taunt. When it dies, shuffle a copy of this Secret into your deck." Right now, the Deathrattle is a little wonky because "this Secret" doesn't make sense on the minion. Other than that, the card seems fine.

    Fedrion - This seems kind of scary, because a double Fireball after taking heavy damage could immediately end the game. Your opponent either risks their own death because they cannot finish you off in time, or they barely attack whenever a late-game Secret pops up in fear of Cauterize. Either way, you win. I feel it's the best iteration of the card so far, but I'm still concerned. Also, you have the Classic/Legacy watermark; I think you meant to have FitB?

    shatterstar1998 - You're missing the plural S in "Mirror Images"; if need be, you can change "battlefield" to "board" to make it fit. Other than that I like them both, although I think I like Wormhole more: fits with the Mage's outer space Boomsday theming, and can psyche out your opponent.

    Nirast - Should be "its", not "it's", and "stats" as opposed to "starts". As for the gameplay, anything larger than a 3/4 or equivalent is gonna reset the Secret; seems pretty easy to accomplish, but it can be played around in a manner similar to Repentance. It would piss me off something fierce to play into the effect, though, but I guess that could be said of any of these.

    bananenparty - I like the chaos, although it would be difficult to "clear" for the opponent: you can't generally fire off a 5+ mana spell just for the sake of safely proccing this Secret. The benefits of it being Legendary, I guess; it should be fine.

    KANSAS - The way it is currently worded, wouldn't it require them to sacrifice their minions, not kill your own? "friendly minions" means something different to them as opposed to you. I think it could say "After your opponent destroys 3 of your minions…" Cleaned up a bit, I like the card.

    cydonianknight - I like it. The gameplan is straight-forward, it can be "played around" somewhat, and it encourages deck-building decisions (namely of the "play Tirion" variety, but still lol). No critique here.

    BasilAnguis - Enigma Book seems difficult to use properly. The payoff is great, but realistically how often will this proc? I don't think I'm a fan.

    Dermostatic - I like the Nerubian/Spider themes, so naturally I like your card as well. I think it's balanced fairly well: Plagiarize exists and gives you copies of the cards, but it's a non-Legendary. Copy of the card vs a free 4/4; that seems like an okay bump-up.

    anchorm4n - "5 or more Attack" seems like a Priest thing, so while I understand the flavor of only hitting big minions, it still seems a little off to me. It's on point with being a trap, though, especially one fitting the Uldum set. All-in-all, it's okay.

    grumpymonk - Adding to the "cycle" that is Hidden Wisdom and Rat Trap is a smart play, I think, and "a fantastic treasure" is a natural fit. I don't have much to say 'cause I think you're good to go.

    R - Should be "their turn", not "his turn". Don't want to assume :P Either way, it's a hard No from me: the level of hatred this card would produce could power a city.

    Lundy - An amusing card, although I don't think anyone really wants to see another iteration of Ice Block. At least you wouldn't be Immune until end of turn, so maybe it's okay. It would be annoying to deal with, though, given that most of the outcomes have the potential to save your life.

    Demonxz95 - For anyone with a minion-based strategy, this is just a big middle-finger to them. "Oh, you wanted to win? Well, here's a giant goat that you probably can't get through in one turn; have fun with that!" Some classes can get around Drunhei and deal face damage, but others (the Paladin, Warrior, or Demon Hunter, to name some) are completely gipped out of their victory. The effect is very "Legendary", but I personally don't like the result of it.

  • Everybunny Get in Here!

    20.0 certainly broke many things under the hood.

  • Should this interaction Freeze the whole board?

    Staff

    Yeah, this is working as it should be. Your Hero Power isn't actually targeting anything when it's being fired by Reckless Apprentice, and thus won't trigger Ice Walker since Walker specifically mentions a target.

  • Everybunny Get in Here!

    When you win a brawl by not dying your eggs while your opponent did


    I am 4 parallel universes ahead of you

  • Forged in the Barrens Known Issues & Hotfixes - Classic Pack Compensation, Golden Card Queue Woes, Secrets

    I got some former HoF commons and rares from packs. Like Ice Lance and Coldlight Oracle.

  • Early Standout Druid Decks in Forged in the Barrens - Play Something New

    The Guff Gibb deck is good. It's the only thing I can win with. 

  • Urf Cosmetics Are Coming to Legends of Runeterra + Big Balance Changes! Patch 2.5.0 Notes

    https://www.youtube.com/watch?v=aTg6y2l4duk

  • Early Standout Mage Decks in Forged in the Barrens - Play Something New

    I am just here to say I love unnerfed Jaina

  • The 12 Most Popular Runeterra Decks Before Patch 2.5

    Kindred/Nasus have been my favorite deck from the expansion I am glad to see it doing relatively well.

  • Should this interaction Freeze the whole board?

    I agree. Based on the wording that interaction should work.

  • Deck update times

    Staff Pro

    This is in process of being fixed - sorry about that. Some new code went out last night that is messing with timestamps as we process images for deck lists. The issue has since been resolved.

  • Forged in the Barrens Known Issues & Hotfixes - Classic Pack Compensation, Golden Card Queue Woes, Secrets

    Though I am very confused... I got 680 dust. No combination of golden common, rare, epic would add up to that?!

    I only bought the golden classic bundle.

  • Goodbye Free Classic Packs - Their Contents and Tavern Brawl Rewards Changing Soon, Potential Benefits if You Held Onto Any

    I wasn't aware there was a bug opening classic packs, just a bug matchmaking core set cards, I guess I'll wait a bit then. Thanks for the info.

  • Forged in the Barrens Known Issues & Hotfixes - Classic Pack Compensation, Golden Card Queue Woes, Secrets

    Argh - I am so disappointed. I lost 1600 dust because I DE'd after opening.

  • Deck update times

    Yeah, i was looking for a mill druid deck, and when i searched by updated the most recently updated one was from boomsday

  • Everybunny Get in Here!

    Not necessarily. First one to realize not to put any dye wins! 

  • Mill me daddy

    Do you still play this? i'm looking for an updated to FITB mill druid list. Also what do you think of Southsea Scoundrel as a mill tool from the latest expansion?

  • Kat's OTK Celestial Alignment Druid - Forged in the Barrens Day 2

    How can I trigger OTK?

  • Rewards Track: Current progress 2.0

    I bought Tavern Pass this time. I liked the portraits and really wanted to try the Diamond card. So far it's been fun.

    Reached about level 33 first day. Early path, as usual, feels very rewarding. 

    Ended up with Plaguemaw the Rotting as my lvl 20 reward. Haven't done druid yet, been too busy with Warrior. Can't wait to try it though. With the Core and Barrens release, there are a lot of cards I haven't gotten too. Can't wait to give them a shot.

  • (FitB) Yukazo's Tempo Demon Hunter

    Yeah but I have another Deathrattle list, which is more refined. This lacks draw 

  • Do Your Push-Ups

    Samuro is also "free" if you decide to buy the Tavern Pass :)

  • Rewards Track: Current progress 2.0

    No pass, lvl 30 here

  • Even More Top Secret - Card Design Competition Discussion Thread

    Staff

    I realize I'm doing it a lot faster for this comp than normal, but I think it's just because of the general prompt. Here's yet another round of feedback.

    H0lysatan
    Infinite effects are usually somewhat dangerous, but I think this one is probably okay. It captures the Legendary feeling pretty well, and I'd say it's pretty good overall.

    Wailor
    The effect looks a little bit dangerous (which is just a common occurrence in this comp), although it certainly looks and feels Legendary. I'm trying to compare this to Sigil of Flame and it looks quite powerful. Maybe a little bit too much so, but we haven't really had time to test out the Sigils yet and it won't help you if your opponent has a giant board because then you'll take a lot of damage anyway. Super difficult to judge properly.

    Pokeniner

    I'm going to say no. I do feel it's a bit too much like Dirty Tricks, and the additional upside is both very random and potentially quite big.

    Don't put it in The Witchwood either, as this will result in a period of time where it is the only Rogue Secret in Standard (the Raven/Dragon year).