The new murloc i like the least. He is strong but his phylosophy is more to trade than going face, what murloc usually do. That said, he is obviously strong. Giving murlocs extra attack and allowing them to directly trade is opening the way for the other to go face. Plus it has 3 hp so harder to kill than the other.
Rez Warrior! I'm sure there are some powerful Frenzy minions that Saurfang can bring back, and Warrior definitely has the ability to stall the game out with removal and Armor gain to find their finishers. I don't think this works as any deck's finisher, but if you're already a Control Warrior running a handful of good Frenzies he can be worth a look.
Its a prior target for all the classes who get a tons of draw. Probably the better watch post since it activate at least once its effect. Thats the 3rd watch post card so now the legendary is able to summon six 5/5. I hope to see a watch post archetype it seems fun to play but i doubt about their power.
Reminiscent of Onyx Magescribe - similar stats, and a powerful one-time effect that you want to trigger before your opponent can toss hard removal at this guy. If you can give this rush and trade with a minion on board, this is a lot of value. Might be really great in Warrior with Overlord Saurfang
Buffs that apply themselves randomly aren't generally that good. I guess in the late game this gets better, but I'm not sure how willing I would be to take a gamble on such a risk to actually put this card in any deck. If you're something like Silver Hands and manage to stick a board this could in some ways be like a pseudo-Savage Roar finisher, I guess.
Meaner crocolisk. Marginally better than a card that sees no play. However, Kobold Sandtrooper seemed underwhelming and found a place in aggro Hunter, so could have some potential.
The only neutral 1 drop of the expansion. A bit weird we usually receive a lot of 1 drop and here only one. Thats a good one, easy elemental interaction activator. Good effect, really good if played turn 1 followed by turn 3 reduced at 2 mana.
Obviously the tempo here is terrible when you play it, but a neutral 5/8 Demon with Taunt is relevant for N'Zoth, God of the Deep decks, so it could see some niche play there.
I think it should be pretty easy to get the cost of this down to 4 or less, and at that cost it's pretty dang good even if it is only extra stats. I could definitely see there being a spell/combo buff priest in the meta. The deck likely won't be as strong as some other things that Priest could do, but I'll definitely play it.
New Neutral Minion - Lushwater Scout
That's really good! Makes better trades to have a stickier board
New Hunter Spell - Wound Prey
Poor On the Hunt . Anyway is good enough. We can play it like Springpaw or try to obtain some extra valule combo it with something like Parade Leader
New Neutral Minion - Lushwater Scout
The new murloc i like the least. He is strong but his phylosophy is more to trade than going face, what murloc usually do. That said, he is obviously strong. Giving murlocs extra attack and allowing them to directly trade is opening the way for the other to go face. Plus it has 3 hp so harder to kill than the other.
New Hunter Spell - Wound Prey
Good filler spell in hunter
New Neutral Minion - Hecklefang Hyena
The stats are not that good for the paid price...
New Priest Spell - Power Word: Fortitude
Will be hard to find the balance between minions and spells in priest decks i think
New Warrior Minion - Overlord Saurfang
Rez Warrior! I'm sure there are some powerful Frenzy minions that Saurfang can bring back, and Warrior definitely has the ability to stall the game out with removal and Armor gain to find their finishers. I don't think this works as any deck's finisher, but if you're already a Control Warrior running a handful of good Frenzies he can be worth a look.
New Neutral Minion - Burning Blade Acolyte
Way to slow
New Neutral Minion - Kindling Elemental
An awesome 1 drop for elemental synergie, especially because the reduction doesn't last 1 turn
New Neutral Minion - Oasis Thrasher
Will be hard to trigger the frenzy i think
New Neutral Minion - Far Watch Post
Nice design, original and will probably see play
New Neutral Minion - Taurajo Brave
Good in control decks, sticky and anoying
New Neutral Minion - Far Watch Post
Its a prior target for all the classes who get a tons of draw. Probably the better watch post since it activate at least once its effect. Thats the 3rd watch post card so now the legendary is able to summon six 5/5. I hope to see a watch post archetype it seems fun to play but i doubt about their power.
New Neutral Minion - Taurajo Brave
Reminiscent of Onyx Magescribe - similar stats, and a powerful one-time effect that you want to trigger before your opponent can toss hard removal at this guy. If you can give this rush and trade with a minion on board, this is a lot of value. Might be really great in Warrior with Overlord Saurfang
New Druid Minion - Thickhide Kodo
Good basic stat, but do you really need taunt and armor in druid?
New Paladin Spell - Conviction (Rank 1)
Buffs that apply themselves randomly aren't generally that good. I guess in the late game this gets better, but I'm not sure how willing I would be to take a gamble on such a risk to actually put this card in any deck. If you're something like Silver Hands and manage to stick a board this could in some ways be like a pseudo-Savage Roar finisher, I guess.
New Druid Minion - Thickhide Kodo
A solid defensive option and a beast for a potential synergy as well, some beast synergy was added to the core set. Maybe a beast druid will return.
New Neutral Minion - Oasis Thrasher
Meaner crocolisk. Marginally better than a card that sees no play. However, Kobold Sandtrooper seemed underwhelming and found a place in aggro Hunter, so could have some potential.
New Neutral Minion - Kindling Elemental
The only neutral 1 drop of the expansion. A bit weird we usually receive a lot of 1 drop and here only one. Thats a good one, easy elemental interaction activator. Good effect, really good if played turn 1 followed by turn 3 reduced at 2 mana.
New Neutral Minion - Burning Blade Acolyte
Obviously the tempo here is terrible when you play it, but a neutral 5/8 Demon with Taunt is relevant for N'Zoth, God of the Deep decks, so it could see some niche play there.
New Druid Spell - Pride's Fury
Good buff card that gives the health that ramp Druid needed.
New Priest Spell - Power Word: Fortitude
I think it should be pretty easy to get the cost of this down to 4 or less, and at that cost it's pretty dang good even if it is only extra stats. I could definitely see there being a spell/combo buff priest in the meta. The deck likely won't be as strong as some other things that Priest could do, but I'll definitely play it.
New Druid Minion - Thickhide Kodo
Solid enough to see play. Can be used in a agro/aggressive meta and maybe in a Guardian Animals deck
New Druid Spell - Pride's Fury
Seems too costly for a token druid
New Neutral Minion - Hecklefang Hyena
I don't like it. But I've been wrong before...