anchorm4n: Interesting idea, but Hearthstone has usually steered clear of cards that need other cards to work, unless they were part of the same adventure (Stalagg and amd Feugen) or build-arounds given for free (C'Thun, the Galakronds).
Pokeniner: Now this I like! Do you get the value now, or do you wait and greed it out? Love it! Balance seems fair, as well.
Wailor: Nice buff to Razorpetals. Maybe a little too nice. Not sure about the balance level of this card, it seems too strong. But on the other hand, you need to generate a lot of cards and your opponent needs a board for this to be worth it. Really hard for me to judge. If anything, this should probably be a Legendary.
cydonianknight: This looks like a fun guy! *ba dum tss* Pretty good synergy with the Illidary, but can pretty much break the game if you manage to copy Sklibb, becasue then you'll have an infinite army of 1/1s that just clear the board. And why is a mushroom person summoning Illidari?
linkblade91: Already touched on it in the Discord, I feel the attack is too small for the card.
Tech option for fast decks against other fast decks. While not perfect, the surprisingly decent statline can throw off your opponents curve when trying to topdeck for tempo. In fact, I'd say the best counter to Far Watch Post is a good early game mulligan that allows to bypass said disruption.
One last thing: a lot of nerfed cards, when nerfed by increasing their mana by one, became useless.Far Watch Post's effect is that powerful in that regard.
Interesting, since it's more consistent than a random 4-drop. It's good, but is it good enough to get into secret decks? Not sure, but could se experimentation.
Good Stats and could work to overdraw your opponent. But i think most of the time your opponent will get to use the drawn card before you so not sure if this will be any good.
Still decent stats that will also get you a card. Overall an ok card.
New Neutral Minion - Southsea Scoundrel
Stats ok, but you should not help opponent draw a card.
New Neutral Minion - Oasis Thrasher
Decent Card, could see play in Hunter or even Zoo-ish decks.
New Warlock Minion - Apothecary's Caravan
Meh ... to weak to see play.
Cross-Pollination - Card Design Competition Discussion Thread
Feedback:
anchorm4n: Interesting idea, but Hearthstone has usually steered clear of cards that need other cards to work, unless they were part of the same adventure (Stalagg and amd Feugen) or build-arounds given for free (C'Thun, the Galakronds).
Pokeniner: Now this I like! Do you get the value now, or do you wait and greed it out? Love it! Balance seems fair, as well.
Wailor: Nice buff to Razorpetals. Maybe a little too nice. Not sure about the balance level of this card, it seems too strong. But on the other hand, you need to generate a lot of cards and your opponent needs a board for this to be worth it. Really hard for me to judge. If anything, this should probably be a Legendary.
cydonianknight: This looks like a fun guy! *ba dum tss* Pretty good synergy with the Illidary, but can pretty much break the game if you manage to copy Sklibb, becasue then you'll have an infinite army of 1/1s that just clear the board. And why is a mushroom person summoning Illidari?
linkblade91: Already touched on it in the Discord, I feel the attack is too small for the card.
Demonxz95: Still don't like the idea of permanent +1 Spell Damage. Especially since Shaman has Diligent Notetaker and Krag'wa, the Frog
New Neutral Minion - Far Watch Post
Tech option for fast decks against other fast decks. While not perfect, the surprisingly decent statline can throw off your opponents curve when trying to topdeck for tempo. In fact, I'd say the best counter to Far Watch Post is a good early game mulligan that allows to bypass said disruption.
One last thing: a lot of nerfed cards, when nerfed by increasing their mana by one, became useless.Far Watch Post's effect is that powerful in that regard.
New Warlock Minion - Apothecary's Caravan
Good card if it procs at least once.
New Warrior Spell - Bulk Up
Very good handbuff card!
I think this will be underestimated most of the time.
New Mage Spell - Oasis Ally
Interesting, since it's more consistent than a random 4-drop. It's good, but is it good enough to get into secret decks? Not sure, but could se experimentation.
[Barrens]Miracle Priest
KEKWait
New Shaman Minion - Lilypad Lurker
Hex on a stick, sooo good! Yes, you need to play another elemental, but that should be easy enough.
New Warrior Spell - Rancor
Ok on it`s own and very strong in combination with Barov.
New Paladin Minion - Northwatch Commander
Really good for secret decks, if they ever will be playable for Paladins.
New Neutral Minion - Southsea Scoundrel
Good Stats and could work to overdraw your opponent. But i think most of the time your opponent will get to use the drawn card before you so not sure if this will be any good.
Still decent stats that will also get you a card. Overall an ok card.
New Mage Spell - Runed Orb
Okay-ish on it's own, but will all the Spell Damage boosters out there this could be strong as comob piece.
New Hunter Minion - Prospector's Caravan
Slow handbuff, not buying it. You can maybe protect the caravan with a secret or two but it's still clunky and unreliable.
New Neutral Minion - Barrens Trapper
Hmm ... could work for the New Deathrattle Demon Hunter or maybe even some Zoo with Eggs ? not sure about it tough.
New Neutral Minion - Gruntled Patron
Seems to slow ! Sure Grim Patron was a beast but in comparison this looks to weak to be even half as good as Grim was.
New Hunter Spell - Piercing Shot
Fireball for hunters, scary! Very very good.
New Neutral Minion - Toad of the Wilds
Decent enough to see play and the art is awesome!
New Neutral Minion - Oasis Thrasher
River croc doesn't even occupy the best slot for a crocodile-loving player.
Not awful, but I doubt it finds a niche in wild.
New Priest Minion - Soothsayer's Caravan
Caravans are slow but the idea is at least not bad. This seems like the weakest option of steal cards avaible.
New Warlock Minion - Kabal Outfitter
Nice addition for Zoo but the Deathrattle could be avoided pretty easy.
New Shaman Minion - Tinyfin's Caravan
It has to survive until your turn so I'm not really into it. If your murloc deck is desperate for a draw engine I guess you could try it our.
New Paladin Weapon - Sword of the Fallen
Nice card for Secret Paladin even tough we do not have as many secrets as before.
New Druid Spell - Celestial Alignment
Cool effect, I guess this is for a deck where you want to play big cards cheaply. But you have to draw this and survive long enough to play it.