2 mana 1/3 is very sub-par, and historically start of turn effects are bad since there is no guarantee that they will ever trigger. However, the effect is very powerful, so if you can reliably secure the board in the early game, I could see you playing this.
Decent body, is a pirate, and does the whole Weapon thing that most Pirates love. I think, because this is Neutral, that it has a lot more chances to see play. Rogue and Warrior immediately come to mind, obviously, but Paladin, Hunter, and Shaman lurk as potential homes for it as well. Likely only going to see play in an aggressive deck.
Seems solid, kinda weird playing 3 mana for 4 damage, but the lifesteal is pretty good. Actually it might see play in tempo priest, because it realy helps scale Crimson Clergy. But still there are probably going to be a bunch of Frenzy minions around...
I hate this card, because it basically means that its impossible to avoid getting hit face by DH next turn, and with their attack gain, that will usually spell certain death.
Im glad the core set is happening though, it feels like DH might get a bit less annoying to deal with... but I still hate this card
New Rogue Minion - Field Contact
Hmm not sure about it, but it might be very strong alongside cards like Scabbs Cutterbutter.
New Neutral Minion - Crossroads Gossiper
weird card. seems too slow. but it also has premium stats. I am truly conflicted
New Hunter Spell - Piercing Shot
this works for me as alternate to kill command. a little more of a challenge, but solid card
New Neutral Minion - Oasis Thrasher
Pretty ok Neutral. Likely seen in hunter and maybe warrior with enragey stuffs?
New Neutral Minion - Oasis Thrasher
yeah, he should have been upgraded to a 3/4
New Warrior Minion - Stonemaul Anchorman
These are the frenzy minion I like (with rush)
New Paladin Minion - Soldier's Caravan
2 mana 1/3 is very sub-par, and historically start of turn effects are bad since there is no guarantee that they will ever trigger. However, the effect is very powerful, so if you can reliably secure the board in the early game, I could see you playing this.
New Hunter Minion - Pack Kodo
Really big fan of this. Solid body, value generation. Just all around a good card.
New Rogue Spell - Wicked Stab (Rank 1)
I"m hoping that it will be decent
New Neutral Minion - Death's Head Cultist
Actually a quite good bumper against aggro decks
New Shaman Minion - Arid Stormer
Amazing card. Really interested where it will shine (in other game modes maybe)
New Hunter Minion - Warsong Wrangler
hmmm, too expensive for this effect I'd say...
Wicked Stab (Rank 1)
I"m hoping that it will be decent
New Neutral Minion - Ratchet Privateer
Decent body, is a pirate, and does the whole Weapon thing that most Pirates love. I think, because this is Neutral, that it has a lot more chances to see play. Rogue and Warrior immediately come to mind, obviously, but Paladin, Hunter, and Shaman lurk as potential homes for it as well. Likely only going to see play in an aggressive deck.
New Priest Spell - Devouring Plague
Seems solid, kinda weird playing 3 mana for 4 damage, but the lifesteal is pretty good. Actually it might see play in tempo priest, because it realy helps scale Crimson Clergy. But still there are probably going to be a bunch of Frenzy minions around...
New Priest Minion - Soothsayer's Caravan
This is about the only spell generation card for priest this expansion, while they are really focused on having many spells in hand.
New Neutral Minion - Sunwell Initiate
good card ... even if frenzy playability have still to be assessed
New Warrior Minion - Stonemaul Anchorman
very good, also pirate synergy
New Neutral Minion - Ratchet Privateer
Another addition to weapon archetypes. Gimme a break
New Rogue Minion - Efficient Octo-bot
OH man... the frenzy on this can be epic... IF. ONLY. IT. WILL. HAVE. RUSH.
New Druid Spell - Thorngrowth Sentries
Very good tool for token druid.
New Shaman Minion - Tinyfin's Caravan
They are soooo cute, but like all other caravans just too slow.
New Hunter Spell - Piercing Shot
Seems good. I would be surprised if this was weak. This fits into a hunter deck no matter what level of aggression they are going for.
Sigil of Silence
I hate this card, because it basically means that its impossible to avoid getting hit face by DH next turn, and with their attack gain, that will usually spell certain death.
Im glad the core set is happening though, it feels like DH might get a bit less annoying to deal with... but I still hate this card
Efficient Octo-bot
OH man... the frenzy on this can be epic... IF. ONLY. IT. WILL. HAVE. RUSH.