I like this idea, but this is pretty slow and I just don't really see this late game plan coming together. I hope I'm wrong though. I suppose this can still be used for an aggressive game plan as well, in some way, maybe with the Stampeding Rhino.
Not bad. It is cheaper than water elemental at the cost of possibly having to wait a turn to get it on board. Just the fact that it is a secret makes it stronger than it initially appears.
If it survives it's an amazing card, stealing a copy of one of your opponents spells is often very good, and it supports this spell Priest archetype. BUT it might be too weak because of it's 2 health. I'm not sure if it's good enough, but it might be fun to play around with.
Maybe it's just me but I only have 2 copies of the card and I've opened several packs in the last week. Every other common i have at least a few copies of at this point. So it seems like they put some rules in place to prevent duplicates on this to prevent dusting. That or it's a huge coincidence that I have no dupes.
I don't know, the stats makes it too killable I think, you need to drop this with other murlocs and buff them, but at that point if it survives isn't it just overkill you don't need?
Should be 1 mana, or 2 mana 1/4 or effect at the end of your turn if two mana. Pretty lame in two mana... as such will be definitely removed before 1st tick
New Rogue Spell - Silverleaf Poison
Another Kingsbane nerf
New Neutral Minion - Ratchet Privateer
Too slow, but the pirates at least look rad!
New Shaman Minion - Arid Stormer
Wow, this is great, now I wonder if Murloc or Elemental shaman will be better.
Blizzard Reveals the Two New Core Card Replacements - Emerald Skytalon & Redgill Razorjaw
Only the gills need to be red I suppose. Heck, only one of them too.
New Hunter Minion - Warsong Wrangler
I like this idea, but this is pretty slow and I just don't really see this late game plan coming together. I hope I'm wrong though. I suppose this can still be used for an aggressive game plan as well, in some way, maybe with the Stampeding Rhino.
New Priest Minion - Soothsayer's Caravan
seems too slow to really see play
Silverleaf Poison
Another Kingsbane nerf
New Mage Spell - Oasis Ally
Not bad. It is cheaper than water elemental at the cost of possibly having to wait a turn to get it on board. Just the fact that it is a secret makes it stronger than it initially appears.
New Neutral Minion - Gruntled Patron
another take on the patrons. Lets see how this one turns out
New Demon Hunter Spell - Fury (Rank 1)
A little slow for DH. Might still find its place in Face decks if there are a few slots left.
New Neutral Minion - Gruntled Patron
the normal Grim Patron s didnt trigger more than 1 anyway, so this might be very good
New Neutral Minion - Ratchet Privateer
reasonable good card in some archetypes ...
New Neutral Minion - Darkspear Berserker
that are a lot of stats. but maybe too slow for aggro
New Neutral Minion - Kindling Elemental
elemental decks getting some important pieces here.
New Priest Minion - Soothsayer's Caravan
If it survives it's an amazing card, stealing a copy of one of your opponents spells is often very good, and it supports this spell Priest archetype. BUT it might be too weak because of it's 2 health. I'm not sure if it's good enough, but it might be fun to play around with.
New Priest Spell - Power Word: Fortitude
Could be good, probably won't be though
Power Word: Fortitude
Could be good, probably won't be though
New Shaman Minion - Lilypad Lurker
Looks like they had a card leftover from Uldum and had a spot to fill now.
Our Thoughts on Hearthstone's Upcoming Nitroboost Nerf
Maybe it's just me but I only have 2 copies of the card and I've opened several packs in the last week. Every other common i have at least a few copies of at this point. So it seems like they put some rules in place to prevent duplicates on this to prevent dusting. That or it's a huge coincidence that I have no dupes.
New Paladin Minion - Soldier's Caravan
Arena pick, right?
New Shaman Minion - Tinyfin's Caravan
I don't know, the stats makes it too killable I think, you need to drop this with other murlocs and buff them, but at that point if it survives isn't it just overkill you don't need?
New Neutral Minion - Ratchet Privateer
Ok card
New Priest Minion - Void Flayer
don't think it will be useful ...
New Priest Minion - Soothsayer's Caravan
Should be 1 mana, or 2 mana 1/4 or effect at the end of your turn if two mana. Pretty lame in two mana... as such will be definitely removed before 1st tick
Journey to Un'Goro's Junior Explorers Have All Grown Up! Some Story of The Mercenaries Confirmed by Blizzard
You know they've actually said it was not true after sometime. I just don't know what to believe anymore