No guarantees it's Tier 1, but Secret Paladin will absolutely work cohesively as a deck with just one more decent secret revealed. I'm not sure the same could be said for Deathrattle Demon Hunter even if a couple decent deathrattle minions are revealed.
Now this deck suddenly makes sense. If you can cheat out secrets from your deck, then secret paly might work, I don't think it will be a good deck, but it should be at least a playable deck.
I like this. A 2 mana minion neutralizer. It can drop a 10/10 down to 5/5 and be much more manageable and be able to save your Shadow Word: Death for other things.
Seems like a really great card - kind of "2 mana draw 3". The damage output of Sword of the Fallen is appropriately weak, and all of the secret payoff/synergy cards you'd run with this only care about having secrets in play, not having cast them from hand like Secretkeeper did. That should make it highly playable without being oppressive (since it's a very weak top deck in the late game).
I like this. A 2 mana minion neutralizer. It can drop a 10/10 down to 5/5 and be much more manageable and be able to save your Shadow Word: Death for other things.
Well this will be annoying. If secret paladin is good (which at this point I think is very possible) then this will likely be a must have. Casting three secrets and getting to ping minions or face while you are at it is pretty nuts.
If this is what's supposed to make Smythe playable I don't buy it. 1/3 weapons are pretty terrible these days because you can barely get rid of anything without weapon buffs (which Paladin does not have).
Getting a Secret from your deck means you cannot control which one, which is the most important aspect of Paladin secrets since you usually want a specific outcome (although you could make the argument that Avenge and Reckoning are both independently useful).
Still not sold on Secret Paladin. That deck already had better support than currently available and still saw no play. Maybe we get a really good secret that allows for a secret package in a different deck, but other than that this is filler.
Is the stolen health done as damage, or as an enchantment? eg If I target a Molten Giant and reduce it from 8/8 to 4/4, is it a damaged 8-health minion (who can be healed) or a fully-healed 4 health minion (who could be brought back to 8 health with silence)?
I assume it’s a enchantment but I’d love confirmation...
Well I mean...its hard to have much much of an opinion until we've seen more poisons. As far as I know we only have Paralyzing Poison and Deadly Poison. I think we need more than that to make this worth while personally.
I mana to buff a minion on your side. The later in the game it is, more get the benefit. I cannot really see this being in something like Dude Paladin, but certainly in control decks with taunts
Apothecary Helbrim
If only this was in a class that had a lot of tricks up their sleeve to be able to manipulate deathrattles...
Antony Giusto Reveals a New Forged in the Barrens Paladin Card - Sword of the Fallen
No guarantees it's Tier 1, but Secret Paladin will absolutely work cohesively as a deck with just one more decent secret revealed. I'm not sure the same could be said for Deathrattle Demon Hunter even if a couple decent deathrattle minions are revealed.
Antony Giusto Reveals a New Forged in the Barrens Paladin Card - Sword of the Fallen
This could really push the secret package in other paladin decks, might even be on Mysterious Challenger level
New Paladin Weapon - Sword of the Fallen
Now this deck suddenly makes sense. If you can cheat out secrets from your deck, then secret paly might work, I don't think it will be a good deck, but it should be at least a playable deck.
New Paladin Weapon - Sword of the Fallen
Actually a decent card, since Paladin has no draw any deck thinning is good. Just gonna suck to draw the secrets naturally.
New Rogue Weapon - Swinetusk Shank
Guess what's getting nerfed?
Swinetusk Shank
Guess what's getting nerfed?
New Priest Minion - Serena Bloodfeather
I like this. A 2 mana minion neutralizer. It can drop a 10/10 down to 5/5 and be much more manageable and be able to save your Shadow Word: Death for other things.
New Paladin Weapon - Sword of the Fallen
cards that trigger a free effect are always good.
New Paladin Weapon - Sword of the Fallen
Seems like a really great card - kind of "2 mana draw 3". The damage output of Sword of the Fallen is appropriately weak, and all of the secret payoff/synergy cards you'd run with this only care about having secrets in play, not having cast them from hand like Secretkeeper did. That should make it highly playable without being oppressive (since it's a very weak top deck in the late game).
Serena Bloodfeather
I like this. A 2 mana minion neutralizer. It can drop a 10/10 down to 5/5 and be much more manageable and be able to save your Shadow Word: Death for other things.
New Warlock Spell - Altar of Fire
Nice simple disruption. Especially if you wait to draw out as much of your deck as possible. Free cards burned.
Might be too easy. I do think Tickatus is a bit easy too. However deck disruption is good for the game. We'll see how it plays out.
New Paladin Weapon - Sword of the Fallen
I am no longer upset about Desperate Measures leaving Standard :'D
New Paladin Weapon - Sword of the Fallen
Well this will be annoying. If secret paladin is good (which at this point I think is very possible) then this will likely be a must have. Casting three secrets and getting to ping minions or face while you are at it is pretty nuts.
New Paladin Weapon - Sword of the Fallen
Meh, unimpressive.
If this is what's supposed to make Smythe playable I don't buy it. 1/3 weapons are pretty terrible these days because you can barely get rid of anything without weapon buffs (which Paladin does not have).
Getting a Secret from your deck means you cannot control which one, which is the most important aspect of Paladin secrets since you usually want a specific outcome (although you could make the argument that Avenge and Reckoning are both independently useful).
Still not sold on Secret Paladin. That deck already had better support than currently available and still saw no play. Maybe we get a really good secret that allows for a secret package in a different deck, but other than that this is filler.
Thijs Reveals a New Forged in the Barrens Warlock Card - Altar of Fire
That video was weird.
New Priest Minion - Serena Bloodfeather
Is the stolen health done as damage, or as an enchantment? eg If I target a Molten Giant and reduce it from 8/8 to 4/4, is it a damaged 8-health minion (who can be healed) or a fully-healed 4 health minion (who could be brought back to 8 health with silence)?
I assume it’s a enchantment but I’d love confirmation...
New Priest Minion - Xyrella
Player 1: Cast Circle of Healing
Player 2: [board with injured minions] "Boo Yaa"
Player 1: [drops this] PSYCHE!
Xyrella
Player 1: Cast Circle of Healing
Player 2: [board with injured minions] "Boo Yaa"
Player 1: [drops this] PSYCHE!
New Paladin Weapon - Sword of the Fallen
I 'woah'd seeing this card. Don't think that secret pally is viable because of it, but it will certainly be included in decks with some secrets in!
New Rogue Minion - Apothecary Helbrim
I admit I forgot about that card, though its worth noting that I seriously suspect nitroboost to be getting a nerf in the release patch.
New Paladin Spell - Conviction (Rank 1)
I mana to buff a minion on your side. The later in the game it is, more get the benefit. I cannot really see this being in something like Dude Paladin, but certainly in control decks with taunts
New Paladin Weapon - Sword of the Fallen
Great card for secret deck thinning.
Conviction (Rank 3)
10th turn, 1 mana cost 3 minion buff... This is pretty solid.
New Warrior Spell - Physical Training (Rank 1)
True of most 1-, 2-, or 3-Cost minions. Should we just stop putting those in our decks?