Well, they're trying to push a more board-centric Priest rather than just a "removal until you run out of resources" one, and this card really fits that design concept.
Both Paladin and Priest should be about board - now Anduin got his own Argent Braggart, which you are definitely right about.
I still think that this card is quite good as a general tempo/tech card, especially in a board-centric meta. Obviously, if Priest will be trash then Serena Bloodfeather won't see play, but the same reasoning can be applied to any other card.
Kinda makes us wonder why Argent Braggart isn't a legendary himself. Is this card really the nuts that team5 couldn't make it an epic card instead?
It is a more complex effect than the Braggart has, so a higher rarity fits (though that doesn't mean epic and legendary makes more sense than rare and epic would). I think in practice though they are very different cards used for completely different things, and their comparison is only skin deep.
Serena probably makes more sense from a slow midrange point of view than the usual control mindset of "I must kill everything all the time". If you shrink something until it's not a significant threat anymore then you don't need to deal with it immediately, while Serena also sits on the board as something that will quite often be able to value trade into whatever it stole stats from. Perhaps that mindset doesn't have much of a place outside of Arena...
Also, that damn broom. It shows how overtuned a 1-mana neutral is when people's first thoughts are "maybe it works well with broom?"
Cool and rather unique effect. Not sure how viable it will be though.
For achievement hunters: Celestalon is once again teasing us with upcoming achievements. Apparently you'll need to kill the drained minion with Serena.
If you only need to do this once, its simply enough, since anything with 1 health will die to this effect...I assume anyway
Priest couldn't have two good legendaries in one expansion. The other one is very well designed, this is the weak one.
I don't know if we are missing a 500 IQ play. Halve the stats and gain that much, is there any interaction with other cards? Doesn't seem to help that much to steal or remove the target.
This can be quite alright, as you shrink an opponent's threat and build your own. However, threats are rarely in the form of pure stats, and Priest has enough removal that they can just completely remove the threat instead of shrinking it. Synergises well with Animated Broomstick though.
For 2 mana, I can see this being used. However it appears slightly underwhelming. You're not removing a creature, but only making it slightly weaker so there is still a presence on the battlefield.
As always, the preview art detail totally mislead us - on Discord, we were making LotR jokes and then we got bamboozled pretty hard.
For what regards the card itself, it's quite the innovative effect: we've seen something very similar with Slate's Syringe, but now we have this effect on a minion.
I'd say it's the opposite of Argent Braggart, because Braggart copies stats from other minions to equal them and become stronger, while Serena Bloodfeather becomes bigger by stealing numbers from a single target.
Also, it kind of reminds me the move Pain Split from the Pokemon games. All in all, a cool and (probably) very annoying card. Thumbs up.
Cool and rather unique effect. Not sure how viable it will be though.
For achievement hunters: Celestalon is once again teasing us with upcoming achievements. Apparently you'll need to kill the drained minion with Serena.
There's no shenanigans here, this card will never kill the target unless its literally at 1 health.
Kinda useless actually. And its a legendary too. The only hope this card has left is that there's some OP epic card around the corner that will immediately make this card the most powerful card imaginable.
I guess while we're hoping for stuff that will never happen, I might as well hope that I would win Outofcard's mega bundle lottery myself.
This may be really good against any deck that plays big minions (could even be played alongside a Death to deal with a Yogg that just ate an entire board) but is rather useless against aggro.
I wonder if this would steal anything from another 1/1 minion. Will the effect just not trigger in the first place or will it only check after its first "steal"?
Great card .2 mana you make a big minion and they get a smaller one you can even combo it with other priest cards to kill the now smaller minion that was big and hard to remove .It has a lot of potential ,it king of looks like the paladin epic card but this has a vampire twist to it.
Let's say I cast this on a 4/5. This steals 2 attack and 3 health, because they would be even by stealing only 2 health. So this the becomes a 3/4 and the other one a 2/2. Is this right?
For two mana this is nice, mess around with your opponents stuff by developing a threat on you own. Not a 5-star game winning play, but quite decent and fits Priest's playstyle. I like it.
Not sure how this is working, does it steal Attack and Health until one is higher, or until it's both ?
Its independant. Attack is stolen until it is higher and then health is stolen until it his higher. So the card can end beeing a 3/5 instead of 3/3 or 5/5
A fairly underwhelming priest legendary to be honest.
The problem is that this card doesn't remove the target, but rather soften it, at roughly half its stats and building up a decent minion for you, depending on the target. So you spend 2 mana to reduce a target's stats and then...I guess you play broom and remove it? Or you play the deluge of tempo spells priest has now and build a very big minion which will subsequently be removed by a better reactive option from your opponent. Both scenarios admitably suck.
Its not entirely trash. There are stuff you can do with it like using it to reduce the target's attack so you can get it with Cabal Acolyte, or just kill it with Initiation and get your own copy.
Kinda makes us wonder why Argent Braggart isn't a legendary himself. Is this card really the nuts that team5 couldn't make it an epic card instead?
Cydonianknight's Custom Treant Tribe for Battlegrounds - Hearthstone Fan Community Spotlight
Really enjoyed the theme, and your implementation. Hope to see more custom tribes presented here.Great work, mate.
Jinbae Reveals a New Forged in the Barrens Legendary Priest Card - Serena Bloodfeather
Well, they're trying to push a more board-centric Priest rather than just a "removal until you run out of resources" one, and this card really fits that design concept.
Both Paladin and Priest should be about board - now Anduin got his own Argent Braggart, which you are definitely right about.
I still think that this card is quite good as a general tempo/tech card, especially in a board-centric meta. Obviously, if Priest will be trash then Serena Bloodfeather won't see play, but the same reasoning can be applied to any other card.
YiLingShu Reveals a New Forged in the Barrens Legendary Warlock Card - Neeru Fireblade
This is fine for fighting against Tickatus or for long control games. It is a vanilla 5/5 for 5 in worst case
Jinbae Reveals a New Forged in the Barrens Legendary Priest Card - Serena Bloodfeather
It is a more complex effect than the Braggart has, so a higher rarity fits (though that doesn't mean epic and legendary makes more sense than rare and epic would). I think in practice though they are very different cards used for completely different things, and their comparison is only skin deep.
Serena probably makes more sense from a slow midrange point of view than the usual control mindset of "I must kill everything all the time". If you shrink something until it's not a significant threat anymore then you don't need to deal with it immediately, while Serena also sits on the board as something that will quite often be able to value trade into whatever it stole stats from. Perhaps that mindset doesn't have much of a place outside of Arena...
Also, that damn broom. It shows how overtuned a 1-mana neutral is when people's first thoughts are "maybe it works well with broom?"
New Priest Minion - Serena Bloodfeather
If you only need to do this once, its simply enough, since anything with 1 health will die to this effect...I assume anyway
New Priest Minion - Serena Bloodfeather
Priest couldn't have two good legendaries in one expansion. The other one is very well designed, this is the weak one.
I don't know if we are missing a 500 IQ play. Halve the stats and gain that much, is there any interaction with other cards? Doesn't seem to help that much to steal or remove the target.
New Priest Minion - Serena Bloodfeather
This can be quite alright, as you shrink an opponent's threat and build your own. However, threats are rarely in the form of pure stats, and Priest has enough removal that they can just completely remove the threat instead of shrinking it. Synergises well with Animated Broomstick though.
New Priest Minion - Serena Bloodfeather
For 2 mana, I can see this being used. However it appears slightly underwhelming. You're not removing a creature, but only making it slightly weaker so there is still a presence on the battlefield.
Jinbae Reveals a New Forged in the Barrens Legendary Priest Card - Serena Bloodfeather
tempo?!
Jinbae Reveals a New Forged in the Barrens Legendary Priest Card - Serena Bloodfeather
As always, the preview art detail totally mislead us - on Discord, we were making LotR jokes and then we got bamboozled pretty hard.
For what regards the card itself, it's quite the innovative effect: we've seen something very similar with Slate's Syringe, but now we have this effect on a minion.
I'd say it's the opposite of Argent Braggart, because Braggart copies stats from other minions to equal them and become stronger, while Serena Bloodfeather becomes bigger by stealing numbers from a single target.
Also, it kind of reminds me the move Pain Split from the Pokemon games. All in all, a cool and (probably) very annoying card. Thumbs up.
New Priest Minion - Serena Bloodfeather
Cool and rather unique effect. Not sure how viable it will be though.
For achievement hunters: Celestalon is once again teasing us with upcoming achievements. Apparently you'll need to kill the drained minion with Serena.
New Warrior Minion - Warsong Envoy
I am not looking forward to getting hit in the face by a 5/2 on turn 2...
New Priest Minion - Serena Bloodfeather
There's no shenanigans here, this card will never kill the target unless its literally at 1 health.
Kinda useless actually. And its a legendary too. The only hope this card has left is that there's some OP epic card around the corner that will immediately make this card the most powerful card imaginable.
I guess while we're hoping for stuff that will never happen, I might as well hope that I would win Outofcard's mega bundle lottery myself.
New Mage Minion - Varden Dawngrasp
Frost Nova is good. For 1 more mana you get a 3/3 body with it. And then on top it can also deal damage if you really want to.
Great in combination with other freeze effects, solid without. Why would you not play this card in mage?
New Priest Minion - Serena Bloodfeather
Good to remove taunts of you have other minions on the board
New Rogue Minion - Scabbs Cutterbutter
Oh boy, here we go again with the mana cheating....
New Priest Minion - Serena Bloodfeather
This may be really good against any deck that plays big minions (could even be played alongside a Death to deal with a Yogg that just ate an entire board) but is rather useless against aggro.
I wonder if this would steal anything from another 1/1 minion. Will the effect just not trigger in the first place or will it only check after its first "steal"?
New Priest Minion - Serena Bloodfeather
Great card .2 mana you make a big minion and they get a smaller one you can even combo it with other priest cards to kill the now smaller minion that was big and hard to remove .It has a lot of potential ,it king of looks like the paladin epic card but this has a vampire twist to it.
New Priest Minion - Serena Bloodfeather
Let's say I cast this on a 4/5. This steals 2 attack and 3 health, because they would be even by stealing only 2 health. So this the becomes a 3/4 and the other one a 2/2. Is this right?
For two mana this is nice, mess around with your opponents stuff by developing a threat on you own. Not a 5-star game winning play, but quite decent and fits Priest's playstyle. I like it.
New Priest Minion - Serena Bloodfeather
Its independant. Attack is stolen until it is higher and then health is stolen until it his higher. So the card can end beeing a 3/5 instead of 3/3 or 5/5
Jinbae Reveals a New Forged in the Barrens Legendary Priest Card - Serena Bloodfeather
A fairly underwhelming priest legendary to be honest.
The problem is that this card doesn't remove the target, but rather soften it, at roughly half its stats and building up a decent minion for you, depending on the target. So you spend 2 mana to reduce a target's stats and then...I guess you play broom and remove it? Or you play the deluge of tempo spells priest has now and build a very big minion which will subsequently be removed by a better reactive option from your opponent. Both scenarios admitably suck.
Its not entirely trash. There are stuff you can do with it like using it to reduce the target's attack so you can get it with Cabal Acolyte, or just kill it with Initiation and get your own copy.
Kinda makes us wonder why Argent Braggart isn't a legendary himself. Is this card really the nuts that team5 couldn't make it an epic card instead?
Jinbae Reveals a New Forged in the Barrens Legendary Priest Card - Serena Bloodfeather
Why shrink a minion when you can kill it with any Priest removal spell..
New Warlock Minion - Neeru Fireblade
Playing a discard deck Warlock archetype means you'll need way more win conditions than this, because you'll probably end up discarding it anyway.
New Priest Minion - Serena Bloodfeather
This could see play. It's not game-breaking strong by any means but it's a cheap way to cripple a threat. Cool design and perfect flavor for Priest.
today
Yes, either in a video or by drop on playhearthstone site