Seems pretty scary. Seems they are pushing a pretty aggressive game plan for Paladin, which is a shame since that is what it has been since Librams took off. None the less it seems like this could offer some pretty nasty burst damage.
This will be weak sadly. It isn't good enough on stats and although taunt inherently protects this thing, nothing but the most aggressive decks will usually lack a way to deal with this over the taunt walls that might be in the way.
I have trouble seeing this being played. If you are going for tempo or aggro I think Druid has better methods and if you are going for huge taunts at the end of the game I think you'd rather just have more of them alongside ramp cards, of which a fair amount aren't leaving.
Impossible to really judge. No deathrattles have been shown so far, or at least very few, and without knowing them we can't know if this will be any good.
Deadly and Nitroboost already see play. Paralytic was on the verge and is now confirmed to see play due to Swinetusk shank. They're all 1 mana spells that are extremely easy to cycle for rogue and these cards combined are up to +6 durability on swinetusk, meaning Paralytic alone can go up to +8 damage (only +4 on SSS) it won't hit quite as hard as SSS, but it will last much longer, and sometimes you don't draw your SSS, or you get it removed by ooze/harisson, and you'll be happy to have Swinetusk on the back.
Now if you ask me what cards you need to replace for Paralytic and Swinetusk, I don't know, but people will figure it out eventually, in my opinion they are totally worth the slot and will improve aggro rogue. It must be losing some cards due to rotation anyway.
Yes, maybe alongside Sword, but it's not a replacement. I can't help but think that this is a trap though, by placing too many eggs in the same basket. Like you already mentioned, 1 Ooze can be enough to shatter all your hopes and dreams.
I mean if you want deathrattle DH to work this sort of powerful consistency boost is what you need. That said if the deathrattle idea is a flop then so is this.
I like the idea a lot. That said I'm not sure it will be competitive but I still think its an interesting direction to send rogue in. If this does see play though I worry it will just be the same way that other weapons have been seen in Rogue. Just as ways to hit face.
Not sure about the cost and stats but if this sticks it can be very dangerous since they just drop a board with 6 mana. 3/5 will see experimentation I think.
I'm pretty certain I heard that it was only the expansion related achievements that were losing the XP bonus, and Duels achievements would keep it. I'm a long way away from 12 wins, and probably too shitty at this game to ever get it.
I mean, Rokara's text is also just some generic Horde stuff. I wouldn't judge the character before we get their entire backstory via the single player stuff.
So what would be the best cards to combo with this ?
I assume you want tempo or face damage out of it, not wait turn 10 to combo some 6 mana minions.
So how do you actually recover from the tempo loss of playing a 4 mana 3/3 in rogue ?
I really don't see this card being in EVERY rogue deck like some people imagine, take the current aggro rogue for instance, do you think they'll coin this on turn 3 to play a 0 mana sword, or they'll coin the sword on turn 2 ? Yep, exactly. And there are so many 0 and 1 mana cards that are essential to rogue decks and don't take advantage of Scabbs that I actually think it'll be restricted to very few decks.
Not to say this is a bad card, not even close. But this won't go in your typical face decks. More midrange-ish tempo decks maybe. Secret rogue ? I don't know. Just not weapon rogue, I don't see it.
At 2/2 I thought he might be a tad slow but still an auto include. At 3/3 he's just bonkers. I honestly think he might get nerfed eventually.
Foxy Fraud exists. Shadowstep also exists. If you are onturn 4 (or 3 with coin) and you double Fraud via Shadowstep you can play this guy for 0-mana and still have 2-mana left which should allow you to make some nutty tempo plays (just don't cock up the order).
Honestly, this could probably be 5-mana and it would still see play
New Neutral Minion - Mor'shan Watch Post
If the opponent is aggro it can be difficult to remove this and you can drop it in control and protect it, I think this is pretty solid.
New Paladin Spell - Conviction (Rank 1)
Seems pretty scary. Seems they are pushing a pretty aggressive game plan for Paladin, which is a shame since that is what it has been since Librams took off. None the less it seems like this could offer some pretty nasty burst damage.
New Druid Minion - Plaguemaw the Rotting
This will be weak sadly. It isn't good enough on stats and although taunt inherently protects this thing, nothing but the most aggressive decks will usually lack a way to deal with this over the taunt walls that might be in the way.
New Rogue Weapon - Swinetusk Shank
It's really good. I guess most decks will run ooze next expansion...
LvGe Reveals a New Forged in the Barrens Legendary Warrior Card - Overlord Saurfang
Nah, just naming them Dranosh :P
New Druid Minion - Razormane Battleguard
I have trouble seeing this being played. If you are going for tempo or aggro I think Druid has better methods and if you are going for huge taunts at the end of the game I think you'd rather just have more of them alongside ramp cards, of which a fair amount aren't leaving.
New Rogue Minion - Scabbs Cutterbutter
Scabbs looks so adorable, easily my fav mercanary.
Blizzard Reveals a New Forged in the Barrens Legendary Rogue Card - Scabbs Cutterbutter
Best character name ever. I wish my parents named me this.
PCGamer Reveals a New Forged in the Barrens Paladin Card - Conviction (Rank 1)
No.
It states how many targets it will buff with +3, rather than how many +3 buffs it will hand out.
New Demon Hunter Minion - Death Speaker Blackthorn
Impossible to really judge. No deathrattles have been shown so far, or at least very few, and without knowing them we can't know if this will be any good.
New Demon Hunter Minion - Death Speaker Blackthorn
Too bad DH doesn't have a prime since I'm sure it would cost 4 or less, I hope they add one like the studies they did in the last miniset.
New Rogue Weapon - Swinetusk Shank
Yes, maybe alongside Sword, but it's not a replacement. I can't help but think that this is a trap though, by placing too many eggs in the same basket. Like you already mentioned, 1 Ooze can be enough to shatter all your hopes and dreams.
New Demon Hunter Minion - Vengeful Spirit
I mean if you want deathrattle DH to work this sort of powerful consistency boost is what you need. That said if the deathrattle idea is a flop then so is this.
New Rogue Weapon - Swinetusk Shank
I like the idea a lot. That said I'm not sure it will be competitive but I still think its an interesting direction to send rogue in. If this does see play though I worry it will just be the same way that other weapons have been seen in Rogue. Just as ways to hit face.
New Neutral Minion - Barrens Blacksmith
Not sure about the cost and stats but if this sticks it can be very dangerous since they just drop a board with 6 mana. 3/5 will see experimentation I think.
Hearthstone's Stonetusk Boar and Bluegill Warrior are Moving to Wild and Retain Charge - Two New Minions to Replace Them in the Core Set
Good decision.
Get That XP! Finish Your Druid, Hunter, and Mage Darkmoon Faire Achievements With These Decks
I'm pretty certain I heard that it was only the expansion related achievements that were losing the XP bonus, and Duels achievements would keep it. I'm a long way away from 12 wins, and probably too shitty at this game to ever get it.
New Rogue Minion - Scabbs Cutterbutter
So far the best Legendary revealed yet imo. It has so much potential, I´m worried what Rogues can do with it.
Meet the Mercenaries - All of Hearthstone's 10 Fresh Characters For Year of the Gryphon
I mean, Rokara's text is also just some generic Horde stuff. I wouldn't judge the character before we get their entire backstory via the single player stuff.
Meet the Mercenaries - All of Hearthstone's 10 Fresh Characters For Year of the Gryphon
I think it might be an oversight because her hero portraits from the tavern pass definitely have them.
Probably something they' can fix if enough people point it out
New Rogue Minion - Scabbs Cutterbutter
Great card for all rogue decks, especially combo
New Rogue Minion - Scabbs Cutterbutter
So what would be the best cards to combo with this ?
I assume you want tempo or face damage out of it, not wait turn 10 to combo some 6 mana minions.
So how do you actually recover from the tempo loss of playing a 4 mana 3/3 in rogue ?
I really don't see this card being in EVERY rogue deck like some people imagine, take the current aggro rogue for instance, do you think they'll coin this on turn 3 to play a 0 mana sword, or they'll coin the sword on turn 2 ? Yep, exactly. And there are so many 0 and 1 mana cards that are essential to rogue decks and don't take advantage of Scabbs that I actually think it'll be restricted to very few decks.
Not to say this is a bad card, not even close. But this won't go in your typical face decks. More midrange-ish tempo decks maybe. Secret rogue ? I don't know. Just not weapon rogue, I don't see it.
New Rogue Weapon - Swinetusk Shank
Weapon Rogue isn´t my thing, but I think this could be good. Thanks for Ooze.
New Rogue Minion - Scabbs Cutterbutter
At 2/2 I thought he might be a tad slow but still an auto include. At 3/3 he's just bonkers. I honestly think he might get nerfed eventually.
Foxy Fraud exists. Shadowstep also exists. If you are onturn 4 (or 3 with coin) and you double Fraud via Shadowstep you can play this guy for 0-mana and still have 2-mana left which should allow you to make some nutty tempo plays (just don't cock up the order).
Honestly, this could probably be 5-mana and it would still see play
Jorge Reveals a New Forged in the Barrens Legendary Druid Card - Guff Runetotem
I really like the idea of Buff Taunt Deathrattle Druid