at first this seems good, but the more I look at this, the more I think this is trash. first, destroying enemy secrets is much more important than copying them second, enemy does not lose synergy or tempo by this. third, even at wild ranked, the best eater of secrets would destroy 3 mage secrets. so it would be pretty unrealistic to hope that you will get a xmas tree after playing this.
in conclusion, this is a trash tier tech card imo
Paladin, hunter and mage gets a lot of secret sinergy lasts sets, and Shadowjeweler Hanar still at standar.
That tech card is a playable card for decks that are countered by secret decks and works as a vanila 3 mana 3/4 against other decks, not meta defining but not a trash tier tech.
hmmmm, deal only 1 damage before 5 mana could lost you the game to aggro, so... I don't see priest actually put this in their deck. However, they might be happy discovering this card in late game.
Finally, a taunt minion for priest that I can kill without one of my minions dying.
In all seriousness though this is a very strong card. Compare it to Khartut Defender, this may be slightly easier to kill without the reborn, and it also only dies once which matters for resurrection purposes. But it also heals more and hits twice as hard. This will be a staple in control priest decks for a long time. It literally does everything you want from a priest minion. It taunts, it heals, it makes life difficult for aggro players, and you can resurrect it.
at first I thought this is a worse Corrupting Mist, then I realized this is like Doomsayer. so the enemy prolly skip their turn to play around this. pretty good card.
Why yes I would like a 5 mana draw Lock and Load, Scavenger's Ingenuity and Petting Zoo for an amazing turn 6 with my midrange Hunter that will ALWAYS PLAY THIS ON CURVE
just wish the stat line on this guy didn't suck, tho.
This begs the question, is it better to copy your opponent's secrets, or destroy them?
In general, if you want to survive into the late game, you should worry more about removing enemy minions rather than playing your own. However, in a more aggressive strategy this will probably work better as it does more to advance your board.
I also find it interesting how now both sides will know what secret their opponent has, meaning they can both play around them optimally.
Deep sigh. Spent the last year dealing with dragon breath and holy nova and arcane explosion. Was so looking forward to not having them in standard and now this...
I'm a bit confused by your sentiment here, clearly you an aggro player 😅🤣
Hearthstone has always had board clears, it's one of the most crucial tools for control decks, so obviously they will print more and more, and that's expected.
I wish this was a pirate mech or dragon or something. Ringmaster's Baton decks would love this. but this is still a good or even maybe a meta defining card after all.
I honestly think this is really strong, it looks like there are going to be multiple classes with secrets (rogue is losing a lot of tools, but no secret synergies).. wouldn't be surprised to see the cost go up to 4 (even 5) mana and the stats down to 3/3.
I think it's not quite good enough. It might be that [Hearthstone Card (Breath of the Inifinite) Not Found] leaving leaves such a big gap that leads to this seeing play, but I think this isn't even better than Holy Nova.
New Neutral Minion - Horde Operative
Paladin, hunter and mage gets a lot of secret sinergy lasts sets, and Shadowjeweler Hanar still at standar.
That tech card is a playable card for decks that are countered by secret decks and works as a vanila 3 mana 3/4 against other decks, not meta defining but not a trash tier tech.
New Priest Minion - Lightshower Elemental
Great!
New Priest Spell - Condemn (Rank 1)
hmmmm, deal only 1 damage before 5 mana could lost you the game to aggro, so... I don't see priest actually put this in their deck. However, they might be happy discovering this card in late game.
New Mage Minion - Reckless Apprentice
good for the new legendary
potential meme upside (what happens with other hero powers?)
New Priest Minion - Lightshower Elemental
Finally, a taunt minion for priest that I can kill without one of my minions dying.
In all seriousness though this is a very strong card. Compare it to Khartut Defender, this may be slightly easier to kill without the reborn, and it also only dies once which matters for resurrection purposes. But it also heals more and hits twice as hard. This will be a staple in control priest decks for a long time. It literally does everything you want from a priest minion. It taunts, it heals, it makes life difficult for aggro players, and you can resurrect it.
New Mage Minion - Mordresh Fire Eye
Love it already!
Thanh Reveals a New Forged in the Barrens Priest Card - Condemn (Rank 1)
So basically a one mana less Death and Decay
New Demon Hunter Spell - Sigil of Flame
at first I thought this is a worse Corrupting Mist, then I realized this is like Doomsayer. so the enemy prolly skip their turn to play around this. pretty good card.
and fits crazy good to the lore.
New Neutral Minion - Kazakus, Golem Shaper
Fun card, not OP
New Priest Spell - Condemn (Rank 1)
Pretty good imho
NGA Reveals a New Forged in the Barrens Legendary Hunter Card - Barak Kodobane
Why yes I would like a 5 mana draw Lock and Load, Scavenger's Ingenuity and Petting Zoo for an amazing turn 6 with my midrange Hunter that will ALWAYS PLAY THIS ON CURVE
just wish the stat line on this guy didn't suck, tho.
New Neutral Minion - Horde Operative
This begs the question, is it better to copy your opponent's secrets, or destroy them?
In general, if you want to survive into the late game, you should worry more about removing enemy minions rather than playing your own. However, in a more aggressive strategy this will probably work better as it does more to advance your board.
I also find it interesting how now both sides will know what secret their opponent has, meaning they can both play around them optimally.
New Priest Spell - Condemn (Rank 1)
I'm a bit confused by your sentiment here, clearly you an aggro player 😅🤣
Hearthstone has always had board clears, it's one of the most crucial tools for control decks, so obviously they will print more and more, and that's expected.
New Neutral Minion - Mankrik
definitely will play this!
NGA Reveals a New Forged in the Barrens Legendary Hunter Card - Barak Kodobane
It still can be in our hearts.
New Shaman Minion - Bru'kan
Gief chain lightning!
New Demon Hunter Spell - Sigil of Flame
More control, less agro would be a good direction
New Neutral Minion - Kazakus, Golem Shaper
i like dis effect
New Demon Hunter Spell - Sigil of Flame
It's basically a Doomsayer that can't be disrupted. I imagine this will be a strong tool for any control based demon hunter moving forward.
New Neutral Minion - Mankrik
Anyone know where Mankriks wife is?
New Warrior Minion - Mor'shan Elite
I wish this was a pirate mech or dragon or something. Ringmaster's Baton decks would love this. but this is still a good or even maybe a meta defining card after all.
YiBenDao Reveals a New Forged in the Barrens Warrior Card - Mor'shan Elite
my man - finally someone else who ]enjoyed the Grimy Goons and their leader.
Take my upvote
PCGamesN Reveals a New Forged in the Barrens Card - Horde Operative
I honestly think this is really strong, it looks like there are going to be multiple classes with secrets (rogue is losing a lot of tools, but no secret synergies).. wouldn't be surprised to see the cost go up to 4 (even 5) mana and the stats down to 3/3.
New Priest Spell - Condemn (Rank 1)
I think it's not quite good enough. It might be that [Hearthstone Card (Breath of the Inifinite) Not Found] leaving leaves such a big gap that leads to this seeing play, but I think this isn't even better than Holy Nova.
New Neutral Minion - Shadow Hunter Vol'jin
Has already seen play solid Legendary