My hunch is that just like how he is in LoL, Aphelios may seem confusing at first, but players will be able to get used to his weapons and use him with skill.
Reminds me of a hilarious LoL story I have: one time I played a One For All match and everyone voted for a different champion each. One guy voted for Aphelios and he was picked at random so we were all stuck with him. Since Aphelios has a completely different UI, we all struggled to play him and the enemy team (5 Veigars) beat us easily. Hopefully the same doesn't happen when he gets into LoR!
I’m glad to hear that my spreadsheet helped you :-)
Article itself is on point and I fully agree with all of it. I personally hate lowrolls on quests (and frankly, a few months ago I had another spreadsheet where I tracked my 50g and 60g quests, it was that bad). Its stupid that reroll of 1000xp will always give you 900xp, but it won’t work the other way round. Because of this I never ever reroll 1000xp quest, and I’m also hesitant to even play the game when I’m on the low roll.
Detective Alumni was demoted from Legendary to Epic due to a mistake in assigning rarity for the set. I thought the class would get 4 class Legendary (2 of which are dual-class) similar to Demon Hunter but it only has 3.
Add the "reveal this" card text to Imprisoned Tempest. I feel that it is too much of a Shaman card without this card text.
Buff Voidion to also include discount.
Change the name of Occult Chaser Erling to Occult Chaser Halsing. I've been kicking myself for not thinking about this reference sooner.
2021 Base set changes:
Killing Spree is buff to 8 mana and now has the Shadow tag.
Criminal Reforming now has the Holy tag and new art to be more appropriate to its new tag.
Whistleblowing is now 7 mana based on the buff to Flamestrike to deal 5 damage and has the Holy tag.
Shadow spells: Interrogate, Bribery
Holy spells: Investigate, Detective Dossiers, Star Witness, the Academy of Fear, City Guard Raid
Experience on D5+ is full of Secret Mage, Big Priest, Reno Priest, Odd Paladin. Similar to report.
Teching is overstimated. You can easily lose against Secret Mage despite playing Flare and Reno, since they simply vomit absurd amounts of Tempo while denying yours. You need equally absurd amounts of denyal to survive, and even racing them with Aggro is far from obvious.
Finally, even if you optimize against Secret Mage, your deck is still probably unfavoured against Big Priest and Reno Priest, with few exceptions.
Reno Priest itself is not far from being just as powerful (that is, a nearly flawless matchup spread) it's just less evident, and it's gonna be painful if they ever just nerf Secret Mage without touching Priest.
I'm not playing ladder again until next season or nerf.
BG is very popular. They are going to monetize it harder, eventually. I believe that the gold will become more important for the mode in the near future.
Its likely an expansion of the basic set, of which in this case would be completely free for all players. This means every player will start the game with a set of cards and will only need to concentrate on the expansions, instead of both expansions and classic.
An easy guess would be that the expanded basic set would be completely ineffectual, or at very best contain only very general cards, like Acidic Swamp Ooze. Certain iconic cards may be retained, like Unleash the Hounds, or Backstab, but the vast majority of the cards will be in the same line as Psychic Conjurer or Brightwing.
Its both a good and a bad thing. The good thing is that it does actually make it easier for new players to come in. The bad would be that expansion cards would be more important than ever, and having fun in hearthstone becomes even more expensive (and that's a scary thought, considering the present)
I don’t say you are wrong about that, it sure must feel bad to miss out on stuff just because you don’t like to play another game mode. But tbf, standard remains the main game mode of Hearthstone and cards are the main thing to spend gold on. If you only care for BGs, you should have next to no problem getting enough gold for the battle pass, don’t you?
Its just a vestige of history. Like the human tail bone, it simply exists because it used to be there, much like an empty carton of milk in the fridge, everyone know its trash but no one wants to take up the task of getting rid of it.
The difficulty of a low rolled quest is about the same as a high rolled quest, and the difference in the xp reward is small enough that it might as well not exist while being just big enough to annoy the shit out of players who have limited play time, but would want to maximize as much as they can, like myself.
There's absolutely no reason whatsoever to allow a 1000xp quest roll to guarantee a 900xp quest, while the reverse is not true.
Only problem with that is that we already have two versions of Lilian Voss, one from Frozen throne and a living version from Scholomance. I don't think they're going to make a third to put in classic, assuming they're even keeping classic.
btw, just once, it happened that the daily quest was a 1500 gold quest ... since then I was wondering to always reroll a daily quest ... but one appearance in the life is a too low chance to pursue ... anybody else had the 1500 gold daily quest ?
I have been avoiding constructed completely for a while and only playing Battlegrounds. It feels even worse when you re-roll the 1000 exp quests (most of them can't be done in BG) and get stuff like "Draw 30 cards". I have to re-roll again on the next day and that usually leads to another 1000 exp quest. This can easily become an unbreakable cycle and i will be forced to play constructed even though i don't want to. Also, the fact that the 5 wins in ranked makes up to 20% of the total exp is absolutely ludicrous.
Thanks, but the sheet is not mine, Torgal did that and posted it in one of our articles before. I used it because it was a nice reference for this purpose. Unless you mean the scenario tables in the article 😅
Oh yes, i somehow totally forgot to mention rolling 900 into another 900,which happend to me for 8 days straight, while also getting yet another 900 in next days. That was what made me finally write it all down and see how much upset should i be, turns out, not too much. But the bad feeling it creates is still there and there really isnt a good reason for it to be.
I've hated low-roll quests since they were introduced, it just makes me re-roll things twice (since you can get a higher value rerolling the lowest ones). Hope they remove them and add extra high value ones, since at least I feel I see them less than before, hope they didn't change the spawn rate of those because of the introduction of weekly quets.
I play Wild Secret Mage on ladder (although a slightly different than meta list) to reach D5 since several seasons. I did not look up any stats but just based on my experience:
Priest is the worst matchup (especially Reno / Raza priest)
Warrior comes at a second (Odd Warrior especially but also Aggro)
Apart from that no class really sticks out, however all Highlander and Aggro/Token variants can be problematic (a Reno on curve usually leads to a loss unless the Mage is really far ahead; Aggro can still outrun you as you are reliant on a number of key cards e.g. Flak Mage)
Hunter: Rarely encounter any on ladder, but could be problematic
That being said there are several anti-secret tech tech cards available to slot into any deck. Just slot in a Secreat Eater if you are annoyed. Another tipp would be to just try to play around the secrets. I often have the impression people do not think enough and just shell out their cards.
Well said. The low-roll quests now are just annoying: I'm missing 100 xp (about 2 games?) for nothing. I thought they felt even worse at the roll-out of the rewards track because there was a developer clarification/defense somewhere that said, "if you reroll quests..." Like it was figured in to the track xp, and that was one more thing we HAD to do (and HAD to get lucky on) to get MAXIMUM VALUE (value, value, value [insert echo effect]) out of the track.
I think there is an opportunity to push more weird stuff in high-roll quests. Like the play 20 murlocs or play X weapons quests.
Personally, I think they want keep some sort of slot machine (gambling) feature inside this game by offering these 3 tiers of XP quests. What I hate is that a low XP quest can get rerolled into another low XP quest. They implemented the always get a lower XP quest from a higher XP quest behavior, but rerolling to get a same tier XP quest is the ultimate feel bad regarding quests. Especially, since you pointed out how very few low XP quests there are, this feels even worse.
I do not want to repeat my test situation here specifically, but by having rerolled with a handful of F2P accounts for the past 2 years up until yesterday; I have noticed that the highest tier XP quests are super-ultra-gold-foiled-premium-legendary rare to reroll into. It seems that their appearance are even lower now than they used to be before the reward track was introduced.
Btw, the fact that they still did not implement the always show the increase XP progress bar after each game played, seems to me that are unwilling/not-caring/incapable of adding proper quality of life changes to this game. Why do we still need to keep revisiting the journal to witness our XP progression within the same level? Just unbelievable!
EDIT: Forget to mention that I really enjoyed reading this well-written and informative 5-stars article, kudos! 👍
Everything We Know About Runeterra's Next Champion Releasing in February, Aphelios
My hunch is that just like how he is in LoL, Aphelios may seem confusing at first, but players will be able to get used to his weapons and use him with skill.
Reminds me of a hilarious LoL story I have: one time I played a One For All match and everyone voted for a different champion each. One guy voted for Aphelios and he was picked at random so we were all stuck with him. Since Aphelios has a completely different UI, we all struggled to play him and the enemy team (5 Veigars) beat us easily. Hopefully the same doesn't happen when he gets into LoR!
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
I’m glad to hear that my spreadsheet helped you :-)
Article itself is on point and I fully agree with all of it. I personally hate lowrolls on quests (and frankly, a few months ago I had another spreadsheet where I tracked my 50g and 60g quests, it was that bad). Its stupid that reroll of 1000xp will always give you 900xp, but it won’t work the other way round. Because of this I never ever reroll 1000xp quest, and I’m also hesitant to even play the game when I’m on the low roll.
Custom Class: The Detective
Fan Community Spotlight:
April 18th, 2021 and Conversation
Change Log
2021 Base set changes:
Secret Mage in Wild
Experience on D5+ is full of Secret Mage, Big Priest, Reno Priest, Odd Paladin. Similar to report.
Teching is overstimated. You can easily lose against Secret Mage despite playing Flare and Reno, since they simply vomit absurd amounts of Tempo while denying yours. You need equally absurd amounts of denyal to survive, and even racing them with Aggro is far from obvious.
Finally, even if you optimize against Secret Mage, your deck is still probably unfavoured against Big Priest and Reno Priest, with few exceptions.
Reno Priest itself is not far from being just as powerful (that is, a nearly flawless matchup spread) it's just less evident, and it's gonna be painful if they ever just nerf Secret Mage without touching Priest.
I'm not playing ladder again until next season or nerf.
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
BG is very popular. They are going to monetize it harder, eventually. I believe that the gold will become more important for the mode in the near future.
Classic set - speculation
Its likely an expansion of the basic set, of which in this case would be completely free for all players. This means every player will start the game with a set of cards and will only need to concentrate on the expansions, instead of both expansions and classic.
An easy guess would be that the expanded basic set would be completely ineffectual, or at very best contain only very general cards, like Acidic Swamp Ooze. Certain iconic cards may be retained, like Unleash the Hounds, or Backstab, but the vast majority of the cards will be in the same line as Psychic Conjurer or Brightwing.
Its both a good and a bad thing. The good thing is that it does actually make it easier for new players to come in. The bad would be that expansion cards would be more important than ever, and having fun in hearthstone becomes even more expensive (and that's a scary thought, considering the present)
Snowpocalypse
Just when you thought I was out of ammo...
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
I'm pretty sure the 900 XP quests are there to give people who love min-maxing games something to do.
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
I don’t say you are wrong about that, it sure must feel bad to miss out on stuff just because you don’t like to play another game mode. But tbf, standard remains the main game mode of Hearthstone and cards are the main thing to spend gold on.
If you only care for BGs, you should have next to no problem getting enough gold for the battle pass, don’t you?
A Wonderful Runeterra Winter Wonderland Word Search Activity
All the Snowflakes!
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
Its just a vestige of history. Like the human tail bone, it simply exists because it used to be there, much like an empty carton of milk in the fridge, everyone know its trash but no one wants to take up the task of getting rid of it.
The difficulty of a low rolled quest is about the same as a high rolled quest, and the difference in the xp reward is small enough that it might as well not exist while being just big enough to annoy the shit out of players who have limited play time, but would want to maximize as much as they can, like myself.
There's absolutely no reason whatsoever to allow a 1000xp quest roll to guarantee a 900xp quest, while the reverse is not true.
Which Warcraft Character Could Replace Edwin in Hearthstone's Base Rogue Set? Our Top 7 Lore Picks
Only problem with that is that we already have two versions of Lilian Voss, one from Frozen throne and a living version from Scholomance. I don't think they're going to make a third to put in classic, assuming they're even keeping classic.
A Wonderful Runeterra Winter Wonderland Word Search Activity
Cool one, thanks a lot :D
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
btw, just once, it happened that the daily quest was a 1500 gold quest ... since then I was wondering to always reroll a daily quest ... but one appearance in the life is a too low chance to pursue ... anybody else had the 1500 gold daily quest ?
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
I have been avoiding constructed completely for a while and only playing Battlegrounds. It feels even worse when you re-roll the 1000 exp quests (most of them can't be done in BG) and get stuff like "Draw 30 cards". I have to re-roll again on the next day and that usually leads to another 1000 exp quest. This can easily become an unbreakable cycle and i will be forced to play constructed even though i don't want to. Also, the fact that the 5 wins in ranked makes up to 20% of the total exp is absolutely ludicrous.
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
Thanks, but the sheet is not mine, Torgal did that and posted it in one of our articles before. I used it because it was a nice reference for this purpose. Unless you mean the scenario tables in the article 😅
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
Oh yes, i somehow totally forgot to mention rolling 900 into another 900,which happend to me for 8 days straight, while also getting yet another 900 in next days. That was what made me finally write it all down and see how much upset should i be, turns out, not too much. But the bad feeling it creates is still there and there really isnt a good reason for it to be.
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
I've hated low-roll quests since they were introduced, it just makes me re-roll things twice (since you can get a higher value rerolling the lowest ones). Hope they remove them and add extra high value ones, since at least I feel I see them less than before, hope they didn't change the spawn rate of those because of the introduction of weekly quets.
A Wonderful Runeterra Winter Wonderland Word Search Activity
Yay! Me fail English? That's unpossible.
Secret Mage in Wild
I play Wild Secret Mage on ladder (although a slightly different than meta list) to reach D5 since several seasons. I did not look up any stats but just based on my experience:
That being said there are several anti-secret tech tech cards available to slot into any deck. Just slot in a Secreat Eater if you are annoyed. Another tipp would be to just try to play around the secrets. I often have the impression people do not think enough and just shell out their cards.
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
Well said. The low-roll quests now are just annoying: I'm missing 100 xp (about 2 games?) for nothing. I thought they felt even worse at the roll-out of the rewards track because there was a developer clarification/defense somewhere that said, "if you reroll quests..." Like it was figured in to the track xp, and that was one more thing we HAD to do (and HAD to get lucky on) to get MAXIMUM VALUE (value, value, value [insert echo effect]) out of the track.
I think there is an opportunity to push more weird stuff in high-roll quests. Like the play 20 murlocs or play X weapons quests.
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
Really good read and good point. Also yoinked your excel sheet - that one is useful. Great work!
Classic set - speculation
By rotating you would get the same compensation as for rotating the old sets - nothing.
A Wonderful Runeterra Winter Wonderland Word Search Activity
Yay! Thanks OoC you made my day :D love these word searches ❤😍
Opinion: The Current State of Quests in Hearthstone and Its Impact on the Rewards Track
Personally, I think they want keep some sort of slot machine (gambling) feature inside this game by offering these 3 tiers of XP quests. What I hate is that a low XP quest can get rerolled into another low XP quest. They implemented the always get a lower XP quest from a higher XP quest behavior, but rerolling to get a same tier XP quest is the ultimate feel bad regarding quests. Especially, since you pointed out how very few low XP quests there are, this feels even worse.
I do not want to repeat my test situation here specifically, but by having rerolled with a handful of F2P accounts for the past 2 years up until yesterday; I have noticed that the highest tier XP quests are super-ultra-gold-foiled-premium-legendary rare to reroll into. It seems that their appearance are even lower now than they used to be before the reward track was introduced.
Btw, the fact that they still did not implement the always show the increase XP progress bar after each game played, seems to me that are unwilling/not-caring/incapable of adding proper quality of life changes to this game. Why do we still need to keep revisiting the journal to witness our XP progression within the same level? Just unbelievable!
EDIT: Forget to mention that I really enjoyed reading this well-written and informative 5-stars article, kudos! 👍