Demon Zoo will want this guy, and with Fire Breather I think it might actually have some legs. That 1 Attack is disappointing, but there's plenty of ways to buff it up as needed if it sticks around, which it likely will.
Sometimes they nerf the evolve pool and sometimes they buff it, eh?:) I wonder if it gave "a 4-cost card" not a minion, if it would be better, probably not by much.
I enjoy Arena very rarely. And while Duels are also sometime frustrating I will give them a try with tickets, just to earn something even if this will be not much.
Still even if I do not play arena often I am glad they shift things there for those who play.
Our very first example of Corruption. Honestly, I completely wrote this off as trash at first glance - and it probably still is - but it provides some much needed impact on a Y'Shaarj, the Defiler turn which gives me pause. Maybe? Probably not... but maybe.
Another card that someone out there can break the numbers with, hehe :) In real play, this is probably kinda slow, a dead card for most game, tho easily Corrupted if you draw it later on. Probably hardly fit into any constructed deck, but should be pretty great Arena card.
Well, now that we've seen the whole set I'm excited to start messing about with this guy - definite day one craft. Build-around minions are always fun, and the wide disparity in the available options for each class makes deckbuilding a hugely interesting challenge - Druid, for example, has Fizzy Elemental that no other class does.
My dream would be to get this in Arena once and just ruin someone's day.
Imagine if this was to a minion on board, that'd be a nuts play for Aggro decks. As is the fact that you can't control where the buff goes kind of just kills the card.
Hey, has anybody mentioned Secret Plan yet? Seriously though, this is a great card since it can curve out nicely if needed and provides at least some amount of presence to do things with.
I want to like this card - it's a cool effect, and I'm a fan of 0-Attack minions because I always feel extra good winning with them. Unfortunately as others have said, I don't see much use for this - Zoo and Aggro decks would prefer minions that can attack (which this guy rarely will be able to, due to their tendency towards low-cost cards) and other decks just don't want it.
New Warlock Minion - Man'ari Mosher
This is a decent card for warlock.
New Neutral Minion - Fleethoof Pearltusk
I'm not big on the corrupt mechanic.
New Rogue Minion - Foxy Fraud
Looks great.
New Warlock Minion - Midway Maniac
I like it, hope demon zoo is fun because it looks rather cheap.
New Neutral Minion - K'thir Ritualist
No.
New Warlock Minion - Midway Maniac
Demon Zoo will want this guy, and with Fire Breather I think it might actually have some legs. That 1 Attack is disappointing, but there's plenty of ways to buff it up as needed if it sticks around, which it likely will.
New Neutral Minion - N'Zoth, God of the Deep
Looks fun, but a tad slow for my tastes.
New Neutral Minion - K'thir Ritualist
Sometimes they nerf the evolve pool and sometimes they buff it, eh?:) I wonder if it gave "a 4-cost card" not a minion, if it would be better, probably not by much.
Old Gods, New Tricks - Card Design Competition Discussion Thread
Sounds cool and all, but your card must use the Corrupt mechanic
New Rogue Minion - Foxy Fraud
Not bad at all. Rogue's haven't done too badly this set.
A New Hearthstone Arena Rotation Comes Tomorrow with Madness at the Darkmoon Faire
I enjoy Arena very rarely. And while Duels are also sometime frustrating I will give them a try with tickets, just to earn something even if this will be not much.
Still even if I do not play arena often I am glad they shift things there for those who play.
New Neutral Minion - N'Zoth, God of the Deep
Oh yes, Golden one coming right up!
New Neutral Minion - Fleethoof Pearltusk
Our very first example of Corruption. Honestly, I completely wrote this off as trash at first glance - and it probably still is - but it provides some much needed impact on a Y'Shaarj, the Defiler turn which gives me pause. Maybe? Probably not... but maybe.
New Neutral Minion - Horrendous Growth
Another card that someone out there can break the numbers with, hehe :) In real play, this is probably kinda slow, a dead card for most game, tho easily Corrupted if you draw it later on. Probably hardly fit into any constructed deck, but should be pretty great Arena card.
New Neutral Minion - Rock Rager
Helpful for mage's Grand Finale
New Neutral Minion - N'Zoth, God of the Deep
Well, now that we've seen the whole set I'm excited to start messing about with this guy - definite day one craft. Build-around minions are always fun, and the wide disparity in the available options for each class makes deckbuilding a hugely interesting challenge - Druid, for example, has Fizzy Elemental that no other class does.
My dream would be to get this in Arena once and just ruin someone's day.
New Neutral Minion - Safety Inspector
This card could be quite useful.
New Neutral Minion - Darkmoon Statue
Im interested to see if this can find a place in any deck. Problem might be that the deck that wants to play this will have a hard time Corrupting it.
New Druid Minion - Umbral Owl
This might be okay if it were generated from something but not actually put in the deck.
Horrendous Growth
after every corrupt he take green or white stats?
New Neutral Minion - Costumed Entertainer
Imagine if this was to a minion on board, that'd be a nuts play for Aggro decks. As is the fact that you can't control where the buff goes kind of just kills the card.
New Hunter Minion - Mystery Winner
Hey, has anybody mentioned Secret Plan yet? Seriously though, this is a great card since it can curve out nicely if needed and provides at least some amount of presence to do things with.
Madness at the Darkmoon Faire
Next time, you need to follow up with card reveals and comment continuously, not all at once! :)
New Neutral Minion - Darkmoon Statue
I want to like this card - it's a cool effect, and I'm a fan of 0-Attack minions because I always feel extra good winning with them. Unfortunately as others have said, I don't see much use for this - Zoo and Aggro decks would prefer minions that can attack (which this guy rarely will be able to, due to their tendency towards low-cost cards) and other decks just don't want it.
New Neutral Minion - N'Zoth, God of the Deep
First thoughts this seems to be the weakest of the new Old Gods, but there are some support menagerie cards so it won't be totally useless.