Just because its a murloc don't means he needs to be used in murloc & dragon paladin, he can be used in various decks, he has a decent stat line and can draw a card, he can draw Alexstrasza (both), Amber Watcher, Big Ol Whelp, Twilight Drake and other dragons you can include in the deck
I got this in a bucket in duels and it was usually a 5 mana 6/6 or 7/7 when i played it on curve, of course i played suboptimally not using spells when i should to make it that way but it's a thing. Won't be played in constructed though.
Thanks for the reminder. I think the voting part is great. Not sure about the card discussion part to be honest, I guess I will skip this. I have read a lot of the card discussion threads but for the most part I comment only when I feel I have something somewhat substantially to add to the discussion (might not always be actually the case though :) )
Its still too soon to see if they would double down on this. I'm fairly certainly they will eventually tweak the rewards, maybe before the release of Darkmoon, or somewhere around 2 weeks to a month.
I highly doubt that Blizzard would try to change the new system that they just released. The earliest time they would probably change the system is probably the next expansion after Darkmoon Faire, and I think that by itself is already an optimistic prediction. They took a while to implement the tavern pass system in the first place and if they are probably going to change it drastically, it's probably going to take a lot of effort and that's something they probably don't have anymore.
Probably not. Its all speculation obviously, but one good thing from this entire bs of a system is that its easily tweaked, from simply granting more xp on games to increasing the gold gained, maybe from 100 to 150.
Given all the fire and brimstone hanging around, if they still hope to sell even a small bundle out without causing a major backlash, then a quick fix would seem the sensible solution.
Let the shitshow begin. It has high health is worth 3 mana. And gives you insane value in a deck that is designed to spam murlocs til you run out of cards, i don't know why blizz is so for aggro decks having value when control is already on it's last legs already.
New Shaman Minion - Pit Master
This is just the lackey but better and for a fair cost.. I still don't know why people think it's in flavor for shamans to be duelists.
New Neutral Minion - Horrendous Growth
Blubber Baron is still not good
New Demon Hunter Spell - Throw Glaive
Very good in control demon hun-AHHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHA
New Paladin Minion - High Exarch Yrel
it's zilliax. That's it.
Redscale Dragontamer
Just because its a murloc don't means he needs to be used in murloc & dragon paladin, he can be used in various decks, he has a decent stat line and can draw a card, he can draw Alexstrasza (both), Amber Watcher, Big Ol Whelp, Twilight Drake and other dragons you can include in the deck
New Priest Spell - Auspicious Spirits
Arena fodder. You get more value in galakrond priest already without it.
New Hunter Minion - Mystery Winner
Good card. hunters will wish it had more health, but they'll get over it.
New Priest Minion - Fortune Teller
I got this in a bucket in duels and it was usually a 5 mana 6/6 or 7/7 when i played it on curve, of course i played suboptimally not using spells when i should to make it that way but it's a thing. Won't be played in constructed though.
New Neutral Minion - Safety Inspector
Good for arena, i don't know about constructed, seems to situational
New Warrior Spell - Stage Dive
Good tutor to rush minions, pretty fringe though. I have it slotted into a deck, and i don't think it's very good.
New Warrior Spell - Feat of Strength
paladin is allowed to do this to a minion on board btw
New Paladin Minion - Carnival Barker
All you need to know about this card is it's odd cost..............
New Neutral Minion - Circus Amalgam
Very good card in decks that focus on drawing specific types to be filler, coming to a battlegrounds near you soon.
Madness at the Darkmoon Faire
Thanks for the reminder. I think the voting part is great. Not sure about the card discussion part to be honest, I guess I will skip this. I have read a lot of the card discussion threads but for the most part I comment only when I feel I have something somewhat substantially to add to the discussion (might not always be actually the case though :) )
New Hunter Minion - Dancing Cobra
Arena card.
New Mage Minion - Confection Cyclone
Very cute card. and an obvious target for elemental mage. don't know if it'll work out but it has good flavor.
Blizzard LIED and it's NOT FINE
Probably not. Its all speculation obviously, but one good thing from this entire bs of a system is that its easily tweaked, from simply granting more xp on games to increasing the gold gained, maybe from 100 to 150.
Given all the fire and brimstone hanging around, if they still hope to sell even a small bundle out without causing a major backlash, then a quick fix would seem the sensible solution.
New Mage Minion - Game Master
Will only see play in standard if at all.
New Mage Minion - Firework Elemental
This might make elemental mage work. It made doctor boom get nerfed from the constant discovery Omega Devastator afterall.
New Shaman Minion - Magicfin
Let the shitshow begin. It has high health is worth 3 mana. And gives you insane value in a deck that is designed to spam murlocs til you run out of cards, i don't know why blizz is so for aggro decks having value when control is already on it's last legs already.
New Rogue Spell - Cloak of Shadows
Will see play in wild combo rogue, not so much anywhere else.
New Demon Hunter Minion - Il'gynoth
Finally a use for all those lifesteal minions for aggro DH..............................
New Neutral Minion - Costumed Entertainer
packfiller.
New Warlock Minion - Midway Maniac
Demon tag makes this see play, also because it's 2 mana. It's basically better voidwalker for zoo.
New Priest Minion - Fairground Fool
This card is VERY strong. i played priest in Duels and got 4 of these, and it was VERY prevalent.