Incredible card. The effect is kinda similar to Steward of Darkshire and Hobgoblin, but Carnival Barker gives stats instead of divine shield. It also has great synergy with Salhet's Pride. they are REALLY pushing Dude paladin this expansion!
Standard: I had a little bit of doubt about DUDE paladin, but with Carnival Barker and Lothraxion the Redeemed i think it will be a strong deck. Seems like a good card.
Wild: Now here is where it get's interesting. Carnival Barker and Steward of Darkshire are both strong options for ODD Paladin. Honestly i'm not sure if Carnival Barker gets included, or if ODD Paladin will drop Steward of Darkshire and include Carnival Barker instead... Both are good in different situations.... Steward of Darkshires divine shields protect the minions from clears, while Carnival Barker is a bit more aggressive, but is more susceptible to board clears... (Divine shield > +2 health) But hey, maybe ODD Paladin might include BOTH and replace a different card instead. (Dunno if ODD Paladin still runs Never Surrender!, but if it does, i'm guessing that's the card that gets shafted if ODD Paladin want's to run both Steward of Darkshire and Carnival Barker.)
This card itself is pretty strong. The ability to delay a game plan (for example, by turning a Soul Shear into a Frostbolt and deny Soul Fragments) is always appreciated, especially for 1 mana. However, one thing that slows this card's usability is the fact that all other Paladin secrets are mediocre at best right now.
Look at the screenshots, though. I know these aren't "final" values (whatever that means, since they are subject to change at any time), but you can see that it takes 1200 XP to get from level 3 to level 4 on the track. In the other shot, you see that one easy daily quest earns you 1000 XP. So yes, two quests will get you a reward of some kind. It won't always be gold, but I'm sure it's always worth at least as much as a pack, whether it's an actual pack, 100+ gold, an epic card, or a tavern ticket.
See they proved it'll be good. Suck on that three week old comment when we didn't know anything about this system and blizzard was hesistant to show us actual numbers
They've guaranteed that your conspiracy theory is not the case, and it will be extremely easy to run the math on it once it's released and we know all the details. Stop acting hysterical, take a breath, and see what happens.
You got me, what i speculated three weeks ago when we had no proof of anything was wrong. Me saying we'll have to learn the real values before we really know about the system was correct. You satisfied? You happy with yourself? lmao
A very easy Corrupt to activate, Soul DH can accompish it very easily. I guess the question is if Soul DH has too many weapons by adding this card. I'm inclined to say no, because some Soul DH's tech in Hoard Pillager.
Corrupt cards tend to be underwhelming in their uncorrupted forms. This, however, is a 2/5 Taunt, so premium stats and a small extra. Even in the Corrupt department, DH seems to be ahead of the curve.
Any CCG that's not Hearthstone or MTG HAS to give better rewards to entice players to try it. You're never going to see parity between them unless someone comes in and takes a huge percentage of their marketshare.
Whoever downvoted him, would you please explain the reason? I kind of share his sarcasm: Blizzard is insanely slow and lazy about implementing improvements.
Because it's really not that important and doesn't improve actual game play. It's nice to have, sure, but it's also easy to see why it would not be a big priority.
Also, it's good to have something in the hip pocket that you can bring out to boost retention when the competition ramps up.
They've guaranteed that your conspiracy theory is not the case, and it will be extremely easy to run the math on it once it's released and we know all the details. Stop acting hysterical, take a breath, and see what happens.
Look at the screenshots, though. I know these aren't "final" values (whatever that means, since they are subject to change at any time), but you can see that it takes 1200 XP to get from level 3 to level 4 on the track. In the other shot, you see that one easy daily quest earns you 1000 XP. So yes, two quests will get you a reward of some kind. It won't always be gold, but I'm sure it's always worth at least as much as a pack, whether it's an actual pack, 100+ gold, an epic card, or a tavern ticket.
Put's quite a few cards to shame, but at least it's a class card to justify it. If N'zoth Druid is a thing, this is a prime target considering its massive statline and premium defensive keywords.
New Paladin Minion - Carnival Barker
Turn 5 Lothraxion the Redeemed, turn 6 Carnival Barker into corrupted Day at the Faire. Now there's a midgame highroll.
Hearthstone's Progression System - Everything You Need to Know
I'm not sure what I did to provoke such hostility. I was only pointing out things I figured you must not have noticed.
But if you are dead set on being pessimistic about it, don't let me stop you.
New Paladin Minion - Carnival Barker
Incredible card. The effect is kinda similar to Steward of Darkshire and Hobgoblin, but Carnival Barker gives stats instead of divine shield. It also has great synergy with Salhet's Pride. they are REALLY pushing Dude paladin this expansion!
Standard: I had a little bit of doubt about DUDE paladin, but with Carnival Barker and Lothraxion the Redeemed i think it will be a strong deck. Seems like a good card.
Wild: Now here is where it get's interesting. Carnival Barker and Steward of Darkshire are both strong options for ODD Paladin. Honestly i'm not sure if Carnival Barker gets included, or if ODD Paladin will drop Steward of Darkshire and include Carnival Barker instead... Both are good in different situations.... Steward of Darkshires divine shields protect the minions from clears, while Carnival Barker is a bit more aggressive, but is more susceptible to board clears... (Divine shield > +2 health) But hey, maybe ODD Paladin might include BOTH and replace a different card instead. (Dunno if ODD Paladin still runs Never Surrender!, but if it does, i'm guessing that's the card that gets shafted if ODD Paladin want's to run both Steward of Darkshire and Carnival Barker.)
New Neutral Minion - Strongman
Very good if you manage to play it for free.
Very regular if you didn't manage to corrupt it
New Paladin Spell - Oh My Yogg!
This card itself is pretty strong. The ability to delay a game plan (for example, by turning a Soul Shear into a Frostbolt and deny Soul Fragments) is always appreciated, especially for 1 mana. However, one thing that slows this card's usability is the fact that all other Paladin secrets are mediocre at best right now.
New Warlock Spell - Cascading Disaster
Very good removal tool
New Hunter Spell - Jewel of N'Zoth
Khartut Defender, Darkmoon Tonk and maybe Oblivitron. That's all the DR synergy this card needs to be a one off in Big Boi Hunter.
New Druid Minion - Fizzy Elemental
A nice turn 5 for Druid I guess Kappa
(not even considering N'Zoth, God of the Deep synergies)
Hearthstone's Progression System - Everything You Need to Know
See they proved it'll be good. Suck on that three week old comment when we didn't know anything about this system and blizzard was hesistant to show us actual numbers
Hearthstone's Progression System - Everything You Need to Know
You got me, what i speculated three weeks ago when we had no proof of anything was wrong. Me saying we'll have to learn the real values before we really know about the system was correct. You satisfied? You happy with yourself? lmao
New Demon Hunter Minion - Felsteel Executioner
A very easy Corrupt to activate, Soul DH can accompish it very easily. I guess the question is if Soul DH has too many weapons by adding this card. I'm inclined to say no, because some Soul DH's tech in Hoard Pillager.
New Demon Hunter Minion - Insatiable Felhound
Corrupt cards tend to be underwhelming in their uncorrupted forms. This, however, is a 2/5 Taunt, so premium stats and a small extra. Even in the Corrupt department, DH seems to be ahead of the curve.
Hearthstone's Progression System - Everything You Need to Know
Any CCG that's not Hearthstone or MTG HAS to give better rewards to entice players to try it. You're never going to see parity between them unless someone comes in and takes a huge percentage of their marketshare.
New Druid Minion - Fizzy Elemental
This card makes N'Zoth Druid a thing. There's no "if" about it.
Hearthstone's Achievements - Everything You Need to Know
Because it's really not that important and doesn't improve actual game play. It's nice to have, sure, but it's also easy to see why it would not be a big priority.
Also, it's good to have something in the hip pocket that you can bring out to boost retention when the competition ramps up.
Hearthstone's Progression System - Everything You Need to Know
They've guaranteed that your conspiracy theory is not the case, and it will be extremely easy to run the math on it once it's released and we know all the details. Stop acting hysterical, take a breath, and see what happens.
Carnival Barker is a New Paladin Card Revealed for Hearthstone's Darkmoon Faire Expansion
I have just one word:
Ragers. (Except that reversed one. Amgam? And the cold one)
Hearthstone's Progression System - Everything You Need to Know
Look at the screenshots, though. I know these aren't "final" values (whatever that means, since they are subject to change at any time), but you can see that it takes 1200 XP to get from level 3 to level 4 on the track. In the other shot, you see that one easy daily quest earns you 1000 XP. So yes, two quests will get you a reward of some kind. It won't always be gold, but I'm sure it's always worth at least as much as a pack, whether it's an actual pack, 100+ gold, an epic card, or a tavern ticket.
Out of Cards Changelog - 2020-11-11
Including some additions from previous days. Its all a blend because card reveal season is sooo much fun!
New Features
Runeterra
Changes
General
Hearthstone
Mythgard
Runeterra
Bug Fixes
Hearthstone
Two New Cards Revealed For Hearthstone's Darkmoon Faire Expansion - Palm Reading & Claw Machine
Learn. Boundaries.
Carnival Barker
turning silver hand recruits into river crocolisks seems pretty strong
New Warlock Minion - Tickatus
If you are not lucky it became a dead card in your hand until you can corrupt it
New Druid Minion - Fizzy Elemental
Put's quite a few cards to shame, but at least it's a class card to justify it. If N'zoth Druid is a thing, this is a prime target considering its massive statline and premium defensive keywords.
New Shaman Minion - Cagematch Custodian
Very good draw for shaman who lacks of it entirely
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
I have to find someone to do an 80 gold quest with before my GOLD turns into EXPERIENCE!!!!
This post would be a lot funnier if I still had Gallywix as my avatar portrait