Uncorrupted it's a 4 mana Assassinate, and if you play a few more expansive cards it's going to remove even more stuff. Seems pretty good, even uncorrupted. Seems like a good control/OTK warlock card, because those decks love removal. And Cascading Disaster is pretty good uncorrupted as well. It's not that hard to be in a situation where your opponent only has 1 threat on board.
Standard: I'm sure OTK Warlock and controllock will probably use it, however i feel like Cascading Disaster won't see play in warlock decks with Deck of Chaos, because the goal of that deck is to make as many as possible cards cheap...
Wild: this card might see play in Cubelock and renolock. Those decks have some expensive cards so it's easy to corrupt it.
True, but i kinda meant to say that's it's a cheaper Assassinate if your opponent only has one minion of board. But you did get me there, kinda forgot Deadly Shot. Deadly Shot is a way better comparison. Thanks for mentioning that!
Nice cheap spell that can summon a lot of stats. I guess were going to see weapon Shaman pop up? Maybe this fits in Totem druid because of Splitting Axe? The thing to note is that we haven't seen nearly any shaman card so far, so more cards for this archetype will probably be revealed in a HS chat or something, just like Libram Paladin and Soul DH/Warlock. Guess we will have to wait until then you really evaluate this card.
Standard: Weapon Shaman: Depends how good this new archetype is, depend on the new cards yet to be revealed. Probably spell damage shaman because of Rune Dagger. And maybe Totem shaman? It can go in control shaman because of The Fist of Ra-den?
Wild: This fits well already in EVEN Shaman. EVEN Shaman has some weapons like Stormforged Axe and Likkim, so there are plenty of opportunities for the effect to go off. Other than that, i don't really know any other deck Deathmatch Pavilion might see play in.
Is it just me, or is Shaman in some kind of Class identity crisis? I thought that was Paladins thing? Seems like Shaman really took a HUGE blow after losing Shudderwock almost a year ago, and never recovered from it. Shaman is really bad without a OP AF card to carry it.
they started giving palladin actual fitting cards and complete themes so now they pushed the lets just throw whatever at it and hope something sticks at shama
Yeah, let's hope they will give shaman a similar treatment to the one paladin currently gets.
Great fun card for murloc shaman, but i don't think this will see any play outside of decks with murlocs. The only murloc shaman uses outside of murloc decks is Sludge Slurper. BUT i feel like they might add a few more murloc related things this expension. After all, this is like the 3rth or 4th shaman card revealed so far? Who knows? Maybe they will ad a "summon 3 1/1 murlocs with rush" card, if they do, then Magicfin will be a great value card. Actually the only card that has a similar effect is Call in the Finishers. The only other synergy i can think of is that this could be a "hand refill" for aggro shaman decks, after their opponent cleared their board, and now only have the 1/1s from Soul of the Murloc. Also this is one of the only murlocs that actually has normal/premium stats for it's cost. So that's really good.
Standard: Of course murloc shaman, and some other aggro shaman lists that include Soul of the Murloc. Might see play in value shaman IF shaman gets a card like Call in the Finishers or better.
Wild: This will 100% see play in Murloc shaman. Murloc shaman might not be THE most popular shaman deck in wild, but it still is one of shamans best archetypes and it has lots of support.
I really really really hope dont get more murloc stuff this expansion. They should focus on enhancement or totems(for the legendary) not print random filler murloc
I agree completely. I really hope for the shaman players that they won't make shaman irrelevant for another expansion...
A better Fiery War Axe. But is it enough for weapon shaman to be viable? I think not. It does have good synergy with Inara Stormcrash though. Gives the weapon 5 attack and windfury, and make Inara Stormcrash harder to clear thanks to that 2x 1+/+1 buff. (If Inara Stormcrash is the only minion on board.)
But i feel like this isn't enough to make weapon shaman viable...
Standard: Weapon shaman, but it needs more support.
Wild: Even though it's ODD Costed i'm not sure ODD Shaman wants this... Sure it can make the spell-damage totems harder to kill, but ODD Shaman often has a bunch of overloaded mana crystals, which makes playing [Hearthstone Card (Whack a Gnoll hammer) Not Found] harder to play...
I think weapon shaman might flop, but this card is still amazing in nearly every other shaman deck though. Most shaman decks love to run at least a few weapons. Highlander and Control shaman like [Hearthstone Card (Fist of Ra-den) Not Found], Spell-damage shaman likes a Rune Dagger tutor, Evolve shaman likes a way to draw Boggspine Knuckles before turn 5, and totem shaman likes a way to tutor Splitting Axe. And that's just standard. In wild: Cagematch Custodian gives JADE Shaman Jade Claws and in EVEN Shaman it draws Likkim and Stormforged Axe.
This is a fenominal card that will see a huge amount of play. If you have a few weapons in your deck, why NOT add Cagematch Custodian?
So my deck predictions summarized:
Standard: Highlander Shaman, Control Shaman, Spell-damage Shaman, Evolve Shaman and totem Shaman.
Wild: Evolve Shaman, Jade Shaman and EVEN Shaman. Maybe elemental shaman might like it too? It's a elemental after all.
Welllll, shit... too late for me!! I am only on mobile data until Friday (hopefully --- still without WIFI due to a bad ice storm week before last) and for the last 6 or so months Tmobile / Sprint on 4G LTE doesn't load the game. This company should be able to fix this faster than the Linemen and Cable workers can fix a 300,000+ customer outage of power and data but....
Here's the link to the Blizzard thread when this first started. If any IT or cellular phone guru can explain to me how this old problem could persist for so long, I would really appreciate the insight.
Standalone it's decent. Gives shaman a way to either deal with some minions, or deal 4 damage to your opponent's face. I'm curious as to what other attack synergy cards shaman will get. Sure we got Cagematch Custodian, [Hearthstone Card (Whack a gnoll) Not Found] and Deathmatch Pavilion so far, but other than Deathmatch Pavilion their is not really any other card that profits from you attacking so far... I'm sceptical about this archetype. It seems decent, and probably will get some more support cards that are not revealed yet. But i think this archetype is already in a ENOURMOUSLY BAD SPOT. There already is a class that does exactly this kinda thing, but way better. And that's Demonhunter. Why play Weapon Shaman, if you can just play Soul DH, or any other DH deck with much more succes? on one side I feel kinda bad for shaman players... But on the other side, they had most of the year of the dragon for their shamanstone game.
Standard: Will see play in Weapon shaman, but it will suck and get completely outmatched by Demonhunter doing the same thing but better. unless they reveal some OP cards during the mass card reveal stream.
Wild: This won't see play. Maybe ODD Shaman might experiement with it, is what i want to say. But ODD Shaman prefers spell-damage and spells that can target FACE.
Great card! Similar to Ice Block, Evasion and Time Out! Both of which see some play even today. (Ice Block in every wild mage deck, and often discovered multiple times. And Time Out! is a staple in OTK Paladin decks.)
Giving your hero stealth is really nice, and allows you to stall a turn. This helps OTK out in Wild, and i think this will see play in Standard in a C'Thun, the Shattered deck, for when the rogue player doesn't have removal ready. Or is waiting to play their C'Thun, the Shattered the next turn.
However giving your hero stealth has TWO BIG FLAWS. First of all: "Don't attack" obviously. If you cast Cloak of Shadows and then attack with your hero, you lose stealth. (I might have done that once with Valeera the Hollow... but that was when i first started playing again after a long time though.) And second of all: "Be afraid of indirect damage." With indirect damage i mean things like Arcane Missiles or Hellfire that can hit any target. So if your low health, don't feel save just because you played Cloak of Shadows.
Standard: Will see play in C'Thun, the Shattered rogue, and miracle rogue decks. Perhaps even deathrattle shuffle rogue?
Wild: This will see play in OTK rogue. That decks biggest weakness is being overrun in the early game. And Cloak of Shadows can help you stall till you get to things like Vanish and some clears. The combination of Cloak of Shadows AND Evasion together might be annoying though.
Doubt this control deathrattle mech hunter would be any good. But if I get all the required cards, I'll definitely attempt the deck. This isn't an insta craft card, though may see more play over time if hunter gets better deathrattles with each new expansion
Well this card is interesting. This is a combo enabler, a value option, helps control decks get removal out a bit more early and helps Fortune Teller. Seems like a super solid card that i hate to play against already.
Standard: 100% must-include in control priest decks. Helps get their clears out earlier, and it's value. So Galakrond priest loves it.
Wild: OTK Enabler, and makes OTK Priest more consistent and less reliant on Emperor Thaurissan ticks. Raza priest probably likes it too, because getting cheaper spells = more cards to play in a turn = more FACE dmg = "GG ez." :[
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
I expect AFTER the final reveal stream when the game gets updated, so around 20:00-22:00 CET
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
I expect 19,99 US dollars, or something similar
Fizzy Elemental is a New Druid Card Revealed for Hearthstone's Darkmoon Faire Expansion
Big chunky boy, but I don't know if I would ever spend my whole turn 9 playing a single body.
After all, Burly Shovelfist has been in Standard for almost two years and has never seen play.
Despite having +1/+1 in stats and Taunt, the Elemental Keyword doesn't do anything for Druid (as far as we know).
Resurrecting it with N'Zoth, God of the Deep seems very satisfying, but I don't know how much of a reasonable strategy it would be.
New Warlock Spell - Cascading Disaster
True, but i kinda meant to say that's it's a cheaper Assassinate if your opponent only has one minion of board. But you did get me there, kinda forgot Deadly Shot. Deadly Shot is a way better comparison. Thanks for mentioning that!
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
Gotta go fast!
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
Not yet unfortunately.
New Shaman Spell - Deathmatch Pavilion
Yeah, let's hope they will give shaman a similar treatment to the one paladin currently gets.
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
Sorry, had a hard time editing my OP.... please look above.
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
Do we know the cost of the paid track yet?
New Shaman Minion - Magicfin
I agree completely. I really hope for the shaman players that they won't make shaman irrelevant for another expansion...
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
Thanks for this.
Didn't know the timing of the revamp.
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
Do we know at what time exactly is it planned to roll out (in EU)?
New Shaman Weapon - Whack-A-Gnoll Hammer
A better Fiery War Axe. But is it enough for weapon shaman to be viable? I think not. It does have good synergy with Inara Stormcrash though. Gives the weapon 5 attack and windfury, and make Inara Stormcrash harder to clear thanks to that 2x 1+/+1 buff. (If Inara Stormcrash is the only minion on board.)
But i feel like this isn't enough to make weapon shaman viable...
Standard: Weapon shaman, but it needs more support.
Wild: Even though it's ODD Costed i'm not sure ODD Shaman wants this... Sure it can make the spell-damage totems harder to kill, but ODD Shaman often has a bunch of overloaded mana crystals, which makes playing [Hearthstone Card (Whack a Gnoll hammer) Not Found] harder to play...
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
Thanks!
going to do that today :)
New Shaman Minion - Inara Stormcrash
This card looks really good.
4/5 body + 4 damage over 2 attacks + persistent effect
And as others have mentioned, good synergy with Rockbiter Weapon or any pre-equipped weapon.
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
Why too late? The new system launches only tomorrow.
New Shaman Minion - Cagematch Custodian
I think weapon shaman might flop, but this card is still amazing in nearly every other shaman deck though. Most shaman decks love to run at least a few weapons. Highlander and Control shaman like [Hearthstone Card (Fist of Ra-den) Not Found], Spell-damage shaman likes a Rune Dagger tutor, Evolve shaman likes a way to draw Boggspine Knuckles before turn 5, and totem shaman likes a way to tutor Splitting Axe. And that's just standard. In wild: Cagematch Custodian gives JADE Shaman Jade Claws and in EVEN Shaman it draws Likkim and Stormforged Axe.
This is a fenominal card that will see a huge amount of play. If you have a few weapons in your deck, why NOT add Cagematch Custodian?
So my deck predictions summarized:
Standard: Highlander Shaman, Control Shaman, Spell-damage Shaman, Evolve Shaman and totem Shaman.
Wild: Evolve Shaman, Jade Shaman and EVEN Shaman. Maybe elemental shaman might like it too? It's a elemental after all.
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
Welllll, shit... too late for me!! I am only on mobile data until Friday (hopefully --- still without WIFI due to a bad ice storm week before last) and for the last 6 or so months Tmobile / Sprint on 4G LTE doesn't load the game. This company should be able to fix this faster than the Linemen and Cable workers can fix a 300,000+ customer outage of power and data but....
Here's the link to the Blizzard thread when this first started. If any IT or cellular phone guru can explain to me how this old problem could persist for so long, I would really appreciate the insight.
https://us.forums.blizzard.com/en/hearthstone/t/main-thread-cannot-connect-to-hearthstone-on-mobile-data/33040
New Shaman Minion - Inara Stormcrash
Standalone it's decent. Gives shaman a way to either deal with some minions, or deal 4 damage to your opponent's face. I'm curious as to what other attack synergy cards shaman will get. Sure we got Cagematch Custodian, [Hearthstone Card (Whack a gnoll) Not Found] and Deathmatch Pavilion so far, but other than Deathmatch Pavilion their is not really any other card that profits from you attacking so far... I'm sceptical about this archetype. It seems decent, and probably will get some more support cards that are not revealed yet. But i think this archetype is already in a ENOURMOUSLY BAD SPOT. There already is a class that does exactly this kinda thing, but way better. And that's Demonhunter. Why play Weapon Shaman, if you can just play Soul DH, or any other DH deck with much more succes? on one side I feel kinda bad for shaman players... But on the other side, they had most of the year of the dragon for their shamanstone game.
Standard: Will see play in Weapon shaman, but it will suck and get completely outmatched by Demonhunter doing the same thing but better. unless they reveal some OP cards during the mass card reveal stream.
Wild: This won't see play. Maybe ODD Shaman might experiement with it, is what i want to say. But ODD Shaman prefers spell-damage and spells that can target FACE.
New Demon Hunter Minion - Felsteel Executioner
Considering this is 12 damage as a weapon for 3 mana, that's pretty insane madness...
New Rogue Spell - Cloak of Shadows
Great card! Similar to Ice Block, Evasion and Time Out! Both of which see some play even today. (Ice Block in every wild mage deck, and often discovered multiple times. And Time Out! is a staple in OTK Paladin decks.)
Giving your hero stealth is really nice, and allows you to stall a turn. This helps OTK out in Wild, and i think this will see play in Standard in a C'Thun, the Shattered deck, for when the rogue player doesn't have removal ready. Or is waiting to play their C'Thun, the Shattered the next turn.
However giving your hero stealth has TWO BIG FLAWS. First of all: "Don't attack" obviously. If you cast Cloak of Shadows and then attack with your hero, you lose stealth. (I might have done that once with Valeera the Hollow... but that was when i first started playing again after a long time though.) And second of all: "Be afraid of indirect damage." With indirect damage i mean things like Arcane Missiles or Hellfire that can hit any target. So if your low health, don't feel save just because you played Cloak of Shadows.
Standard: Will see play in C'Thun, the Shattered rogue, and miracle rogue decks. Perhaps even deathrattle shuffle rogue?
Wild: This will see play in OTK rogue. That decks biggest weakness is being overrun in the early game. And Cloak of Shadows can help you stall till you get to things like Vanish and some clears. The combination of Cloak of Shadows AND Evasion together might be annoying though.
Quest Trading - Play A Friend!
Battletag: Calus#2543
Region: EU
Trade Only?: Yes, you first
New Demon Hunter Minion - Insatiable Felhound
Om nom nom, those sausages do look good :P
Jokes aside, it's a powerful control tool, hoping it sees play
New Hunter Spell - Jewel of N'Zoth
Doubt this control deathrattle mech hunter would be any good. But if I get all the required cards, I'll definitely attempt the deck. This isn't an insta craft card, though may see more play over time if hunter gets better deathrattles with each new expansion
New Priest Spell - Palm Reading
Well this card is interesting. This is a combo enabler, a value option, helps control decks get removal out a bit more early and helps Fortune Teller. Seems like a super solid card that i hate to play against already.
Standard: 100% must-include in control priest decks. Helps get their clears out earlier, and it's value. So Galakrond priest loves it.
Wild: OTK Enabler, and makes OTK Priest more consistent and less reliant on Emperor Thaurissan ticks. Raza priest probably likes it too, because getting cheaper spells = more cards to play in a turn = more FACE dmg = "GG ez." :[