I like it. The discount C'Thun, the Shattered provides allows this card to act as a more tempo oriented card, which in turn allows C'thun rogue to be a tempo oriented deck with a late game finisher. Seems like a perfect match.
I don't see how this is going to be bad. It going to be so much fun playing against 2x Metamorphosis. Were probably going to get some more broken outcast effects in the next 4 expansions and this card will copy them and put them in or close to the outcast position. I can't stand this class and wish it could be deleted.
It seems quite weak for a Legendary weapon - 2-Attack won't deal with any premium on-curve minions the opponent drops, so you'll have to rely on the Secrets you discover to help you out in that regard. But, often enough, you simply won't find the right one. I can't think of any 4-mana, 2-Attack weapons that have consistently seen play in the past - Blood Razor doesn't really count, given its effect was to cast Whirlwind.
I think this is a much slower tool for the big Deathrattle Hunter they're pushing with Darkmoon Tonk and the 6 mana 4/4 legendary. This gives you some immediate board control, and casting secrets can also help maintain the board against many decks, or even help protect some juicy big minions like Oblivitron or Darkmoon Tonk with a Freezing Trap or Pack Tactics. Interesting card for sure.
Hunter as been low tier in wild for too long. Im not seeing it being back unless for some cheap aggro deck which btw they had like a year ago the mech one but it qas soon tossed and overtaken by others
A legendary spell AND a legendary weapon in this set? I'm like this a lot. This is the pellet gun you fire in the shooting range minigame, abut an old god-twisted version. Makes a lot of sense for the theme.
As far as Malygos goes (or Maly-goes, if you're into terrible puns), Quest Warlock simply does it better. Not only does it make Malygos cost 0 instead of 4, it can also put Malygos back into the deck in the offchance that you draw it.
Now, as far as Lord Jaraxxus, Deck of Chaos does not represent a 6 mana discount, but rather it represents paying 6 mana up front. Which is good for tempo-ing out Lord Jaraxxus, but it comes at a huge loss of tempo beforehand.
So, here's what I think Deck of Chaos might have a home: a value-oriented Plot Twist hand-lock without the quest. That allows for the loss of tempo for playing Deck of Chaos to eventually be compensated by playing a lot of big boys in a row. Not only that, Plot Twist serves the very important role of redrawing your cards in case you draw your clunky minions and not Deck of Chaos. Unfortunately, the current fast pace of the meta makes me doubt the viablility of the deck.
I'll give this card 4 stars because I really like the design and the deck building challenge this card can provide.
PS: You guys wanted a discount on Darkmoon Rabbit, right? Here it is. PPS: In wild, you can summon a 20 Attack Molten Giant for free if you're at 22 health, which isn't really scary (it's past turn 6), but it is a cute gimmick.
What do you think about Deck of Chaos? For a lot of our minions it wouldn't really matter. But it would reduce the cost of our old gods by 3, 4, or 5 mana. Is it worth it to run it? Or do you think the deck is slow enough as it is?
I'm just happy to see something old new again. So if you are all in on shuffle then this card would be better than Assassinate right? It doesn't have to be better or worse than Sap, it could be played in the same deck. They do different things after all. So maybe there will be some other cards in the expansion to complement the shuffle cards we've seen so far.
4 for a 2/2 weapon is meh. Allow you to discover a secret and cast it, just really dumb. I can see this making it's way into highlander builds as it gives you the potential to grab duplicate secrets from your deck and cast them along with controlling the board a little
4 for a 2/2 weapon is meh. Allow you to discover a secret and cast it, just really dumb. I can see this making it's way into highlander builds as it gives you the potential to grab duplicate secrets from your deck and cast them along with controlling the board a little
Bolvar Fordragon and Malorne both had nothing to do with goblins, gnomes and mechs back in GvG. Archbishop Benedictus is part of the team Old Gods and not team Scourge and he was in KotFT. It isn't anything new that Blizzard adds WoW characters like [Hearthstone Card (Lothraxxion the Redeemed) Not Found] in unfitting expansions, but IMO he is nathrezim - Demonic race and fits new N'Zoth, God of the Deep archetype.
Divine Dreadlord is something uncommon and little bit weird and faires tend to show things like that. We can also say that he is not only "redeemed", but also lightforged in a way and this is what he is doing to Silver Hand Recruits - he is lightforging them.
In the end, probably I am reading to much into this card xD
At 4 mana it is a bit expensive. But if Arcane Keysmith saw play, I don't see why this shouldn't. Spending 4 mana to get 2 secrets is worth your mana investment. And spending one card to get two cards is good card advantage. And having the flexibility of discovering the secret is good virtual card advantage. This is just a good card all around, I see no reason for you not to play it except maybe for the fact that it is kind of slow? But 4 mana for a secret and 2 damage isn't even that slow.
4 mana 2 discovered casted secrets when attacking with in a weapon at 2/2.
It doesn't look to shabby, but you need to attack in order to activate it, as long there is no large attack taunt threats I think it can be pretty handy.
And it has Secret synergy with minions that require a secret on the board cause you can discover the secret before playing a minion right of the bat.
I am guessing we are getting a new one in this set as well(2 secret synergy cards they usually come with another secret) so 8 secrets.
chance to get secret you want is 3/8 which is 37.5% hunter secrets cost 2 mana and you get a 2/2 weapon with it for "Free" but I would say..setting up the secrets a turn before for cards like Petting Zoo is quite amazing..
New Demon Hunter Minion - Zai, the Incredible
The best scenario is when you can copy outcast cards, but it requires a lot of setup and maybe is too slow right now
New Rogue Spell - Malevolent Strike
I like it. The discount C'Thun, the Shattered provides allows this card to act as a more tempo oriented card, which in turn allows C'thun rogue to be a tempo oriented deck with a late game finisher. Seems like a perfect match.
Rinling's Rifle is a New Hunter Legendary Weapon Revealed for Hearthstone's Darkmoon Faire Expansion
Just +1 Durability away from being great imo.
New Demon Hunter Minion - Zai, the Incredible
I don't see how this is going to be bad. It going to be so much fun playing against 2x Metamorphosis. Were probably going to get some more broken outcast effects in the next 4 expansions and this card will copy them and put them in or close to the outcast position. I can't stand this class and wish it could be deleted.
Rinling's Rifle is a New Hunter Legendary Weapon Revealed for Hearthstone's Darkmoon Faire Expansion
It seems quite weak for a Legendary weapon - 2-Attack won't deal with any premium on-curve minions the opponent drops, so you'll have to rely on the Secrets you discover to help you out in that regard. But, often enough, you simply won't find the right one. I can't think of any 4-mana, 2-Attack weapons that have consistently seen play in the past - Blood Razor doesn't really count, given its effect was to cast Whirlwind.
Rinling's Rifle is a New Hunter Legendary Weapon Revealed for Hearthstone's Darkmoon Faire Expansion
So is this the gun that shoots all those rings at the turtle in Ring Toss?
Malevolent Strike is a New Rogue Card Revealed for Hearthstone's Darkmoon Faire Expansion
Everybody is talking about the new cthun synergy... but what about the prince malchezaar synergy O_
Rinling's Rifle is a New Hunter Legendary Weapon Revealed for Hearthstone's Darkmoon Faire Expansion
I think this is a much slower tool for the big Deathrattle Hunter they're pushing with Darkmoon Tonk and the 6 mana 4/4 legendary. This gives you some immediate board control, and casting secrets can also help maintain the board against many decks, or even help protect some juicy big minions like Oblivitron or Darkmoon Tonk with a Freezing Trap or Pack Tactics. Interesting card for sure.
Rinling's Rifle is a New Hunter Legendary Weapon Revealed for Hearthstone's Darkmoon Faire Expansion
Hunter as been low tier in wild for too long. Im not seeing it being back unless for some cheap aggro deck which btw they had like a year ago the mech one but it qas soon tossed and overtaken by others
Rinling's Rifle is a New Hunter Legendary Weapon Revealed for Hearthstone's Darkmoon Faire Expansion
Hey look a legendary that relates to the theme of the MATDMF unlike paladin's legendaries
New Hunter Weapon - Rinling's Rifle
A legendary spell AND a legendary weapon in this set? I'm like this a lot. This is the pellet gun you fire in the shooting range minigame, abut an old god-twisted version. Makes a lot of sense for the theme.
New Warlock Spell - Deck of Chaos
As far as Malygos goes (or Maly-goes, if you're into terrible puns), Quest Warlock simply does it better. Not only does it make Malygos cost 0 instead of 4, it can also put Malygos back into the deck in the offchance that you draw it.
Now, as far as Lord Jaraxxus, Deck of Chaos does not represent a 6 mana discount, but rather it represents paying 6 mana up front. Which is good for tempo-ing out Lord Jaraxxus, but it comes at a huge loss of tempo beforehand.
So, here's what I think Deck of Chaos might have a home: a value-oriented Plot Twist hand-lock without the quest. That allows for the loss of tempo for playing Deck of Chaos to eventually be compensated by playing a lot of big boys in a row. Not only that, Plot Twist serves the very important role of redrawing your cards in case you draw your clunky minions and not Deck of Chaos. Unfortunately, the current fast pace of the meta makes me doubt the viablility of the deck.
I'll give this card 4 stars because I really like the design and the deck building challenge this card can provide.
PS: You guys wanted a discount on Darkmoon Rabbit, right? Here it is.
PPS: In wild, you can summon a 20 Attack Molten Giant for free if you're at 22 health, which isn't really scary (it's past turn 6), but it is a cute gimmick.
(almost) Every Old God
What do you think about Deck of Chaos? For a lot of our minions it wouldn't really matter. But it would reduce the cost of our old gods by 3, 4, or 5 mana. Is it worth it to run it? Or do you think the deck is slow enough as it is?
Malevolent Strike is a New Rogue Card Revealed for Hearthstone's Darkmoon Faire Expansion
I'm just happy to see something old new again. So if you are all in on shuffle then this card would be better than Assassinate right? It doesn't have to be better or worse than Sap, it could be played in the same deck. They do different things after all. So maybe there will be some other cards in the expansion to complement the shuffle cards we've seen so far.
Rinling's Rifle is a New Hunter Legendary Weapon Revealed for Hearthstone's Darkmoon Faire Expansion
Too slow for Wild.
New Hunter Weapon - Rinling's Rifle
Effect seems solid although the stats could be better. Will see at least experimentation in Standard Hunters, probably not good enough for Wild.
New Hunter Weapon - Rinling's Rifle
4 for a 2/2 weapon is meh. Allow you to discover a secret and cast it, just really dumb. I can see this making it's way into highlander builds as it gives you the potential to grab duplicate secrets from your deck and cast them along with controlling the board a little
Rinling's Rifle
4 for a 2/2 weapon is meh. Allow you to discover a secret and cast it, just really dumb. I can see this making it's way into highlander builds as it gives you the potential to grab duplicate secrets from your deck and cast them along with controlling the board a little
Lothraxion the Redeemed is a New Paladin Legendary Revealed for Hearthstone's Darkmoon Faire Expansion
Bolvar Fordragon and Malorne both had nothing to do with goblins, gnomes and mechs back in GvG. Archbishop Benedictus is part of the team Old Gods and not team Scourge and he was in KotFT. It isn't anything new that Blizzard adds WoW characters like [Hearthstone Card (Lothraxxion the Redeemed) Not Found] in unfitting expansions, but IMO he is nathrezim - Demonic race and fits new N'Zoth, God of the Deep archetype.
Divine Dreadlord is something uncommon and little bit weird and faires tend to show things like that. We can also say that he is not only "redeemed", but also lightforged in a way and this is what he is doing to Silver Hand Recruits - he is lightforging them.
In the end, probably I am reading to much into this card xD
*In WoW he is a humanoid, but they really wanted that N'Zoth, God of the Deep synergy xD
New Hunter Weapon - Rinling's Rifle
At 4 mana it is a bit expensive. But if Arcane Keysmith saw play, I don't see why this shouldn't. Spending 4 mana to get 2 secrets is worth your mana investment. And spending one card to get two cards is good card advantage. And having the flexibility of discovering the secret is good virtual card advantage. This is just a good card all around, I see no reason for you not to play it except maybe for the fact that it is kind of slow? But 4 mana for a secret and 2 damage isn't even that slow.
Darkmoon Quest Druid
Biggest issue I see so far with this deck is your limited control capabilities. Without stuff like wrath, won't you lose to aggro pretty fast?
New Warlock Minion - Fire Breather
Decent board control. In a constructed deck you'd really need to focus on building up some minions to reinforce what you're doing.
Rinling's Rifle is a New Hunter Legendary Weapon Revealed for Hearthstone's Darkmoon Faire Expansion
4 mana 2 discovered casted secrets when attacking with in a weapon at 2/2.
It doesn't look to shabby, but you need to attack in order to activate it, as long there is no large attack taunt threats I think it can be pretty handy.
And it has Secret synergy with minions that require a secret on the board cause you can discover the secret before playing a minion right of the bat.
Fire Breather
Decent board control. In a constructed deck you'd really need to focus on building up some minions to reinforce what you're doing.
New Hunter Weapon - Rinling's Rifle
Srandard analysis (too lazy for wild sorry)
there are 7 secrets:Pack Tactics,Pressure Plate,Misdirection, Freezing Trap, Snake Trap, Explosive Trap,Snipe.
I am guessing we are getting a new one in this set as well(2 secret synergy cards they usually come with another secret) so 8 secrets.
chance to get secret you want is 3/8 which is 37.5% hunter secrets cost 2 mana and you get a 2/2 weapon with it for "Free" but I would say..setting up the secrets a turn before for cards like Petting Zoo is quite amazing..
all in all secret hunter looks pretty good.