So Shadowed Spirit but for all classes? The effect is also from KotFT with the likes of Skelemancer and Vryghoul. It's more an arena card now with how weak the effect is but might see play in some deathrattle or DK decks.
The effect is decent...if put on a cheaper minion with better stats. Doubt this big guy will see much play, maybe in the odd arena game or achievement hunting.
Without taunt, your opponent will have an easier time ignoring this minion but it's still 5 damage that's possibly infinite. I doubt any class will want to play this aside from DK. It'll be a good minion if summoned off The Scourge though.
Seems like a arena card, but it has lifesteal on its own. So maybe some deck experiments with this card? Like it has good stats and it gives lifesteal, and it's a card that aggro dont like to throw their minions at. so maybe this could be the "sleeper" card everyone ignores..? (Like Rotten Applebaum and Khartut Defender which were also rated very low, but turned out to be amazing.) I think it might have that potential.
Edit: For some reason i thought this was a taunt lifesteal minion. Whoops. Note to self: Don't rate cards & discussion stuff about it early in the morning.
Very interesting card. It's like Greybough but at the same time it works very different.
Greybough was hard to remove because of its taunt, and thus was a lot stickier. But because of that it did not have the greatest aggresive stats.
Infectious Ghoul is easier to remove because it's just stats, but because of that it's a lot more aggresively statted.
So despite the fact that those 2 look very similar, their also quite different. But what does that mean for Infectious Ghoul? I think it still is a good minion, and some aggresive decks probably play it as well. I can easely see this in DK decks, because of additional corpse generation, and the fact that DK has a bunch of Reborn minions. Imagine Infectious Ghoul landing on Malignant Horror... "Everyone, get in here" once the horrors die.
Seems bad honestly, but it might be setting up some kind of BIG deck that uses a couple undead minions? Kinda the same role that Pit Commander did. Still i dont see the synergy for this card just yet.
Seems strong, especially considering this can counter Sire Denathrius, but it thats also the problem. Your opponent will use their Plaguespreader to transform your Sire Denathrius. And i feel like there are better disruption options available, so i dont think this makes the cut.
I guess decent aggro card, and maybe it will be better as a neutral? Its just unfortunate that this effect doesnt work with deathrattle repeating cards like Priest hero card. But still, knowing how bad the Warrior version was during KoFT, i dont think this sees play.
3 mana discover a spell has always been good, and this has mana cheat on top of it. (IF you fulfill the condition) I think this might be a great include for any deck that runs a bunch of undead minions. And i think Blood DK might run it as well, so they can probably discover non-blood DK spells... at least i think it works like that?
Okay, so this has a lot of potential. It has typical Spider Tank stats + a effect on top of it. I think this might be a great inclusion for DK because of more corpse generation. And maybe there are some other undead minions that haven't been revealed yet which would be super strong when reborned.
Hmm judging this card is difficult. Either it's a very powerful card that has to be answered immediately or played around like Peasant, or its not great. Still, i said the same thing about Peasant, and turns out that forcing your opponent to remove something on turn 1 is often quite good for you. So i guess this has potential.
Very good 1 drop for aggresive decks that summon a bunch of tokens. I think Unholy DK will probably use this, and depending on the Undead synergy some of the other classes might use it as well. Decent all around minion.
Interesting minion. Could be helpfull for decks with Multicaster, and Burgle Rogue might like it.? (Maybe some Magister Dawngrasp synergy?)
But i'm wondering if this can give ANY shadow spell in standard, which wouldn't be that great due to the huge pool of cards. Or if it gives a random shadow spell from your class, which would be amazing for classes with only a couple shadow spells.
Regardless it's a nice value generator i guess, and Multicaster is used quite a bit so i think this might see play just because of the +1 draw alone.
Priest did get a Silence priest package during sunken city. I dont think this makes that deck viable, but its a decent addition i guess. And maybe some aggro decks could run this as a Fireball-like card, where they play it only for additional FACE dmg. But i'm still hesitant about this card. It might be a case of "good on paper, bad in practice".
I really like my patriot deck with this location. Maybe because I finally got him near collection level 3000 or maybe because of brood (not in the list btw, but very viable with this location) and mr. Sinister...
Anyway patriot into Mystique into Ultron is pretty fun
New Neutral Minion - Brittleskin Zombie
So Shadowed Spirit but for all classes? The effect is also from KotFT with the likes of Skelemancer and Vryghoul. It's more an arena card now with how weak the effect is but might see play in some deathrattle or DK decks.
New Neutral Minion - Flesh Behemoth
The effect is decent...if put on a cheaper minion with better stats. Doubt this big guy will see much play, maybe in the odd arena game or achievement hunting.
New Neutral Minion - Infectious Ghoul
Without taunt, your opponent will have an easier time ignoring this minion but it's still 5 damage that's possibly infinite. I doubt any class will want to play this aside from DK. It'll be a good minion if summoned off The Scourge though.
New Neutral Minion - Tenacious San'layn
Seems like a arena card, but it has lifesteal on its own. So maybe some deck experiments with this card? Like it has good stats and it gives lifesteal, and it's a card that aggro dont like to throw their minions at. so maybe this could be the "sleeper" card everyone ignores..? (Like Rotten Applebaum and Khartut Defender which were also rated very low, but turned out to be amazing.) I think it might have that potential.
Edit: For some reason i thought this was a taunt lifesteal minion. Whoops. Note to self: Don't rate cards & discussion stuff about it early in the morning.
Card seems too weak. Probably a arena card.
New Neutral Minion - Infectious Ghoul
Very interesting card. It's like Greybough but at the same time it works very different.
Greybough was hard to remove because of its taunt, and thus was a lot stickier. But because of that it did not have the greatest aggresive stats.
Infectious Ghoul is easier to remove because it's just stats, but because of that it's a lot more aggresively statted.
So despite the fact that those 2 look very similar, their also quite different. But what does that mean for Infectious Ghoul? I think it still is a good minion, and some aggresive decks probably play it as well. I can easely see this in DK decks, because of additional corpse generation, and the fact that DK has a bunch of Reborn minions. Imagine Infectious Ghoul landing on Malignant Horror... "Everyone, get in here" once the horrors die.
New Neutral Minion - Flesh Behemoth
Seems bad honestly, but it might be setting up some kind of BIG deck that uses a couple undead minions? Kinda the same role that Pit Commander did. Still i dont see the synergy for this card just yet.
New Neutral Minion - Plaguespreader
Seems strong, especially considering this can counter Sire Denathrius, but it thats also the problem. Your opponent will use their Plaguespreader to transform your Sire Denathrius. And i feel like there are better disruption options available, so i dont think this makes the cut.
New Neutral Minion - Brittleskin Zombie
I guess decent aggro card, and maybe it will be better as a neutral? Its just unfortunate that this effect doesnt work with deathrattle repeating cards like Priest hero card. But still, knowing how bad the Warrior version was during KoFT, i dont think this sees play.
New Neutral Minion - Nerubian Vizier
3 mana discover a spell has always been good, and this has mana cheat on top of it. (IF you fulfill the condition) I think this might be a great include for any deck that runs a bunch of undead minions. And i think Blood DK might run it as well, so they can probably discover non-blood DK spells... at least i think it works like that?
New Neutral Minion - Drakkari Embalmer
Okay, so this has a lot of potential. It has typical Spider Tank stats + a effect on top of it. I think this might be a great inclusion for DK because of more corpse generation. And maybe there are some other undead minions that haven't been revealed yet which would be super strong when reborned.
New Neutral Minion - Shatterskin Gargoyle
Arena card. Not much else to say about this card.
New Neutral Minion - Banshee
Hmm judging this card is difficult. Either it's a very powerful card that has to be answered immediately or played around like Peasant, or its not great. Still, i said the same thing about Peasant, and turns out that forcing your opponent to remove something on turn 1 is often quite good for you. So i guess this has potential.
New Neutral Minion - Foul Egg
Good pun, and as for the effect/stats i would say its good. Egg cards have often seen play, so i expect this to see play as well.
New Neutral Minion - Arms Dealer
Very good 1 drop for aggresive decks that summon a bunch of tokens. I think Unholy DK will probably use this, and depending on the Undead synergy some of the other classes might use it as well. Decent all around minion.
New Neutral Minion - Umbral Geist
Interesting minion. Could be helpfull for decks with Multicaster, and Burgle Rogue might like it.? (Maybe some Magister Dawngrasp synergy?)
But i'm wondering if this can give ANY shadow spell in standard, which wouldn't be that great due to the huge pool of cards. Or if it gives a random shadow spell from your class, which would be amazing for classes with only a couple shadow spells.
Regardless it's a nice value generator i guess, and Multicaster is used quite a bit so i think this might see play just because of the +1 draw alone.
New Neutral Minion - Incorporeal Corporal
Priest did get a Silence priest package during sunken city. I dont think this makes that deck viable, but its a decent addition i guess. And maybe some aggro decks could run this as a Fireball-like card, where they play it only for additional FACE dmg. But i'm still hesitant about this card. It might be a case of "good on paper, bad in practice".
New Neutral Minion - Flesh Behemoth
Seems too slow to be useful. We also haven't seen many useful undead to summon with this either.
New Neutral Minion - Infectious Ghoul
Neutral Greybough but without Taunt meaning it's much easier to deactivate.
Struggling to think of a deck that even wants this but there might be some.
New Neutral Minion - Banshee
Don't think this is that good. If you play it on 1 and it dies you did nothing. If you play it later your Undeads might not be around for a turn.
MARVEL SNAP's Hot Location Is Wakandan Embassy - Decks to Play!
I really like my patriot deck with this location. Maybe because I finally got him near collection level 3000 or maybe because of brood (not in the list btw, but very viable with this location) and mr. Sinister...
Anyway patriot into Mystique into Ultron is pretty fun
New Neutral Minion - Vrykul Necrolyte
Very solid minion. You can play its battlecry on ANY minion, which is good. I think this will see play in most aggro decks.
New Neutral Minion - Shatterskin Gargoyle
Boring Arena card, but I guess it helps to have UNdead with Taunt for resummoning effects
New Neutral Minion - Brittleskin Zombie
Such a waste of a card slot. We already tried this and it didn't work, why bring it back as a subpar neutral?
New Neutral Minion - Umbral Geist
What's the point? So many mediocre Shadow spells.
I guess it spices up Arena
New Neutral Minion - Foul Egg
10/10 pun