So this is an [Hearthstone Card (Onixia) Not Found], but without the tribe, without being able to buff/sacrifice the tokens on the turn it's played, and with low enough attack that it will very likely die the next turn. Help me figure out what I'm missing. Or is this the next Griftah?
You will never put this in your deck (I assume), but as a "random" Dragon I can be somewhat viable. It has high health and a somewhat decent AoE-effect. But overall I think it's too expensive to be run by itself. Chunky artwork though xd
[Hearthstone Card (Curious Glimmerroot) Not Found] saw some Decent play so pretty sure this will, and even if it draws the "Wrong" cards from the opponents deck, it gives knowledge of what else is in their deck. I see it as a Win/Win card myself.
Maybe it works for Zoolock, but it's very slow. If it were demons it would be great but tentacles ... Maybe with Spirit of the Bat on board and you buff your hand.
Also, if you play token Druid and use Power of the Wild with Vargoth on the board what goes first?
Lazul is also recruiting and giving fortune-telling lessons? That's cool !
Jokes aside, I always like to play stealing cards with Priest, Like how I like to play Burgle Rogue.
Madame Lazul was a perfect card in my opinion. That's not better but still useful. Don't misunderstand me, it is not to play my opponent's cards I like about, it is to know what threats i will face in time.
Better than other steal cards imo. Because it says you what card you will face in 1-3 turns unlike other stealing cards even you can't obtain it. That's what I like about Madame Lazul.
Her fortune-telling is one of the best in Azeroth !
So... 3 mana for a 2/1, another 2/1, and a 3+/1. I guess that's not terrible, but with cards like [Hearthstone Card (Sandstorm Elemental/card] all over the place, I don't have high hopes.
Invoke first makes this minimally a 3 mana for two 2/1's and +1/0 to other minions. I think it will see play, just not sure how strong this zoo-Galakrond-lock will be.
Another revealed Hunter card aimed towards a more aggressive playstyle. I like it though, and if more "aggressive" Dragons are to be in this set, it could definitely be a viable Archetype.
Stubborn Gastropod 2.0 incoming? Jokes aside though, this is a strong board clear AND threat for "only" 8 mana. Dragon Control Warrior might not become a thing, but this card can fit multiple archetypes from Control to Tempo. I'm almost convinced this card will definitely see play!
As far as revealed class Dragons go, this seems to be on the lower end of that bracket. Poisonous is niche, but discovering a Dragon is pretty strong. Might see play in Highlander decks, with or without a Dragon theme.
New Neutral Minion - Shu'ma
So this is an [Hearthstone Card (Onixia) Not Found], but without the tribe, without being able to buff/sacrifice the tokens on the turn it's played, and with low enough attack that it will very likely die the next turn. Help me figure out what I'm missing. Or is this the next Griftah?
New Neutral Minion - Twin Tyrant
You will never put this in your deck (I assume), but as a "random" Dragon I can be somewhat viable. It has high health and a somewhat decent AoE-effect. But overall I think it's too expensive to be run by itself. Chunky artwork though xd
Corrosive Breath
ME CONTROL AND GO FACE
It's a hunter's dream, come true.
New Priest Minion - Envoy of Lazul
[Hearthstone Card (Curious Glimmerroot) Not Found] saw some Decent play so pretty sure this will, and even if it draws the "Wrong" cards from the opponents deck, it gives knowledge of what else is in their deck. I see it as a Win/Win card myself.
New Neutral Minion - Shu'ma
Maybe it works for Zoolock, but it's very slow. If it were demons it would be great but tentacles ... Maybe with Spirit of the Bat on board and you buff your hand.
Also, if you play token Druid and use Power of the Wild with Vargoth on the board what goes first?
Sand Breath
never underestimate the power of divine shield.
It lacks the echo of Sound the Bells but a token deck will easily fit a 1 mana spell that adds attack AND health on a minion somewhere
New Neutral Minion - Shu'ma
Im going to go out and say this is the best minion that flood the board in the 7-9 mana range but dont know if its playable
New Neutral Minion - Sathrovarr
So far we've already seen this put to good use in Holy Wrath Paladin, and with Fate Weaver, I can see this getting a spot in some fun combo decks.
Candle Breath
3 mana draw 3 with a dragon.
1 mana draw 3 with a dragon and PREPARATION
New Hunter Minion - Dwarven Sharpshooter
I think this will be a new staple if multiple Hunter archetypes, Highlander and Aggro alike. Inspire Hunter might come back in Wild as well.
New Warrior Spell - Molten Breath
Good control tool, so maybe some big dragon warrior is possible?
New Paladin Minion - Dragonrider Talritha
I've got a pretty wicked Wild Dragon pally deck, and with this next set also being chock full of Dragons, I can see some love coming to the deck.
New Warrior Minion - Deathwing, Mad Aspect
Good on its own. Good with Commanding Shout. A veritable salt mine with Mogu Fleshshaper + Mutate. Will War Master Voone finally have a good deck?
New Priest Minion - Envoy of Lazul
Lazul is also recruiting and giving fortune-telling lessons? That's cool !
Jokes aside, I always like to play stealing cards with Priest, Like how I like to play Burgle Rogue.
Madame Lazul was a perfect card in my opinion. That's not better but still useful. Don't misunderstand me, it is not to play my opponent's cards I like about, it is to know what threats i will face in time.
Better than other steal cards imo. Because it says you what card you will face in 1-3 turns unlike other stealing cards even you can't obtain it. That's what I like about Madame Lazul.
Her fortune-telling is one of the best in Azeroth !
New Warlock Minion - Dragonblight Cultist
So... 3 mana for a 2/1, another 2/1, and a 3+/1. I guess that's not terrible, but with cards like [Hearthstone Card (Sandstorm Elemental/card] all over the place, I don't have high hopes.
) Not Found]New Mage Spell - Learn Draconic
Seems like a fine addition to Mana Cyclone Mage until the next rotation. Not too sure if it's too slow though, we'll have to test and see.
New Warlock Spell - Fiendish Rites
Invoke first makes this minimally a 3 mana for two 2/1's and +1/0 to other minions. I think it will see play, just not sure how strong this zoo-Galakrond-lock will be.
New Warlock Minion - Veiled Worshipper
Warlock's invoke seems to be more zoo oriented, so the draw and stat line synchronizes really well.
New Hunter Spell - Corrosive Breath
Another revealed Hunter card aimed towards a more aggressive playstyle. I like it though, and if more "aggressive" Dragons are to be in this set, it could definitely be a viable Archetype.
New Warrior Minion - Deathwing, Mad Aspect
Stubborn Gastropod 2.0 incoming? Jokes aside though, this is a strong board clear AND threat for "only" 8 mana. Dragon Control Warrior might not become a thing, but this card can fit multiple archetypes from Control to Tempo. I'm almost convinced this card will definitely see play!
New Priest Hero - Galakrond, the Unspeakable
Sorry you ugly Dragon, I won't prefer you over the beautiest my dear Tyrande Whisperwind.
I am not playing any heroes with Priest.
I can't bear any other portraits, even it is father of all dragons.
New Hunter Minion - Primordial Explorer
As far as revealed class Dragons go, this seems to be on the lower end of that bracket. Poisonous is niche, but discovering a Dragon is pretty strong. Might see play in Highlander decks, with or without a Dragon theme.
New Shaman Spell - Lightning Breath
Viper's Control Shaman is really fun. Someone help me figure out how to shoehorn some dragons into it so I can run this as well.
New Rogue Spell - Praise Galakrond!
Since it also upgrades Galakrond, this will likely see play similar to Sinister Deal.
New Rogue Minion - Umbral Skulker
Miracle rogue approves it! But miracle rogue is a bit weak right now, this can possible change this? I don't think so ..