All Comments

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  • Praise Galakrond!

    1 mana +1 attack is pretty meh.

    adding a lackey to your hand makes it better.

    but since it's rogue and it helps activate combos makes it strong

  • Descent of Dragons Card Reveal Period Giveaway

    Then when it's updated slightly in the future you can add an 'S'

  • New Neutral Minion - Devoted Maniac

    I don't think this card is too bad. Some people have compared it with an always low-rolling Imp-losion, which is an accurate description imo. It Invokes as well, so it's decent I guess. Depending on the other Invoke cards this may or may not be run.

  • Twin Tyrant

    I like the flavor of this guy.

  • New Warrior Spell - Molten Breath

    It's a good removal, specially in arena, but in constructed I'm don't think will see much play, warrior have much removal already.

  • New Priest Hero - Galakrond, the Unspeakable

    More Board clear for Priest and the hero power is OK; but not as worthy to invoke just for invoke; more like an additional card in the deck not the main

  • Galakrond, the Unspeakable

    Man 7 mana clear most of your opponents board seems REAL strong.

    REAL STRONG

  • New Paladin Minion - Dragonrider Talritha

    This seems pretty good, but it has the potential to backfire quite easily if it hits a big 9-Drop dragon like ysera instead of a 4-drop. I think that they should have made it more consistent by making it give the buff to the lowest-cost dragon in your hand (or maybe the rightmost one) so that it wouldn't create huge random swings

  • New Rogue Spell - Praise Galakrond!

    Imagine a world you lack mana to use this and use Preparation to be able to use this.

    It will happen i swear.

  • Ysera, Unleashed

    NEAT

    but...it says summon a "random dragon" so while a free minion's good, if it's a weanie dragon then it's not too good.

    Plus it's a body that doesn't really DO much when it lands

  • Out of Cards Reviews - Descent of Dragons Initial Reveal #5

    Quote From linkblade91

    Each iteration of Galakrond functions like the Spellstones from Kobolds & Catacombs, wherein you try to upgrade the spells first before you play them. So like playing a Secret to upgrade the Lesser Emerald Spellstone, making it summon three wolves instead of two. In this case, you must Invoke Galakrond to upgrade his Hero card, improving the Battlecry.

    Thanks! though I meant lore-wise, as in there's only one Galakrond and he's getting revived or something.  Past that I don't get the three forms or the class choice or why they shrank Malygos

  • New Rogue Spell - Praise Galakrond!

    I forsee the return of Miracle Tempo Rogue with Galakrond (but no Dragons). This card has an arguably weak effect, but it's cheap and it Invokes, so should this type of deck become viable, this card will most likely be a staple. Lets see what other Invoke cards there will be.

  • New Warrior Minion - Deathwing, Mad Aspect

    Wow I like this one, it's a crazy card! Can possible see some play in control and dragon warrior decks, and it's a very good card in arena too!

  • Seal Fate

    It's a slightly weaker shadow strike, but adding a lackey to your hand makes it pretty strong.

  • New Priest Minion - Envoy of Lazul

    I think it will be pretty easy to determine your opponents card once the meta settles even a little. I don’t think it’s going to be hard choices. Maybe like 1 class specific and 2 neutrals

  • New Rogue Spell - Candle Breath

    Quote From Input

    I'm not yet sold on dragons in rogue, but this is nice if we do.

    C'mon, I am playing Dragon Rogue since Blackrock Mountain. Dragons are always good in Rogue. Azure Drake were always in Rogue lists.

    Highlander Dragon Rogue was one of my favorite decks in LoE times and after that in wild.

    You need to explore more things in classes like trying Beast Mages, Spell Damage Warriors etc.

    Game is funnier when you try things. Copy-pasteing netdecks are just boring.

    I really don't understand how people enjoys to play this game only playing netdecks.

    Tinkering decks, trying to stuff work is the most important part of the card games imo. I am really shocked when I see comments like this.

    Sorry if I offended you. Just blowed up here so don't take it personally.

  • New Warlock Spell - Fiendish Rites

    Possible only will work in zoo invoke decks, but it's still not so strong, but at least have a good sinergy with the Galakrond hero power.

  • New Priest Minion - Envoy of Lazul

    So it's kind of like a 2 mana 2/2 with the potential to cast Mind Vision and it lets you know that your opponent doesn't have 2 cards in their hand. This seems pretty good, since if you compare it to something like Novice Engineer it has very high stats for a minion that has a fairly high chance to draw a card.

  • New Neutral Minion - Shu'ma

    The nice thing is, you can refresh the board over and over if this isn’t killed right away. I like that it’s 7 health for that reason.

  • New Warlock Hero - Galakrond, the Wretched

    At First Look Warlock Galakrond seems not as OP as others howhever a full board of minions + a Weapon + Armor, is a good turn, is up to see how easy or hard will be to invoke him

  • Galakrond, the Nightmare

    the New and Improved sprint. can't wait to draw my 0 mana spells for 0

  • New Paladin Minion - Dragonrider Talritha

    i think the card will be as good as the dragons you have in your deck. Example, you play a 4 mana dragon after this hits compared to a 9 mana dragon that you might not use until 6 turns later

  • Lightning Breath

    a potentially more powerful lightning storm if a dragon's in your hands.

    WITH no overload.

    that's pretty good. but we gotta see what dragon's Shaman gets this expac

  • New Warlock Minion - Dragonblight Cultist

    Well .. looks terrible, but summon two imps 1/1, so it's at least a 5/3 :l

  • Shield of Galakrond

    stat wise it's not bad, but it's not as good for control as say rotten applebaugh