I have been asking for a Crystal Core change like this since before the very first nerf. One of the most poorly designed cards of all time, and not just because of its power level over the years.
Hmmm... I have a bad feeling about the quests in this expansion. Playing so many games against Odd and Even decks makes me realize how stupid the idea of early upgrades to hero powers are.
Early hero power changes almost always break the game in half (remember when T6 Justicar Trueheart was considered a devastating moment?), and I really dislike putting win conditions in hero powers as a design concept (even through Fire Plume's Heart or Death Knights). Baku and Genn shouldn't have been printed, and soon enough we'll get some new hero powers that might do exactly the same as they did.
If I am right, though, Blizzard, I beg you, do not just pack it into Wild. Just nerf the mistakes into the ground like you should.
I don't think it works that way. I believe what they are saying they did is change Crystal Core to not affect minions from a particular type of source.
I don't know how Quest Rogue was fairing in wild, but this is a nice way to make Sonya to be used as intented: a value generator using little copies of big battlecriers/deathrattlers/EoT users.
This change would have made the last few months of standard Quest Rogue look less painful for control decks, though.
Lul. You have no idea how questrogue competes in wild, but you like it. You deserve my down vote for that. :D
And thx to this change Sonya Shadowdancer is unplayable now. I want my dust refund.
Sonya is still playable in a range of other decks. That's a ridiculous reason to ask for a dust refund. Quest Rogue will be just fine with this interaction changed. Just swap out a couple of cards and move on. N
Probably. The main idea was always play the chess game as intended until you can Silence your own pieces, buff, go face for lethal. But a giant played on the outside could be hard to deal with as well, then just push face with that instead.
Was having this issue earlier with the invisible card. Could keep clicking it to get more points.
You don't actually get more points though if you save it. You also can't cheat the system in anyway at all because we save every single pack you open even if you don't manually save it so it shows up on the leaderboard ;)
Just watched a bunch of streams regarding the new expansion, it doesnt seem that the priest quest is performing as well as initially thought(in aggro decks for sure).I think it is ment as more of a late game pressure card for midrangey decks, rather than killing off fast.It does take a long time to complete, too slow for aggresive playstyle.
Pretty standard game until turn-8, when I ramped up significantly. Kathrena's death -> Oondasta -> Charged Devilsaur + King Krush from hand was a sudden blast of damage they were ill-equipped to deal with.
What a handy lackey! I'm feeling much more confident about lackey rogue with the ability to throw a taunt on the line. Won me my game actually, which does feel kind of bad.
Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!
Was anything datamined about special quests or free packs on launch? Future brawls? I got the new lackey today playing constructed.
Justicar Trueheart
Obliterated by the passage of time...
Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!
I have been asking for a Crystal Core change like this since before the very first nerf. One of the most poorly designed cards of all time, and not just because of its power level over the years.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
Hmmm... I have a bad feeling about the quests in this expansion. Playing so many games against Odd and Even decks makes me realize how stupid the idea of early upgrades to hero powers are.
Early hero power changes almost always break the game in half (remember when T6 Justicar Trueheart was considered a devastating moment?), and I really dislike putting win conditions in hero powers as a design concept (even through Fire Plume's Heart or Death Knights). Baku and Genn shouldn't have been printed, and soon enough we'll get some new hero powers that might do exactly the same as they did.
If I am right, though, Blizzard, I beg you, do not just pack it into Wild. Just nerf the mistakes into the ground like you should.
Grimm Face Hunter
Haha, i'll try soon!
Out of Cards Partners with HSReplay - The Best in Hearthstone Data
Proud of OOC.
Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!
I don't think it works that way. I believe what they are saying they did is change Crystal Core to not affect minions from a particular type of source.
Recent Patch with a hidden Nerf to Questrogue
Sonya is still playable in a range of other decks. That's a ridiculous reason to ask for a dust refund. Quest Rogue will be just fine with this interaction changed. Just swap out a couple of cards and move on. N
Token Chess (Big Burst Potential)
Probably. The main idea was always play the chess game as intended until you can Silence your own pieces, buff, go face for lethal. But a giant played on the outside could be hard to deal with as well, then just push face with that instead.
Pack Opener
Wasn't saving any of them. Just wanted you guys to be aware of it happening.
Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!
Wait, the minion Barnes summons is a 1/1 version and not another minion with a 1/1 status? Am I crazy, or is that a Big Priest nerf?
Pack Opener
You don't actually get more points though if you save it. You also can't cheat the system in anyway at all because we save every single pack you open even if you don't manually save it so it shows up on the leaderboard ;)
Quest priest ment for midrange style of play?(yay or nay)
Just watched a bunch of streams regarding the new expansion, it doesnt seem that the priest quest is performing as well as initially thought(in aggro decks for sure).I think it is ment as more of a late game pressure card for midrangey decks, rather than killing off fast.It does take a long time to complete, too slow for aggresive playstyle.
Any thoughts on this?
Pack Opener
Was having this issue earlier with the invisible card. Could keep clicking it to get more points.
Token Chess (Big Burst Potential)
I think Sea Giant would be a good replacement for one of the buffs.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
Can't outlast that :(
A Less Friendly Game of Chess
I won with a Kathrena Hunter:
Pretty standard game until turn-8, when I ramped up significantly. Kathrena's death -> Oondasta -> Charged Devilsaur + King Krush from hand was a sudden blast of damage they were ill-equipped to deal with.
Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!
Thank ya!
Saviours of Uldum Pre-Release Patch - Crystal Core Change, Card Backs, and Bug Fixes!
LOL
Out of Cards Partners with HSReplay - The Best in Hearthstone Data
This is awesome to see. Well done, guys!
Saviors of Uldum - 5 Pack Bundles Giveaway
I’m really excited to try out Corrupt the Waters!
Recent Patch with a hidden Nerf to Questrogue
That's 3rd nerf related to old quest rogue. Damn, They want to bury it i guess.
Something about MtG I want to share with you, people.
Stop calling us ex-hearthpwners. We are now your new oocers :P
And you can always call us as Hearthstationeers :P
Happy Birthday. I hope you got nice cards ^_^
I just summoned a Saviors of Uldum lackey?
What a handy lackey! I'm feeling much more confident about lackey rogue with the ability to throw a taunt on the line. Won me my game actually, which does feel kind of bad.
At least I'm not crazy, thanks.
I just summoned a Saviors of Uldum lackey?
Had the same thing happen. I assume they added it into the pool already with the patch and just didn't think about it.