This is pretty cool the more I think about it. Its also summon, so it works on copy, reborn, resurrect and such. It also fits nicely in combo priest. Looks like alot of fun! We'll see if its good ;)
High Priest Amet (2): Interesting card, can provide game winning advantage, or can be a huge drawback, if it has low health and you cant kill it off. But since priest can heal it and otherwise buff it, i will remain optimistic for now that this will do more good than harm on average. We shall see.
Damn. Was hoping the late reveal on priest legendaries, plus the poor state of priest in the meta, meant the class was getting some insane, or at least interesting, legendaries.
I dont think its worth it. There is a very low chance that you will get the minions you want. Id probably rather have another control tool to get me to actually draw what i need. What im saying is, i dont think it is worth crafting him, if you have him, feel free to try it out :)
Think bigger: you can do it even with Stonetusk Boar. Since you're going to close the game with that attack, all it matters is that your minion has charge.
I always thought the spellstone was pretty fair, and the reason dark pact was an issue was the combos it enabled, not the healing
I like it better, when warlock has to use its health as a resource, which is not infinite... That's why many cards are very good for their mana costs. There has to be an inevitable downside.
It's not enough. Zoolock indeed can use health as a resource (as he closes games usually before turn 8 or loses anyway), but any other, more control-ish deck (which we want for warlock!) cannot. Slow archetypes needs health more than anything else, so they have to not only stop the bleeding (using removals, taunts, and stale mechanics), but also ways to recover (like heal or gain armor). Control Warlock before rotation had plenty of ways to heal but even then, many games (especially against aggressive decks) were very close. Often it was like coin-playing Gul'Dan with 3-5 health and trying to stabilize. Without healing it's impossible for ANY control deck to survive, especially Warlock wih self-damage mechanics.
New Priest Minion - High Priest Amet
Star Aligner buff ;)
New Priest Minion - High Priest Amet
If you manage to stick it on board for a turn you could do some silly stuff with Magic Carpet and a load of 1-drops (chickens, as Thriss says above).
Probably only good in a board control meta though, and even then probably not that strong.
Uldum Priest Legendary Reveal - High Priest Amet
This is pretty cool the more I think about it. Its also summon, so it works on copy, reborn, resurrect and such. It also fits nicely in combo priest. Looks like alot of fun! We'll see if its good ;)
Saviors of Uldum: Arena Impact
- NEW CARD -
1=Excellent, 2=Good, 3=Average, 4=Poor, 5=Terrible
High Priest Amet (2): Interesting card, can provide game winning advantage, or can be a huge drawback, if it has low health and you cant kill it off. But since priest can heal it and otherwise buff it, i will remain optimistic for now that this will do more good than harm on average. We shall see.
Uldum Priest Legendary Reveal - High Priest Amet
So this is why the other priest minions get a crappy health.. it's alright, there must be some fun shenanigans with this card.
Uldum Priest Legendary Reveal - High Priest Amet
Oh okay, Thanks
High Priest Amet
I'm not convinced this is great, but it does have some 10 mana otks such as the 36 dmg combo:
High Priest Amet
Power Word: Shield
2x Divine Spirit
Stonetusk Boar
Topsy Turvy
More consistent in wild with Shadow Visions etc. but perhaps a bit too slow.
New Priest Minion - High Priest Amet
Wow this is VERY interesting card, I think I'm going to have a lot of fun with it... just few good synergies ideas:
1) Token generators - Microtech Controller, Replicating Menace
2) Crazy spell token generators - Sand Drudge (infinite 1/7 taunts), Violet Teacher
3) Cards that are just better with hiher health - Zilliax, Psychopomp
4) CHICKENS! - Gurubashi Chicken, Angry Chicken
New Priest Minion - High Priest Amet
Damn. Was hoping the late reveal on priest legendaries, plus the poor state of priest in the meta, meant the class was getting some insane, or at least interesting, legendaries.
Instead we're getting... combo priest?
Quest Trading - Play A Friend!
Done.
New Priest Minion - High Priest Amet
High Priest Amet
Power Word: Shield
2x Divine Spirit
Stonetusk Boar
Topsy Turvy
For a neat 36 damage, yeah?
New Priest Minion - High Priest Amet
Said it under the article but wanted to share it here too.
High Priest Amet + Divine Spirit + Divine Spirit + Stonetusk Boar + Stonetusk Boar + Topsy Turvy + Topsy Turvy
4 + 2 + 2 + 1 + 1 + 0 + 0 = 10 mana for 28 + 28 damage.
Brann, Brann and Alexstrasza Walk Into a Bar
I dont think its worth it. There is a very low chance that you will get the minions you want. Id probably rather have another control tool to get me to actually draw what i need. What im saying is, i dont think it is worth crafting him, if you have him, feel free to try it out :)
Uldum Priest Legendary Reveal - High Priest Amet
straight outta trash can
Uldum Priest Legendary Reveal - High Priest Amet
1/7 boar with charge ;)
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Uldum Priest Legendary Reveal - High Priest Amet
This minion's health.. Saying that it works both ways, you can also buff this minion to make other cards have more hp anyway..
This+ power word shield +2 divine spirits+ stonetusk boar + topsy turvy=36 charge damage 6 cards 10 mana.
Uldum Priest Legendary Reveal - High Priest Amet
Wow, this with Grim Patron = hard times for the enemy
Uldum Priest Legendary Reveal - High Priest Amet
Think bigger: you can do it even with Stonetusk Boar. Since you're going to close the game with that attack, all it matters is that your minion has charge.
I can figure out this OTK
Turn 10: High Priest Amet + Power Word: Shield + Divine Spirit + Divine Spirit + Stonetusk Boar + Topsy Turvy for 36 damage.
May not be enough to kill a Warrior tho...
Uldum Priest Legendary Reveal - High Priest Amet
why leeroy ?
You can do that in 1 turn with Stonetusk Boar, you know..
Even with 2 Stonetusk Boars.
High Priest Amet + Divine Spirit + Divine Spirit + Stonetusk Boar + Stonetusk Boar + Topsy Turvy + Topsy Turvy
4 + 2 + 2 + 1 + 1 + 0 + 0 = 10 mana for 28 + 28 damage.
Uldum Priest Legendary Reveal - High Priest Amet
pfff... another useless card for priest :/
having high health minions doesnt help you survive or win the game against aggro or warriors...
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
RnG fucks me again
7 cards in deck, 6 are bombs. He will die if he doesn't draw the only card that isn't a bomb
1st card, Bomb
2nd card, Not a bomb
Me :'''''''''(
Bomb priest btw not warrior, vs Mech priest
New Warlock Minion - Diseased Vulture
It's not enough. Zoolock indeed can use health as a resource (as he closes games usually before turn 8 or loses anyway), but any other, more control-ish deck (which we want for warlock!) cannot. Slow archetypes needs health more than anything else, so they have to not only stop the bleeding (using removals, taunts, and stale mechanics), but also ways to recover (like heal or gain armor). Control Warlock before rotation had plenty of ways to heal but even then, many games (especially against aggressive decks) were very close. Often it was like coin-playing Gul'Dan with 3-5 health and trying to stabilize. Without healing it's impossible for ANY control deck to survive, especially Warlock wih self-damage mechanics.
Uldum Priest Legendary Reveal - High Priest Amet
Wow....now big priest no can use small minions
Uldum Priest Legendary Reveal - High Priest Amet
The card picture got changed. OOC also posted two different ones on twitter and deleted the first tweet.
The first card said "when you summon a minion set the ammount of attack of that minion to it's health" or something like that.
New Priest Minion - High Priest Amet
Well spoken.