I would really like to do this, but I am not sure that I could be consistent with my time. Like, for three months I could have the free time available every week, but then at anytime I might not have the available time for a couple weeks.
There are tons of brawls I disliked prior to this but this shit really takes the cake. There's nothing I hate more than being forced to play Blizzard's shitty autofills and this is exactly that. There's nothing here but terrible cards and flappy birds. How the fuck is anyone supposed to enjoy this?
Oh, and also, some idiots on Hearthpwn are actually defending this very "balanced" brawl. Because if everyone plays long enough, they'll all have the same broken deck. The fuck is this logic??? Can't even downvote them on HP because the technology isn't there
We don't have ads on the site so where would that money come from then? And mods are already volunteers, we don't get paid, it wouldn't be that different from that. We're not forcing you to apply though :)
Considering board space limitations, how many turns is this combo? You need to empty your hand and clear your Moorabis in order to play the Cultists, right?
Considering that the combo requires 7 cards you'll have enough hand space to get all the cultist.
The Moorabis would have to die to summon Highkeeper Ra, but the opponent should have conceded already from the sheer amount of dominance that 5 Moorabis exert upon them.
It's not really meant for competitive play, just a meme deck that uses Moorabi.
Considering board space limitations, how many turns is this combo? You need to empty your hand and clear your Moorabis in order to play the Cultists, right?
No, it was stated as a fact. If you are just using a figure of speech you don't put an number to it. Saying something along the lines of "it feels like they have revealed almost all the other class cards" would qualify as just an expression. Actually putting a number in there implies you have done some kind of analysis to generate the number. Critical thinking and fact checking are important skills to learn.
Mogu Cultist is driving me nuts! It seems so ridiculously hard to pull off. I'm not sure I've found any truly good way to do it, but here are some ideas on how to achieve this. The standard shuffle/draw/bounce package each class has access to is Augmented Elekk + Baleful Banker. With 10 mana, the best you can do is shuffle 4 extra copies (Augmented Elekk + Mogu Cultist + 2x Baleful Banker for 8 mana). Tack on a Youthful Brewmaster and you can start to do this in every class. Here's that, and some other ideas:
Rogue: As everyone has said, is the easiest with Tak Nozwhisker and various shuffle and/or bounce effects. Rogue has so many ways to create and draw enough Cultists that the details barely matter.
Warlock: Aside from the clunky base combo, you have a series of shuffles with Plot Twists with Augmented Elekk and a hand full of Mogu Cultists and Elekks could do it slowly. Another idea is Supreme Archaeology; use it to get a free Glinda Crowskin (hopefully, after some plot twisting, dumb luck, etc.), then echo out your Cultists, kill Glinda with something like Demonbolt and play the last Cultist once she's dead.
Shaman: Complete Corrupt the Waters, then Hero Power + Augmented Elekk+ Mogu Cultist + 2x Baleful Banker puts eight copies of the Cultist in your deck. Use something like Spirit of the Frog or Gadgetzan Auctioneer to help you draw your deck, because getting all those Cultists into your hand will be hard. This doesn't seem entirely crazy to me - Battlecry Control Shaman can already get a lot of value out of a shuffle package, and you only need one cultist to make this work, so it's sort of a tech card for games where you need a more explosive win condition against a very slow opponent.
Mage: The best I've got here on top of that base combo is some kind of deck that draws the whole deck, uses some combination of Augmented Elekks + Mogu Cultists + Baleful Bankers to put three or more copies into the deck, and then drops Archmage Arugal and draws the Cultists.
Druid: Do the base Elekk + Banker combo to get some extra copies (three is fine), then draw your deck and use Elise the Enlightened to get to the critical mass of Cultists. The trickiest part here is killing of Elise - with Naturalize hall of famed, Druid has a hard time killing its own stuff. Maybe Starfall would work - that has the added benefit of fitting nicely into a Quest Druid with this as its win condition.
Paladin: Pretty easy given that base combo mentioned above. Complete Making Mummies, then Augmented Elekk + Mogu Cultist + 2x Baleful Banker + Youthful Brewmaster on the Cultist to get six. Draw them all (somehow...), then play a few, Hero Power, and play the rest to get an active Cultist battlecry in play for 9 mana.
Warrior: This might be the only class that has no current way in standard to beat that base combo (even marginally). Warrior has no extra ways to shuffle Cultists, and no cheap tools to get extra copies into play.
Just finished 5 games with a Mage deck call Inspired 663 before being stopped by Small Army(3Digits) Paladin. Fun and refreshing format, cool concept. Good Brawl!
This Brawl is a really cool concept and very addicting. Mercenaries 280 putting up some big numbers at the moment. 2 Ship's Cannon and 4 Patches. It has a few things going for it, but is otherwise janky. Except for 2 Ship's Cannon and 4 Patches.
I am only assuming, in the most hypothetical way, that its a question that implies advance knowledge in meme history - circa January 2019th- as well as a speculative relation to the invincible Shaggy trend ^^
Uldum Card Reveal - Wasteland Assassin
not me
Very OP deck in the latest tavern brawl
Mercenaries 14 is the deck, and yeah it's pretty insane. Pirate warrior on steroids basically.
Alternate to Token Druid
Running two decks seems to work ok, I am also changing up the Token version too. Thanks for the feedback guys.
I also might watch a few youtube clips for some extra tips, I am certain I am playing this deck wrong.
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I would really like to do this, but I am not sure that I could be consistent with my time. Like, for three months I could have the free time available every week, but then at anytime I might not have the available time for a couple weeks.
Uldum Final Reveal Stream w/ Brian Kibler, Peter Whalen, & Chris Sierra - July 31
at least Chris is HOT !
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
I FUCKING HATE THIS PIECE OF SHIT BRAWL
There are tons of brawls I disliked prior to this but this shit really takes the cake. There's nothing I hate more than being forced to play Blizzard's shitty autofills and this is exactly that. There's nothing here but terrible cards and flappy birds. How the fuck is anyone supposed to enjoy this?
Oh, and also, some idiots on Hearthpwn are actually defending this very "balanced" brawl. Because if everyone plays long enough, they'll all have the same broken deck. The fuck is this logic??? Can't even downvote them on HP because the technology isn't there
Shaman Mogu Cultist OTK ft. Moorabi
No reddit user ITZ_Mere posted it on the classic wow subreddit a couple weeks ago.
I made the horsemen / Moorabexodia part though.
Shaman Mogu Cultist OTK ft. Moorabi
Did you make that meme format yourself? If so nice job.
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We don't have ads on the site so where would that money come from then? And mods are already volunteers, we don't get paid, it wouldn't be that different from that. We're not forcing you to apply though :)
Shaman Mogu Cultist OTK ft. Moorabi
Considering that the combo requires 7 cards you'll have enough hand space to get all the cultist.
The Moorabis would have to die to summon Highkeeper Ra, but the opponent should have conceded already from the sheer amount of dominance that 5 Moorabis exert upon them.
It's not really meant for competitive play, just a meme deck that uses Moorabi.
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We write arricles and u get the Money from later commercial click from website. WTF slavery!
Shaman Mogu Cultist OTK ft. Moorabi
Considering board space limitations, how many turns is this combo? You need to empty your hand and clear your Moorabis in order to play the Cultists, right?
Shaman Mogu Cultist OTK ft. Moorabi
Wild · Freeze Shaman · by Watermelon86 · 7 years, 1 month ago
It's simple. I reduce the cost of Mogu Cultist, Frost Shock, Ancestor's Call, and Greater Sapphire Spellstone with Emperor Thaurissan. Summon Moorabi with Ancestor's Call and make 3 more with Greater Sapphire Spellstone, then Frost Shock both Mogu Cultists to get 8 of them and summon Highkeeper Ra!
The Burndown!
Just keep surrendering until you get a high win count deck. Easy Brawl with an 80win Small Army Paladin
Uldum Final Reveal Stream w/ Brian Kibler, Peter Whalen, & Chris Sierra - July 31
No, it was stated as a fact. If you are just using a figure of speech you don't put an number to it. Saying something along the lines of "it feels like they have revealed almost all the other class cards" would qualify as just an expression. Actually putting a number in there implies you have done some kind of analysis to generate the number. Critical thinking and fact checking are important skills to learn.
Uldum Card Reveal - Pressure Plate
This is a massive impact secret combine with awesome design and flavor.
You better start getting use to play around this one
Uldum Card Reveal - Mogu Cultist
Mogu Cultist is driving me nuts! It seems so ridiculously hard to pull off. I'm not sure I've found any truly good way to do it, but here are some ideas on how to achieve this. The standard shuffle/draw/bounce package each class has access to is Augmented Elekk + Baleful Banker. With 10 mana, the best you can do is shuffle 4 extra copies (Augmented Elekk + Mogu Cultist + 2x Baleful Banker for 8 mana). Tack on a Youthful Brewmaster and you can start to do this in every class. Here's that, and some other ideas:
The Burndown!
Just finished 5 games with a Mage deck call Inspired 663 before being stopped by Small Army(3Digits) Paladin.
Fun and refreshing format, cool concept. Good Brawl!
Very OP deck in the latest tavern brawl
I won my first match on my 1st go, priest miracles 28. Got the card pack....don't really care past that.
The Burndown!
This Brawl is a really cool concept and very addicting. Mercenaries 280 putting up some big numbers at the moment. 2 Ship's Cannon and 4 Patches. It has a few things going for it, but is otherwise janky. Except for 2 Ship's Cannon and 4 Patches.
Sir Finley singleton aggro Paladin
With all these 1 drops why not include Magic Carpet? Also interested in the Murloc Tastyfin, could be cool.
New Warrior Minion - Frightened Flunky
I am only assuming, in the most hypothetical way, that its a question that implies advance knowledge in meme history - circa January 2019th- as well as a speculative relation to the invincible Shaggy trend ^^
New Neutral Minion - Infested Goblin
A neutral 3 drop taunt that generates 2 more?
With some pretty good story telling artwork, what is not to be loved?
Uldum Card Reveal - Wasteland Assassin
Don't even try to confuse me with your convoluted wording : * Enrage *..!
Very OP deck in the latest tavern brawl
I managed to beat that deck with my dragon 28 paladin. He tried so hard. I guess it remained one of the few survivors of natural selection lol