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Hey r/Diablo! We're here for a quick Q&A about Patch 2.3.0.

UPDATE 4:15 p.m. PDT: And that's a wrap! Thanks to everyone for joining us and providing such great questions. The team had a lot of fun, and we hope you did, too. We'll see you next time! :)


Greetings, nephalem!

Last week we launched Patch 2.3.0 in Diablo III, and many of you rushed out the gate for Season 4! Today, we'd like to spend some time chatting with you about the patch and the game in general.

We'll be answering your questions for about an hour, beginning at around 3 p.m. Pacific Time (one hour after this post goes live). Answering questions today will be:

Please feel free to post your questions for our developers below. Also, please post only a single question in each post. Thanks!

Also, as a quick tip: If your question has already been asked by someone else, it's often easier to simply upvote that one (which raises its visibility) rather than creating a new post. :)


UPDATE 4:08 p.m. PDT: We're taking questions for just a little longer everyone!


  • Nevalistis

    Posted 9 years ago (Source)

    Stash space has become such a critical issue in the game that players are are using "hacks" like mule characters, putting legendary gems into unused sockets to free up space, etc. The silence of the dev team on this issue (or worse, the condescending "if we give you more you'll just want even more") is really frustrating. When are you planning to address this issue?

    Stash space comes up a lot—it’s something we discuss regularly, and we definitely feel your pain. While we’d love to just provide everyone with more stash space, it’s not currently viable from a technical and infrastructure standpoint. We’re always looking for ways to help make it easier for players to manage their stash, and the problem only gets trickier with each new Season, so we hope to find the right solution in the future.

  • Nevalistis

    Posted 9 years ago (Source)

    Why did you make solo play so unattractive?

    Sure, playing in a group should give some advantages but atm it's just absurd... Mobs don't scale linearly(I think only to 2.5 times their solo hp when with 4 people?) and with the recent changes to xp you can take one or two people wearing xp gear and you will still kill as fast or faster than a soloplayer while everyone gets way more xp...

    I really feel punished for liking to play D3 solo instead of in groups if I see others gaining paragon lvls three or more times faster than I do with the same effort :/

    E: I completly forgot to mention the hellfire farming which is also 4 times faster in a group...

    Wyatt has a much more in depth answer here, but I'll try to trim it down to a TLDR:

    • We're less concerned with the efficiency of this activity and more concerned that people don't get to wear their cool gear
    • Experience farming doesn't align with other activities you want to do (blood shard farming, finding legendaries), and we want to realign those experiences
    • You should never feel punished for playing with a friend who has worse gear than you
    • That said, group play should always be a little bit better, but it's definitely still a question of how much better

    This is definitely a super generalized version of what Wyatt said, so I recommend you read his full reply for the details!

  • Nevalistis

    Posted 9 years ago (Source)

    Why haven't we seen any action taken on those using it then?

    We don't share the results of actions taken on other accounts, in large part to protect account privacy. This has always been our policy and it will continue to be.

  • Nevalistis

    Posted 9 years ago (Source)

    As you guys are probably aware, there are several 3rd party overlays for Diablo. What is your stance on these applications? Would you ever consider building some of their features in game? (range display, affix display, DPS meters).

    Blizzard monitors third party application use and players should be familiar with the terms of service. Diablo III does not support modding and it is not permitted.




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