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New Necromacner Patch Out (Updating thread with Screenshots)
A lot of new things were added in the patch, including a lot of new icons and art. I am going to post everything I find so we can all enjoy it together
All New Legendary Items: http://imgur.com/a/ZCVvL
Passive Ability Icons: http://imgur.com/a/RnUOs
Primary Abilities: http://imgur.com/a/sYhe5
Secondary: http://imgur.com/a/DQawV
Corpses: http://imgur.com/a/1B3eY
Reanimation: http://imgur.com/a/ljbci
Curses: http://imgur.com/a/lasL4
Blood & Bone: http://imgur.com/a/lMJUc
Golems: http://imgur.com/a/xkMTN
PTR Vendor: http://imgur.com/a/G75ls
Blood Set: http://imgur.com/a/c2qG9
Blood Set Abilities: http://imgur.com/a/qsXLf
(Terrible) Blood Set Run: https://youtu.be/q5IocqHFYLUBattle Gear Set: http://imgur.com/a/v278R
Battle Gear Abilities: http://imgur.com/a/pCpsy
Terrible Bone Set Run: https://youtu.be/1LbNj16iFg4Reanimation Set: http://imgur.com/a/27x1C
Reanimation Skills: http://imgur.com/a/TkFcj
Reanimation Run: https://youtu.be/Ok6SxrFCvUMBlighted Set: http://imgur.com/a/r3H3w
Blighted Abilities: http://imgur.com/a/rKOFE
Blighted Set Run: https://youtu.be/0ijLHXJuCXw (Had to make difficulty low, set didn't seem strong)
Nevalistis
Grats! I look forward to seeing your feedback. :)
Nevalistis
I can't say there isn't; I've actually not seen the planned set of Legendary powers myself, as they aren't fully implemented into the game and we usually see game changes after they've been fully committed.
However, I do know we're using Witch Doctor summons as a basis for comparison, because we did a ton of testing and optimization around the Witch Doctor to figure out just how many pets run well in Diablo III. That makes it a good baseline to ensure we keep the game in a playable state for both us and for our players (especially when you start looking at games with three other Summon-mancers, or a mix of Witch Doctors and Necros).
Nevalistis
I need it in my wardrobe.
Like, in real life. I'd rock that at my desk.
Nevalistis
Indeed - many of the individual Legendary items are not yet implemented, so both the powers and numbers reflected here are placeholders.
Right now, we'd love if folks focused on the class sets themselves!