Bluetracker

Tracks Blizzard employees across various accounts.


New Necromacner Patch Out (Updating thread with Screenshots)

A lot of new things were added in the patch, including a lot of new icons and art. I am going to post everything I find so we can all enjoy it together

All New Legendary Items: http://imgur.com/a/ZCVvL


Passive Ability Icons: http://imgur.com/a/RnUOs
Primary Abilities: http://imgur.com/a/sYhe5
Secondary: http://imgur.com/a/DQawV
Corpses: http://imgur.com/a/1B3eY
Reanimation: http://imgur.com/a/ljbci
Curses: http://imgur.com/a/lasL4
Blood & Bone: http://imgur.com/a/lMJUc


Golems: http://imgur.com/a/xkMTN


PTR Vendor: http://imgur.com/a/G75ls


Blood Set: http://imgur.com/a/c2qG9
Blood Set Abilities: http://imgur.com/a/qsXLf
(Terrible) Blood Set Run: https://youtu.be/q5IocqHFYLU

Battle Gear Set: http://imgur.com/a/v278R
Battle Gear Abilities: http://imgur.com/a/pCpsy
Terrible Bone Set Run: https://youtu.be/1LbNj16iFg4

Reanimation Set: http://imgur.com/a/27x1C
Reanimation Skills: http://imgur.com/a/TkFcj
Reanimation Run: https://youtu.be/Ok6SxrFCvUM

Blighted Set: http://imgur.com/a/r3H3w
Blighted Abilities: http://imgur.com/a/rKOFE
Blighted Set Run: https://youtu.be/0ijLHXJuCXw (Had to make difficulty low, set didn't seem strong)


  • Nevalistis

    Posted 7 years, 5 months ago (Source)

    I'm Joe nobody in terms of play and I landed an invite.

    Grats! I look forward to seeing your feedback. :)

  • Nevalistis

    Posted 7 years, 5 months ago (Source)

    I understand if you can't answer yet, but are there any plans for an item that increases the raw amount of summons that the necromancer can possess? I think the max amount right now is roughly 25 (between golems, revives, mages and the standard revive) which is roughly comparable to the WD. Are there plans to increase the quantity of any of their summonables via a legendary item?

    I can't say there isn't; I've actually not seen the planned set of Legendary powers myself, as they aren't fully implemented into the game and we usually see game changes after they've been fully committed.

    However, I do know we're using Witch Doctor summons as a basis for comparison, because we did a ton of testing and optimization around the Witch Doctor to figure out just how many pets run well in Diablo III. That makes it a good baseline to ensure we keep the game in a playable state for both us and for our players (especially when you start looking at games with three other Summon-mancers, or a mix of Witch Doctors and Necros).

  • Nevalistis

    Posted 7 years, 5 months ago (Source)

    Right now, we'd love if folks focused on the class sets themselves!

    that saint set looks sexy, visually.

    I need it in my wardrobe.

    Like, in real life. I'd rock that at my desk.

  • Nevalistis

    Posted 7 years, 5 months ago (Source)

    In case anyone checking this out isn't familiar with how betas work, assume every number in these bonuses are placeholders and completely arbitrarily chosen. Anything that's numeric is incorrect at this point in the dev iteration cycle.

    Indeed - many of the individual Legendary items are not yet implemented, so both the powers and numbers reflected here are placeholders.

    Right now, we'd love if folks focused on the class sets themselves!




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