Bluetracker

Tracks Blizzard employees across various accounts.


Request to developers : More statistics in hearthstone!

I know this has been requested before but persistence pays... Eventually? Anyway I really hope the game developers implement more stats to see in hearthstone like 1.No of packs opened with also number of legendaries opened maybe even epics 2.Stats of wins even after the 500 wins mark. They can implement rewards for certain wins later but it would be nice to see how many wins you have with a class beyond 500. Just seeing total wins is not entirely satisfactory. Getting deck tracker just to see those is not something everyone can or will do 3.number of cards crafted or disenchanted. Total dust had overall? Are there any other stats you would like to see on the base game? Tl:dr need more stats in base game!


  • Zeriyah

    Posted 9 years, 5 months ago (Source)

    We do like to share some stats from time to time! Here's a couple tidbits from the Top Three Tavern Brawl here. It's not in the base game, but its still fun to share.

  • Iksar

    Posted 9 years, 5 months ago (Source)

    That's very droll, but can I engage you in a little experiment?

    Just assume, for the sake of argument, that Blizzard actually does have a reason why they haven't implemented such a system and that it's one that makes sense to them.

    If we assume that they have an actual reason, what do you think that reason might be? And let's not go with, "Dur, the devs are just lazy" or some variation of that. I think that we all can assume that Blizzard hires competent people who are actually skilled at what they do.

    Let's try to figure out why they do things without assuming incompetence or some kind of hostility towards the players.

    I think there is a line somewhere on how much data is enough and how much is too much. If we blew out 5000 pages in the client detailing every possible statistic that would probably be too much. Right now we do some simple things like your highest arena key, total wins in both modes, etc. That is less than some people want and probably more than another subset of people care about. What if we showed a deeper statistical dive to you on the web, or through emails, or through some other format? What kind of statistics are actually interesting and important enough to show? Some initial things we talk about are showing MMR in Legend or showing your total constructed wins beyond 500. Maybe there is another metric to show arena players so they can give themselves long-term goals (X-Amount of Wins in a Class) vs the short-term goals they already have (X-Amount of Wins in a single run). Anyway, thanks for your experiment ;).




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