Bluetracker

Tracks Blizzard employees across various accounts.


Keeping Hearthstone Fresh


  • Iksar

    Posted 9 years, 8 months ago (Source)

    Why is Xaril a 3/2? Shouldn't legendary cards be pretty good? This could have been an Epic. Why so conservative with Rogue design, especially minions.

    Xaril has been very strong in playtesting. He was a 4/2 and we agreed that was pushing too far. Getting two 1 mana spells in Rogue (that are all quite good) should not be underestimated.

  • Iksar

    Posted 9 years, 8 months ago (Source)

    Being able to make awesome weapon stuff without worrying about Flurry Face for 10+ damage is important to us for sure.

    Okay. But are you actually giving rogue such weapon cards in this set?

    I think Rogue is pretty well taken care of regardless :). Huckster, Xaril, and one or two of the unreleased help Rogue a lot. Not to mention some of the neutrals.

  • Iksar

    Posted 9 years, 8 months ago (Source)

    It also means they can stop gimping rogue weapons because of BF synergy.

    Being able to make awesome weapon stuff without worrying about Flurry Face for 10+ damage is important to us for sure. Rogues should care about weapons, and now there is a little more room there. Yogg/C'Thun rogue is also my favorite deck to play in the xpac, Huckster and Xaril so good!

  • bdrago

    Posted 9 years, 8 months ago (Source)

    Summary of changes:

    Ancient of Lore - Draw a card (was "Draw 2 cards")
    Force of Nature - Cost: 5 (was 6), Treants are permanent and no longer have charge.
    Keeper of the Grove - 2/2 (was 2/4)
    Ironbeak Owl - Cost: 3 (was 2)
    Big Game Hunter - Cost: 5 (was 3)
    Hunter's Mark - Cost: 1 (was 0)
    Blade Flurry - Cost: 4 (was 2), no longer does damage to opponent
    Knife Juggler - 2/2 (was 3/2)
    Leper Gnome - 1/1 (was 2/1)
    Arcane Golem - 4/4 (was 4/2), no longer has charge
    Molten Giant - Cost: 25 (was 20)
    Master of Disguise - Now grants stealth until your next turn (was until minion attacked or dealt damage)

  • bdrago

    Posted 9 years, 8 months ago (Source)

    On [[Force of Nature]], the treants are also permanent now. That might be implied by them no longer having charge, but that should probably still get added.

    Good point. Updated.




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