Bluetracker

Tracks Blizzard employees across various accounts.


New Card - High Abbess Alura


  • Chris Sierra

    Posted 5 years, 5 months ago (Source)

    Can confirm it's not fun.

    Can also confirm, it's not fun.

  • Cora

    Posted 5 years, 5 months ago (Source)

    Can't wait to see this Shadow Word:Pain itself.

    Can confirm it's not fun.

  • Cora

    Posted 5 years, 5 months ago (Source)

    This is such a bad card for Priest. Why did ya'll waste one of their legendaries on this? So clearly way better in Paladin. Way too slow vs. anything aggressive. How does Priest even live the turn after this when this has no taunt, no removal (can't really run it with this card in the deck)?

    This card is absolutely not bad in Priest. It just requires you to build your deck with it in mind. Casting Shadow Word Pain on it is not good, but Psyche Split or Mass Resurrection are excellent.

  • Cora

    Posted 5 years, 5 months ago (Source)

    How is Mass Resurrection even an option? Any deck that runs Mass Resurrection requires your deck to be a control play style with removal spells just to survive.

    Are there at least new buff cards for Priest? Because otherwise, running this just for a chance at a Psyche Split makes this card difficult to use at all, and saying otherwise is simply disingenuous to anyone playing this game regularly.

    There's Gift of Luminance which is a new card from the set, and Grave Rune, Power Infusion, and Holy Nova are quite good too. Plus it will be in Standard for 2 years and any cards we print in the future could potentially be strong in combination. Anything along the lines of Free From Amber for instance would be really powerful.

    I'm not being disingenuous. Everybody will of course make their own opinions, and I'm sharing my experiences.

  • Cora

    Posted 5 years, 5 months ago (Source)

    Mass Rez has some playability with the new dual cast cards that get cheaper for lock/priest and pally/priest if you can get them out quick.

    It's certainly better in a Tempo Priest that tries to play proactively rather than reactively. That's why Priest gets Frazzled Freshman.

  • Cora

    Posted 5 years, 5 months ago (Source)

    I appreciate the reply here. The reason I felt this was disingenuous is because the effect of this card is inherently worse than a card that mage already has: Tortollan Pilgrim. While Tortollan costs 8 instead of 4, it is an immediate Battlecry and a Discover effect.

    What is overlooked is that this card requires a spell to get it's effect off. So to get it's effect early, you need to run cheap spells... Which is anti-synergy because if I run cheap spells to activate spellburst, it has a good chance of casting those same cheap spells and just end up doing nothing.

    For a legendary, this effect is extremely underwhelming and only promotes high rolling. Is there any reason why this couldn't have been Discover a spell instead of a random one?

    If Alura were Discover a spell, she would need to be more in the Tortollan mana range, and that makes her Spellburst much more difficult to trigger in the same turn you play her.

    She's also just a 4 mana 3/6, which is decent on curve and has a chance to stick around until turn 5 in a tempo deck that's playing a 1/4 on turn 1. If she lives, then you play Grave Rune or Psyche Split, and now you're in business.

    She's not always going to hit, and her options aren't as powerful as Puzzle Box, but that's because she's a 4 mana minion. Play her in a tempo priest deck with buffs and she's going to be really good.

    And I get being passionate about cards and classes. I am too. But accusing someone of being disingenuous is kind of rude. I'm here to chat with y'all because I'm excited about this set. Gimme the benefit of the doubt. :P

  • Cora

    Posted 5 years, 5 months ago (Source)

    Thank you for the fair perspective, and I take back my comment about being disingenuous, it was indeed rude. I just really want a tempo priest deck to actually be competitive, and the last time it was ever even close was way back in MSoG with Drakonid Operative, which was forever ago.

    I really want to be optimistic about a 1 Mana 1/4 but the issue is that there already is one: Ashbound Soultongue, and no one uses that card at all. Tempo priest doesn't work not because there aren't quality minions to use. The issue is that with zero card draw and zero ways to close out a game, all it takes is one board wipe, one Sap, or one transform card and you lose. Us Priest players aren't asking for Demon Hunter level of card draw. All we need is one or two cards like the old Power Word: Shield for us to get excited and optimistic again about a different style of Priest.

    Not all of us want to play Control Priest!

    But anyways, thank you again for taking the time to comment and connect. It was great hearing your opinions.

    Deathrattle Priest is one of my favorite decks of all time. I totally get wanting different styles of play. The final reveal is tomorrow and hopefully you'll be pleasantly surprised by what you see.

    All the best. <3

  • Cora

    Posted 5 years, 5 months ago (Source)

    I keep seeing Mass Res being brought up about this. What game are we talking about, where this happens?

    Are you holding this card until late game and hoping you don't draw Mass Res by the time you want to try and cheat it out? Or are you playing this early, to increase the chance of mass res hitting? In which case, what minions are you bringing back?

    I just don't see why Priest would bend over backwards to run this when it already has really reliable archtypes as is, that don't worry about a card like this.

    It's really just the highest ceiling reward example. You could potentially Alura into Mass Res for 3 minions for cheap. In the mid-game, even 3 weakish minions are really good. More realistic payoffs are Grave Rune and Psyche Split, but Mass Res has the potential to be more exciting.

  • Cora

    Posted 5 years, 5 months ago (Source)

    I mean, you're not wrong. But its still rubbing me the wrong way.

    For Paladin, I easily see them being interested in this without having to really change their game plan up much at all. But for Priest, its like they have to take extra steps and consideration about playing it.

    It might just be a me thing though. But I feel like Dual cards should appeal to both classes equally. Just feels like its more favored for Paladin than Priest. I could be completely wrong though, since you guys actually get to use the card and probably have figured out how to make it work decent enough to be worth running.

    Yeah this one is interesting because it slots well into existing Paladin decks but it encourages Priest to play a different style of deck. It's harder to evaluate for Priest than Paladin.




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