Bluetracker
Tracks Blizzard employees across various accounts.
Could claiming Achievements be any more annoying?
Not only you have to click every individual achievement but the page resets itself back to the top as if your reward is a big fat slap across the face so you have to scroll down again to get the next ones or see what's the followup. They can't even load in time as you scroll. It's like they gave this to an intern to implement.
Iksar
I assure you there is 'thought' put into everything. Not sure why it's necessary to to so many people to ask questions in this manner.
In any case, the timing of when the server understands you do something is different than when you visually see it. Specifically for BG the fact you see an achievement pop knowing the game ended is pretty crappy. We are fixing that. There are a lot of edge cases I'm less sure about like whether we should suppress a gameplay achievement until the end of turn or end of game. Knowing exactly when animation timings happen on the client and triggering an achievement on the server is pretty tricky. Opening packs is also something we'll look at. These are less bugs and more just things we couldn't fit in on time but didn't want to delay the whole system because of it. Normally we have what we'd call 'soak time' for these systems where we play with them for a few weeks or months before they release but in this circumstance we felt like what we had was better to push live than to soak it for another couple months and not release until the next expansion. More bugs than we would have liked because of that decision but I am glad it was a call we made.
Iksar
hey we had some of our top memers make those names
Iksar
yes, even that.
Iksar
16k clubbbbbbbb
working on 17k, probably not for another couple weeks.
Iksar
This is sort of asking how does any bug get introduced. If we knew there was going to be a bug, why did we release it, etc. Bugs happen. Sometimes due to dev miss, sometimes QA miss, sometimes because of some difference in the testing environment and release environment we didn't account for. Unfortunately in this circumstance the fix requires a client patch so we weren't able to get it in right away.
Iksar
Reloading is a bug introduced by adding some FX in we didn't end up catching in time for release. It's a client fix and requires a client patch. Considered fixing before holiday but didn't want to risk introducing more issues as the team headed off for holiday. Will be fixed in a future build.
Iksar
hi lulmaster57
Iksar
Totally understand. When you want to know why a bug isn't fixed or if it's been recorded simply asking 'why isn't this fixed and do you know about it' is sufficient.
Iksar
Story mode not getting achievement are bugs, we plan on introducing achievements for completing old adventures at some point and those should be retroactive. We just didn't have time for the initial launch of the system.
Iksar
Been talking about more convenient ways to claim. Likely it will change in the future, but this isn't as high a priority as getting in older achievements atm. Achievements in general will be something we improve over time.
Iksar
It's actually a pretty big hassle to go back and fix things, hotfix, pull people off their tasks. That's all the motivation necessary. Recently, bugs have stayed in the client longer to give our team a holiday break to hang with their families. Not only has nothing been worked on for a couple weeks, but we were tentative to check anything in just before break so those fixes didn't trigger anything game-breaking that would cause people to have to come back from holiday to fix. That said, there will always be issues that slip through to live and we'll fix them as they come up. If you are looking for a promise that bugs will stop reaching the live client then that is never going to be something any dev can give you. For what it's worth, a lot of these back-end systems are brand new. Brand new systems mean a higher likelihood of bugs because there is a lot of unknown. I remember working on HS after we released Naxxramas and ... wow ... that was a bad time for bugs. Later adventures benefitted from a lot of that pain and I'm sure later achievement, reward, and quest updates will benefit from the bugs that slipped through now.
Iksar
I think it's pretty reasonable to have a card back for some high watermark of achievement points..... I like it :).
Iksar
We'll look at game balance when we get back in the office on Monday.